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Old August 30, 2002, 16:59   #1
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Morrowind experiences vol. 2
How did you get your spear up Jon? Okay that sounds a little to kinky for my liking.

How did you improve your spear skill? Training, or use?
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Old August 30, 2002, 17:01   #2
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I actually have not played today, so you should be able to remember your character

:doitnow:

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well I only get to play for maybe an hour at most in an evening. A new baby is very demanding.
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Old August 30, 2002, 17:03   #3
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I used it for a few points

but when I had a decent spear (Damage was 30 or something) but would never hit because my skill was too low (~30) I got annoyed

so I trained it up one notch (trained 10 and leveled up)

I did this quite recently and have not used it yet (also, the spear is very annoying with the normal way I play (choosing your attack), I am wondering if it might be best to cheat and click on the always use the best attack option)

BTW, what is up with spears? My spear is almost as good as my Katana, but my Katana is 57 times more expensive (my katana has max damage of 40, the spear has max damage of 30)

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Old August 30, 2002, 17:06   #4
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Quote:
Originally posted by November Adam
I actually have not played today, so you should be able to remember your character

:doitnow:

Jon Miller

well I only get to play for maybe an hour at most in an evening. A new baby is very demanding.
actually I mostly play an hour also, just have been doing more recently(last couple of days) (now that I have work to do and am not spending the day sitting on my ass, )

that is cool you have a baby, I would like one at some point

is it (he or she) your first?

my sister just had her second (in ~1 year), but I don't think she is a good mother (and the father is in jail)

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Old August 30, 2002, 17:07   #5
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I found a daedric spear with my other character. I'll see what the max damage is on that later.
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Old August 30, 2002, 17:08   #6
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Quote:
Originally posted by Jon Miller


actually I mostly play an hour also, just have been doing more recently(last couple of days) (now that I have work to do and am not spending the day sitting on my ass, )

that is cool you have a baby, I would like one at some point

is it (he or she) your first?

my sister just had her second (in ~1 year), but I don't think she is a good mother (and the father is in jail)

Jon Miller
Yep my first, a little boy.

Do you think you would make a good father?

Shame about your sis... you picking up the slack being a good uncle?
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Old August 30, 2002, 17:21   #7
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Quote:
Originally posted by November Adam
I found a daedric spear with my other character. I'll see what the max damage is on that later.
where is your other character at?

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Old August 30, 2002, 17:23   #8
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On my X-Box at home.... do you mean level wise?

He is around level 27.
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Old August 30, 2002, 17:29   #9
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Nov. Adam: Glass is the best Light armor. It's actually better than most Medium armors, so if you don't mind having incredibly bad armor for awhile (I'm sorry, but netch leather is useless), it may be a good idea for a combat-light character to go with Light instead of Medium. It's pretty much up to the individual's preference. Unarmored is useless (light armor isn't very heavy, just go with Light armor instead of Unarmored so that you can cash in on enchanted armor), and Heavy armor is only for the most battle-hungry adventurer (given that it'll weigh you down considerably and prevent you from carrying much loot, but damn, does it ever absorb a whallop).
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Old August 30, 2002, 17:33   #10
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Jon Miller: Spears are two-handed weapons, while katanas are one-handed weapons. Shields kick ass in Morrowind (unlike in Daggerfall or Arena, where they were pretty much useless), so weapons that you can use with a shield are generally more expensive than weapons that you can't use with a shield.

To answer Nov. Adam's previous question, I'd say that Block is one of the most important skills for any class to have. Absorbing all of the damage from a hit is wutangalicious. (People using light armor will find that their light shields break pretty quickly, though, so a good Armorer skill is essential for them. People like me who have good cash flow and use Heavy armor can forego the Armorer skill completely, since Heavy armor is very durable).
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Old August 30, 2002, 17:35   #11
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Has anyone figured out what the armour number would be for the best armour in each class, with your skill maxed out?

Eg: Glass armour, with 100 light armour skill.
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Old August 30, 2002, 17:35   #12
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Quote:
Originally posted by November Adam


Yep my first, a little boy.

Do you think you would make a good father?

Shame about your sis... you picking up the slack being a good uncle?
that is cool

I would like to think so (I would try at least)

I am not nearby (and she is frustrating to deal with (but hse is doing better than she could be, she does try and has left a lot of the trouble she was in behind her))

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Old August 30, 2002, 17:40   #13
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the best armor that I have seen for sale is medium, and it is the aforementioned adamantirum armor

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Old August 30, 2002, 18:08   #14
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Hey loinburger

tell us about your character (similiarly to how I did in the last thread)

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Old August 30, 2002, 18:13   #15
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My character is Ms. Blood Mage, a level 73 Breton Wutang Machine (made-up class), born under the Atronach. She has maxed out Major and Minor skills (and has also maxed out Blunt Weapon), maxed out attributes in Endurance, Strength, Intelligence, Willpower, Speed, and Personality, and attributes of 80 in Agility and Luck. (These are all base attributes, they're much higher when they've been buffed). Her favored attributes were Endurance and Luck, and her expertise is in Combat.

A Wutang Machine is a combination Fighter/Mage, who relies primarily on hacking opponents to death (or bludgeoning them to death, as the case is currently). She uses magic for healing, curing, buffing, thievery, and dealing massive damage to opponents who were silly enough to bunch together. Alchemy is an essential skill for brewing Restore Spellpoints potions, since Ms. Blood Mage doesn't regenerate magicka naturally.

Major skills are Block, Long Blade, Heavy Armor, Alchemy, and Conjuration. (In the future I might replace Long Blade with Blunt Weapon).
Minor skills are Speechcraft, Mercantile, Athletics, Destruction, and Sneak. (Mercantile was probably overkill, as I've mentioned previously. In the future I would either put Acrobatics or a magic school in its place).

My currently active equipment includes:
Fist of Randagulf (Left): Heavy gauntlet that increases your Agility by 15 pts. and provides protection that is slightly better than a Daedric gauntlet. There are two Fists of Randagulf (one for each hand, one of which boosts Agility and one of which boosts Strength), but I'm only wearing the Right one at the moment.
WraithGuard: Heavy gauntlet that provides equivalent protection to the Fist of Randagulf, but which has some phenomenal constant effects on it.
Eleidon's Ward: Heavy tower shield that provides better protection than a Daedric Tower Shield, and which can be Used to heal a ton of hit points.
Helm of Oreyn Bearclaw: Heavy helm that provides better protection than all Daedric helms, and provides a constant 40 pt. increase to my Agility and Endurance.
Daedric Boots, Daedric Pauldrons, Daedric Greaves: These are standard pieces of Daedric armor that I've added Constant Effect enchantments to in order to regenerate Fatigue and boost my Speed.
Dragonbone Cuirass: Heavy cuirass that provides better protection than a Daedric cuirass, and also provides complete immunity to fire.
Sunder: One-handed blunt weapon that kicks ass. When I found this weapon I went up and trained my Blunt Weapon to maximum, that's how much I fell in love with it.
Necromancer's Amulet: Regenerates health, fortifies intelligence by 25 pts, and helps me absorb magicka from spells cast at me.
Ring of Swimming: Ring that I enchanted myself, it provides constant effect Swift Swim and constant effect Water Breathing.
Ring of Levitation: Ring that I enchanted myself, it provides constant effect Levitation. I don't generally wear this, only when I want to levitate.
Ring of Phynaster: Ring that provides a boost to my Magicka, Shock, and Poison resistances.
Robes of Drake's Pride: Robes that provide a constant boost to Intelligence and Willpower, and also provides a constant 25% chance to reflect any enemy spell back at them.

Plus Azura's Star, some alchemical equipment, and some Restore Magicka potions.
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Old August 30, 2002, 18:18   #16
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I'm planning on playing the game through again sometime (with a few changes, of course, like playing as house Redoran or Hlalu instead of Telvanni), but don't have time at the moment. Eventually, though...
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Old August 30, 2002, 18:38   #17
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wow, you are buffed

a question though, can you enchant items that you own without any enchanting skill? (in other words can you go to an enchanter and get an item enchanted (my guy wants stuff that he can not find to buy, but he does not want to learn any magic))

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Old August 30, 2002, 18:40   #18
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my current game has turned into a fighter/theif game (but specialised) (emphasis on fighter)

my next game will probably be a mage/theif gamer (just because beign a theif is just so much fun for quests) (emphaiss on mage)

that might be it, or I might do a weapon master/theif game (emphasis on theif)

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Old August 30, 2002, 18:42   #19
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a question though, can you enchant items that you own without any enchanting skill?
Yup, your Enchant skill isn't used at all when you pay somebody else to do the enchanting.
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Old August 30, 2002, 18:44   #20
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I am not going to try and do everything with every character

I will try to do most the imperial quests I can do with my current guy (as well as some of the quests related to other involvements of him) as well as a house (I have not decided which yet, I am leaning Hlalu)

and my next character I will try to do most of the Telvanni and mage quests (as well as temple quests)

and my third guy I would do most of the theif and 3rd house quests (as well as fighters guild)

one or more of them will also do Mang Tong (did I hit all the guilds?)

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Old August 30, 2002, 18:45   #21
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my next game will probably be a mage/theif gamer (just because beign a theif is just so much fun for quests) (emphaiss on mage)
Just to warn you, the thief/mage combinations I've tried always seem to overlap each other too much. (Why bother learning "sneak" when you can just render yourself invisible? Why bother learning "security" when you can just magic open a door?) Weapon master/thief might be the better choice for this reason alone. (Then again, maybe overlap is a good thing. I always go for the "versatility" route, though, rather than the "be really good at one thing" route.)
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Old August 30, 2002, 18:58   #22
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Quote:
Originally posted by loinburger
Quote:
a question though, can you enchant items that you own without any enchanting skill?
Yup, your Enchant skill isn't used at all when you pay somebody else to do the enchanting.
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Old August 30, 2002, 19:01   #23
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Quote:
Originally posted by loinburger
Quote:
my next game will probably be a mage/theif gamer (just because beign a theif is just so much fun for quests) (emphaiss on mage)
Just to warn you, the thief/mage combinations I've tried always seem to overlap each other too much. (Why bother learning "sneak" when you can just render yourself invisible? Why bother learning "security" when you can just magic open a door?) Weapon master/thief might be the better choice for this reason alone. (Then again, maybe overlap is a good thing. I always go for the "versatility" route, though, rather than the "be really good at one thing" route.)
that is cool

I am not wanting to be a theif for thiefs sake, but for the things you can do

I don't plan on putting any points towards sneak or security with that character

(I think it will be:

Alchemy, Conjuration, Enchant
Illusion
Athletics
Acrobatics
Alteration, Destruction, Mysticism, Restoration

I keep playing with the idea of taking one of those out and adding Marksman

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Old August 30, 2002, 19:02   #24
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Quote:
Originally posted by loinburger
Quote:
a question though, can you enchant items that you own without any enchanting skill?
Yup, your Enchant skill isn't used at all when you pay somebody else to do the enchanting.
How do you do this?

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Old August 30, 2002, 19:08   #25
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the versatility point is why I put theif with all of them

that seems to be the versitile class, I was originally intending to be a major diplomat and fighter

but it turned out I needed some theif skills, so I trained them (and alchemy was needed so I started studying that on ym own)

the third character will focus on theiving and weapon profeincy, so something like

Marksman, Sneak, Block, Security, Athletics
Blunt Weapon, Short Blade, Axe, Acrobatics
Light Armor

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Old August 30, 2002, 19:11   #26
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As you can see, with the exception of athletics and aerobatics (and blocking for warriors) every character will have a different focus

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Old August 30, 2002, 19:15   #27
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oh, and for my 3rd character I would like to fit unarmed combat in there also (I am thinking maybe KHAJIIT)

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Old August 30, 2002, 19:47   #28
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How do you do this?
Go to anybody who offers the Enchanting service (listed in the top of the dialogue box, along with things like Repair, Spellmaking, Barter, Training, etc.) and who is willing to Enchant for you (I'm pretty sure that most Enchanters will work for you regardless of whether you're in their faction or not, but don't know for sure). When you click Enchanting with these people it will open up a menu, in which you select the item you want to be enchanted, the soul you want to use for the process, and what properties you want the enchanted item to possess. I'm pretty sure that you can only select properties that you own a spell for, though; f'rinstance, if you want to Enchant something so that you can Use it in order to restore your health, then you'll need a Restore Health spell in your spellbook in order to have this option when you're enchanting the item. If you want the item to cure poison, then first you'll need a Cure Poison spell. Etc.

The Enchant skill is used to enchant your own items for free (enchanting can get pretty expensive), and is also used to recharge your enchanted items with soul gems.
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Old August 30, 2002, 19:50   #29
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BTW, if you ever want to work on your Alchemy skill, then just eat lots of cheap ingredients like Saltrice or Bonemeal. There are sacks and sacks of Saltrice everywhere, and Bonemeal is in abundant supplies in tombs and can also be gotten off of Bonelords and Skeletons that you kill. Typically I'd just keep collecting every single ingredient that I found, and when I needed to lighten my burden a bit I'd eat all of the ingredients that cost less than 5 gp apiece (not worth selling, in other words) and that I didn't need to create Restore Magicka potions.
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Old August 30, 2002, 19:51   #30
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so it might be worthless for me (I know no spells?)

what is a simple way I could see? (could I have the spell in scrolls and enchant from that?)

how do I get a soul?

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