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Old September 18, 2002, 09:02   #1
tarzan052566
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Optimal Number of Cities/AI Armies
What are the optimal number of cities you want based on each map size? How does the computer build so many military units so fast?
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Old September 18, 2002, 11:11   #2
Der PH
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Re: Optimal Number of Cities/AI Armies
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What are the optimal number of cities you want based on each map size?
The more, the better

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Originally posted by tarzan052566
How does the computer build so many military units so fast?
At the higher difficulty levels the AI gets some free units at the beginning of the game, not just a settler and a worker like you.
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Old September 18, 2002, 11:26   #3
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at higher levels the AI also gets: build bonusses ( I.E. costs less shields to complete units, buildings,....)

He also gets more free units (no upkeep payments)
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Old September 18, 2002, 12:10   #4
zulu9812
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Re: Re: Optimal Number of Cities/AI Armies
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The more, the better
Actually, no. There is an optimum number of cities for each map size. Going over that number will result in higher corruption & waste for your cities, although whether it's for all cities or just the ones over the optimum number I don't know. And I imagine that the amount of corruption and waste is proportional to the no. of cities over the limit.
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Old September 18, 2002, 12:24   #5
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And that number can actually be looked up in the Civ3 editor under world sizes.
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Old September 20, 2002, 21:33   #6
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zulu9812, adding cities to the perimeter of your empire only effect corruption in core cities if you have a Communist government. Otherwise, corruption and waste are lowest in the capitol, 2nd-lowest in the city closest to the capitol, 3rd-lowest in the city 2nd-closest to the capitol, and so on.

There is a huge thread on this topic: "Everything You Ever Wanted to Know About Corruption" by Alexman, if I recall correctly.
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