September 3, 2002, 10:18
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#1
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Emperor
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Join Date: Feb 2002
Location: EMPEROR of Cats
Posts: 3,229
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Uber Isle
I'm not sure whether the following issues concerning our conquest of Uber Isle have been addressed:
1) Will we build another Galley if the first one sinks?
2) Will we send a defensive unit along with the Settler?
3) Will we found a city when another Civ is already on the island?
4) Will we explore with the Galley before selecting a suitable city site?
5) Will we consider the option of trading our WorldMap away after we've settled on the island?
6) Who is to name the city we found?
Could anyone please fill me in?
My answers would be: 'yes' to questions 1-5, and 'me' to question 6 :-)
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September 3, 2002, 10:24
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#2
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Prince
Local Time: 03:25
Local Date: November 1, 2010
Join Date: Jul 2002
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Posts: 759
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No to first. We don't need another galley unless Uber Isle is truly worth it. We should wait for Caravels.
2, Yes 3, Yes 4, Yes, 5, Always Consider, Never Decide. 6, Someone Else.
This is My Opinon, which is Not At All Humble. Any and All Government Decisions already made on this topic are Subject To This Opinion
Actually, I also don't know if these issues were resolved behind our backs, but that is My Opinon regardless.
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September 3, 2002, 10:49
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#3
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Warlord
Local Time: 07:25
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That's it, I don't really have to say anything! Check out the Ministry Of Imperial Expansion thread:
http://apolyton.net/forums/showthrea...threadid=60868
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September 3, 2002, 11:09
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#4
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Prince
Local Time: 01:25
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1) We shouldn't during the wars.
2) We'd be stupid not to during the wars.
3) If there is a spot for it, why not :P
4) Maybe a bit, but not enough to delay founding by more than 5 turns.
5) Depends on how big the island is.
6) -shrug- Doesn't matter to me
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September 3, 2002, 15:10
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#5
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Prince
Local Time: 02:25
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Posts: 423
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1) i dont see the need
2) it'd be preferable
3) absolutely, or we'll have coastal invasions forever if we dont stake a claim
4) like wervdon said, as long as it doesnt delay much
5) um... YES if there is another civ on the island, big NO if there is no one there
6) ...good question, who's next in line??
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September 3, 2002, 15:17
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#6
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Emperor
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If we loose the galley, I will make construction of a new one a high priority.
Other q's not in my jurisdiction.
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Try peace first. If that does not work, then killing them is often a good solution. :evil:
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--Con
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September 3, 2002, 18:41
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#7
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Emperor
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5) I do not believe there is another civ there. I believe we'd see a border if there war. We might even get a goody hut. It would be so incredibly lucky if it gave us Education. Back on topic though, I officially advice against selling maps.
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September 3, 2002, 18:53
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#8
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King
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I don't know about any question except five, but I thought I'd answer that one...
5) If there's another civ there (though I doubt it for the reason that Apoc noted) then no. If there's not another civ there, then also no until we've managed to settle every space on the island -- wouldn't want the AI plotting some city in a nasty place there.
AFAIK, there are standing (and turn specific) instructions not to trade WM once we see Uber Isle -- let's see what we can do with it before we give it to the AI. We can, however, to TM trades until we build our first city there...
-- adaMada
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September 3, 2002, 22:23
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#9
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
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Location: California
Posts: 277
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Apoc, goodie huts will not give you Midieval era techs, as well as Republic or Monarchy. Any hut will give us money, maps, a settler, or nothing.
I think that possibily money-rushing a galley if needed would be a good use of money, as the possible economic benefits of it could be stupendous(should we find the other civs).
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September 3, 2002, 22:23
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#10
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King
Local Time: 01:25
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Quote:
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Originally posted by Apocalypse
5) I do not believe there is another civ there. I believe we'd see a border if there war. We might even get a goody hut. It would be so incredibly lucky if it gave us Education. Back on topic though, I officially advice against selling maps.
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Apoc: IIRC, we can only get Ancient techs from huts...
1) Yes.
2) Probably.
3) Yes, if we can get space.
4) Yes, if possible.
5) Try not to.
6) Buggers me.
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September 3, 2002, 22:27
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#11
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Emperor
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Oh well. I never found a goody hut that far into the game.
__________________
"Yay Apoc!!!!!!!" - bipolarbear
"At least there were some thoughts went into Apocalypse." - Urban Ranger
"Apocalype was a great game." - DrSpike
"In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd
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September 3, 2002, 23:09
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#12
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Warlord
Local Time: 23:25
Local Date: October 31, 2010
Join Date: Jul 2002
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I have, but thats because I was playing on Warlord, Islands, Huge, and i had built the Lighthouse (the BEST wonder for an Islands map).
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2nd Minister of the Economy in the 1st Apolytonia Civ 3 Democracy Game.
Founder and editor of the Berserker Bugle
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September 3, 2002, 23:17
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#13
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Emperor
Local Time: 04:25
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Location: Botanic Garden, Rio
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1) Yes, despite the fact that we are at war.
2) Of course: besides the war, we can find barbarians, or even another civ
3) Yes, if possible
4) For a few turns, yes.
5) Hum... we shouldn't.
6) There's a list, just pick the next guy.
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September 4, 2002, 02:52
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#14
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Emperor
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Where is that naming list?
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September 4, 2002, 07:05
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#15
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Emperor
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You can find the list here .
Quote:
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Originally posted by Spiffor
Here's a new thread about city names. We need people to name the cities, as per rules which have been voted.
This means, elected officials get to name a city first. Then, we use a randomizer to decide which citizens get to name a city.
So far, our city names are :
Apolyton
Banana HQ (named by civman2000)
Termina (named by Trip)
Tassagrad (named by Tassadar5000)
Del Monte (named by Ninot)
Ubergorsk (named by UberKrux)
Gaia (named by Spiffor)
Timeline (named by Timeline)
Seeberg (named by SirRalph)
Geofront (named by Apocalypse)
Napoleton (named by jdd2007)
Loveshack (named by GoodFella)
Chiquita (named by Jonny)
Here It Is (named by MWIA)
Port Rouge (named by Unorthodox)
Future names to be given
Togas : Jerusalem
Donal Graeme : Olympus (to rename Chicago)
Godking : Egads
WhiteBandit : Another Glorious City
Will5001 : Willsbury
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Togas seems to be the next
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September 6, 2002, 11:55
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#16
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Emperor
Local Time: 09:25
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Posts: 8,117
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Re: Uber Isle
Quote:
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Originally posted by BigFurryMonster
I'm not sure whether the following issues concerning our conquest of Uber Isle have been addressed:
1) Will we build another Galley if the first one sinks?
2) Will we send a defensive unit along with the Settler?
3) Will we found a city when another Civ is already on the island?
4) Will we explore with the Galley before selecting a suitable city site?
5) Will we consider the option of trading our WorldMap away after we've settled on the island?
6) Who is to name the city we found?
Could anyone please fill me in?
My answers would be: 'yes' to questions 1-5, and 'me' to question 6 :-)
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hi ,
1 , yes
2 , yes
4 , we should do so , ....
5 , never (!)
have a nice day
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