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Old September 29, 2002, 13:53   #31
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the 6 remaining screens from the ugo preview

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Old September 29, 2002, 14:16   #32
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http://apolyton.net/dir/index.php?id...s=3759&cat=187

Who likes the alternate graphics in that screenshot? They definitely give the game a more "painting" look, and less "electronic".
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Old September 29, 2002, 15:25   #33
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I definitely like them. It'll be good to be able to switch around terrain types for a little bit of variety.
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Old September 29, 2002, 18:11   #34
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Quote:
Originally posted by The diplomat
http://apolyton.net/dir/index.php?id...s=3759&cat=187

Who likes the alternate graphics in that screenshot? They definitely give the game a more "painting" look, and less "electronic".
Well, it's based on a WarpStorm idea AFAIK. I liked the WarpStorm's early preview...

Just check my posts about it, if you want more info on this "painting look".

Last edited by Adm.Naismith; September 29, 2002 at 18:21.
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Old September 30, 2002, 02:53   #35
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Quote:
Originally posted by The diplomat
http://apolyton.net/dir/index.php?id...s=3759&cat=187

Who likes the alternate graphics in that screenshot? They definitely give the game a more "painting" look, and less "electronic".
I prefer that tile set myself - it's the Watercolor tileset, in which the map is rendered in watercolor brushstrokes. The desert looks fantastic with that tileset.
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Old September 30, 2002, 17:38   #36
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I like it, too, but I'm just a little biased
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Old September 30, 2002, 17:41   #37
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The second part of UGO.com's Civilization III: Play The World preview is now up, focusing on the multiplayer aspect of the game! Part 2 is live and readable now, and will be featured on the front page tomorrow.

http://www.ugo.com/channels/games/fe.../default_2.asp
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Old September 30, 2002, 17:51   #38
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excellent

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Old October 3, 2002, 00:01   #39
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warpstorm seriously the watercolor tile really makes feel of the game experience.... different. And this was the feeling I got just from looking at that pic!

The blurry watercolor style almost would make the game feel like playing an epic history, something from the past. I dunno I just got a feeling like that.
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Old October 3, 2002, 17:37   #40
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Quote:
Originally posted by Calc II
warpstorm seriously the watercolor tile really makes feel of the game experience.... different. And this was the feeling I got just from looking at that pic!

The blurry watercolor style almost would make the game feel like playing an epic history, something from the past. I dunno I just got a feeling like that.
That's because it turns the game into a tapestry, an artwork look.

It's more imprecise in certain ways, but gives the game a softer, ancient look to it.

From a technical standpoint, the broad strokes makes the more pixellated units, buildings and cities stand out, so they no longer blend in with the background.
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Old October 3, 2002, 18:53   #41
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Oooooooooooh looks awesome
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Old October 5, 2002, 12:50   #42
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yup, verily verily cool
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