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Old September 23, 2002, 07:14   #1
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Ask about Stella Polaris
This thread is dedicated for a small questions that don't warrant new threads as they are not that special or demand too specific explanations. Feel free to ask the development team about the project and issues related to it. Please also check the "Stella Polaris FAQ for Apolytoners" as your question might already been answered there. Also be patient as we aren't always here lurking for possible questions.
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Old September 23, 2002, 15:36   #2
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OK, here's a small one.

You mention something about web services in the FAQ.
What do you mean by that?

A new web site/forums or something else?
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Old September 23, 2002, 16:03   #3
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The new web services will be located on a new server, on a different continent, at a different ISP, with a new domain, with a new Stella Polaris website (there's no such website right now, only one about FreeAC) and with new Stella Polaris Forums (not seen yet).
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Old September 24, 2002, 04:40   #4
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OK, thanks Rasbelin
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Old September 24, 2002, 07:44   #5
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I have a question.
About the unit system, how are you planning to implement it? Like CTP (armies), SMAC (unit workshop), Civ3 (Civ2+CTP?)?
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Old September 24, 2002, 07:57   #6
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Stacked combat will be the norm.. unlike CTP2 there wont be a small limit to the # units in an army. If you want to stick your entire military in a single stack, you'll be allowed to.

Units will be designed in a workshop from components, a little more detailed than the SMAC system.
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Old September 24, 2002, 08:04   #7
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Quote:
Stacked combat will be the norm.. unlike CTP2 there wont be a small limit to the # units in an army. If you want to stick your entire military in a single stack, you'll be allowed to.
I Like that.

Quote:
Units will be designed in a workshop from components, a little more detailed than the SMAC system.
I´m not sure about this... I guess It will be wait and see.
Thank you Blake.
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Old September 29, 2002, 04:35   #8
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Tech tree?
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Old September 29, 2002, 13:26   #9
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Yes, there's going to be a tech tree. It hasn't yet been designed, but it will be done later on.
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Old September 30, 2002, 19:51   #10
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All of the details on the FreeAC forums are obviously not online now. Will these major ones be transferred to the SP forums of Poly?
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Old October 1, 2002, 00:07   #11
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The contents of FACF aren't moved anywhere. They will be erased and the mySQL database and file attachment uploads will be stored elsewhere.
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Old October 1, 2002, 12:43   #12
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At least they're not lost. If there would be some absolute need for them I could fish them back up somewhere..
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Old October 19, 2002, 13:02   #13
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maybe very stupid question but what is the deal with the progress how far are you....still brainstorming.....I hope so.....just a little question from a active person on the forum?!
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Old October 19, 2002, 17:12   #14
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We're for a large part still in the designing fase - looking at how the game and its mechanics should be set up, how it will work and everything. Also, I believe Blake is working on a very first version of the software, which has minimum functionality. I think more progress will be made once we're on our own server, and can continue things like the Game Outlook Documents and stuff.
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Old October 19, 2002, 18:46   #15
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ok thanks i will keep posting any idea i get


for all the people that want to know (I just need to tell this sorry!) we Located Morgan (first faction) in the DGAC
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Old October 20, 2002, 06:37   #16
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Well, continuing Joeno's anwer.

The GOD is being developed right now too, but it's not visible. The Alpha 1 version is under development too, but I can't say any release date or deadline for it; at least not yet. The official project status is Pre-Alpha.

Hopefully this satifies you, DBTS.
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Old November 28, 2002, 08:46   #17
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will there be some sort of fungus squares on the habiteble worlds?? (nice to know this when in the "aliens & natives" thread)
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Old November 28, 2002, 09:07   #18
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Most likely there will be some sort of alien plants - not necessarily fungus...
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Old November 28, 2002, 10:29   #19
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Q: are we going to use a workshop for terrestial units or not because I read in several threads different things!?! and if we are going to incorporate spaceships lets have a workshop for them anyways....for terrestial units i dont care.
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Old November 28, 2002, 14:20   #20
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yet another Q: when is the new website finished?

if you need any help i can help with that part.
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Old November 28, 2002, 15:09   #21
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1. What workshop? If you mean unit editing and creating, that will be done using suitable graphics editing software and editing the values in the text files.

2. December 2002. No further help is needed right now (3-4 persons working on it now). I can contact you in the case your help is needed in the content writing.
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Old November 28, 2002, 15:39   #22
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i ment are we going to have a unit workshop in the game like SMAC?
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Old November 28, 2002, 17:54   #23
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I don't know about the unit workshop in SMAC, but I would say no as this isn't SMAC after all.
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Old December 5, 2002, 15:19   #24
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ok i question will this be a MoO like game or a smac-like game because i am thinkin everone things differently about that and i would like some clarity....maybe a poll? because i dont think this has been decided.....and if you are trying both....well...then....let me think about that
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Old December 5, 2002, 16:05   #25
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Yes, I actually agree with DBtS. I have been reading the threads here, and it seems that there is no general plan on what the game is going to be like, other than that it will be a TBS. Everybody draws their inspiration from different games, and "pulls the blanket onto their side of the bed."

I think that we have plenty of suggestions to start making a more or less finalized plan. With such a big project, we can't just start coding without having a more or less detailed plan, and most importantly, a plan that is approved and accepted by all. We cannot just come up with our own ideas and start implementing them.

Hope we get more coordination of our efforts some time soon.
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Old December 5, 2002, 16:11   #26
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A final plan is/was being worked on by a few people, as the General Outlook thingie, but it's going a bit slow because of the webservices that are not available.
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Old December 5, 2002, 16:14   #27
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do you know when we can expected it?
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Old December 5, 2002, 16:21   #28
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Quote:
Originally posted by DeathByTheSword
do you know when we can expected it?
Rasbelin said that the web-site would be up somewhere during december, if I am not mistaken, so I would be guessing it would take a bit of time to work on the GOD thing (izzat what it's abbreviated is?), so I would guess some time next year? Middle of January maybe?
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Old December 5, 2002, 17:21   #29
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Replies to all questions and claims...

Quote:
ok i question will this be a MoO like game or a smac-like game because i am thinkin everone things differently about that and i would like some clarity....maybe a poll?
Back to the basics. First of all Stella Polaris isn't a clone or a game being inspired by only one or two games. If you really want to list up what games are behind StP, it would look something like this: SMAC, MoO, RoN, CtP2, Stars!, Civ II and Civ III. And no, this is not a subject that warrants a poll as that would clear stamp the game as "a free open source clone of X with several minor changes." Creativity is what matters, not how well you immitate the old.

Quote:
I think that we have plenty of suggestions to start making a more or less finalized plan. With such a big project, we can't just start coding without having a more or less detailed plan, and most importantly, a plan that is approved and accepted by all. We cannot just come up with our own ideas and start implementing them.
This is indeed true. The much spoken GOD and The Exodus will indeed help to start the work. Right now I'm doing what I can.

Quote:
A final plan is/was being worked on by a few people, as the General Outlook thingie, but it's going a bit slow because of the webservices that are not available.
Yes, Joeno, but more precisely it's a collection of information from this forum and old FreeAC Forums. So it will include information about the concepts that have been agreed about in the discussions. I.e. Gateway and I don't decide how the game is going to look like. We are just scribbling down what is agreed here.

Quote:
do you know when we can expected it?
Version 0.1 will be distributed to the SPDT members in the nearby future. I have to add that it won't be complete as things are added as there's something to add.

Quote:
Rasbelin said that the web-site would be up somewhere during december, if I am not mistaken, so I would be guessing it would take a bit of time to work on the GOD thing (izzat what it's abbreviated is?), so I would guess some time next year? Middle of January maybe?
The website will be launched during December (read the date for GOD 0.1 above) as it's finished. Disparat is working on it.
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Old December 5, 2002, 17:35   #30
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Quote:
Originally posted by Rasbelin
Version 0.1 will be distributed to the SPDT members in the nearby future. I have to add that it won't be complete as things are added as there's something to add.
::rubs his hands in anticipation::

Thanks for the answers, Rasbelin. Can't wait to see the god
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