September 29, 2002, 13:53
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#31
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Apolyton CS Co-Founder
Local Time: 10:23
Local Date: November 1, 2010
Join Date: Aug 1998
Location: Macedonia, Greece
Posts: 24,480
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the 6 remaining screens from the ugo preview
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September 29, 2002, 14:16
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#32
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King
Local Time: 02:23
Local Date: November 1, 2010
Join Date: Sep 1999
Location: Terre Haute, IN USA
Posts: 1,285
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http://apolyton.net/dir/index.php?id...s=3759&cat=187
Who likes the alternate graphics in that screenshot? They definitely give the game a more "painting" look, and less "electronic".
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'There is a greater darkness than the one we fight. It is the darkness of the soul that has lost its way. The war we fight is not against powers and principalities, it is against chaos and despair. Greater than the death of flesh is the death of hope, the death of dreams. Against this peril we can never surrender. The future is all around us, waiting, in moments of transition, to be born in moments of revelation. No one knows the shape of that future or where it will take us. We know only that it is always born in pain.'"
G'Kar - from Babylon 5 episode "Z'ha'dum"
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September 29, 2002, 15:25
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#33
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Emperor
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I definitely like them. It'll be good to be able to switch around terrain types for a little bit of variety.
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September 29, 2002, 18:11
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#34
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King
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Local Date: November 1, 2010
Join Date: Oct 1999
Location: Milano - Italy
Posts: 1,674
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Well, it's based on a WarpStorm idea AFAIK. I liked the WarpStorm's early preview...
Just check my posts about it, if you want more info on this "painting look".
Last edited by Adm.Naismith; September 29, 2002 at 18:21.
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September 30, 2002, 02:53
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#35
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Prince
Local Time: 08:23
Local Date: November 1, 2010
Join Date: Nov 2000
Location: New York, NY USA
Posts: 352
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I prefer that tile set myself - it's the Watercolor tileset, in which the map is rendered in watercolor brushstrokes. The desert looks fantastic with that tileset.
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September 30, 2002, 17:38
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#36
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King
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Location: Right down the road
Posts: 2,321
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I like it, too, but I'm just a little biased
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September 30, 2002, 17:41
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#37
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Prince
Local Time: 08:23
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Join Date: Nov 2000
Location: New York, NY USA
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The second part of UGO.com's Civilization III: Play The World preview is now up, focusing on the multiplayer aspect of the game! Part 2 is live and readable now, and will be featured on the front page tomorrow.
http://www.ugo.com/channels/games/fe.../default_2.asp
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September 30, 2002, 17:51
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#38
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Emperor
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Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
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[mr burns voice]
excellent
[/ mr burns voice]
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If I'm posting here then Counterglow must be down.
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October 3, 2002, 00:01
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#39
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King
Local Time: 03:23
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Location: Halloween town
Posts: 2,969
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warpstorm seriously the watercolor tile really makes feel of the game experience.... different. And this was the feeling I got just from looking at that pic!
The blurry watercolor style almost would make the game feel like playing an epic history, something from the past. I dunno I just got a feeling like that.
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:-p
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October 3, 2002, 17:37
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#40
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Prince
Local Time: 08:23
Local Date: November 1, 2010
Join Date: Nov 2000
Location: New York, NY USA
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Quote:
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Originally posted by Calc II
warpstorm seriously the watercolor tile really makes feel of the game experience.... different. And this was the feeling I got just from looking at that pic!
The blurry watercolor style almost would make the game feel like playing an epic history, something from the past. I dunno I just got a feeling like that.
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That's because it turns the game into a tapestry, an artwork look.
It's more imprecise in certain ways, but gives the game a softer, ancient look to it.
From a technical standpoint, the broad strokes makes the more pixellated units, buildings and cities stand out, so they no longer blend in with the background.
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October 3, 2002, 18:53
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#41
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King
Local Time: 09:23
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Italia
Posts: 2,036
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Oooooooooooh looks awesome
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I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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October 5, 2002, 12:50
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#42
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Prince
Local Time: 09:23
Local Date: November 1, 2010
Join Date: Feb 2002
Location: The Hague
Posts: 485
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yup, verily verily cool
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