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Old September 24, 2002, 10:16   #1
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Old September 24, 2002, 14:48   #2
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Old September 24, 2002, 15:15   #3
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done
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Old September 27, 2002, 00:33   #4
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forgot my name

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Old September 27, 2002, 04:28   #5
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sorry, let me add it
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Old October 30, 2002, 12:53   #6
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Any special terraforming request/idea while I'm preparing th polls?
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Old October 30, 2002, 16:38   #7
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Old October 30, 2002, 16:42   #8
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There are a lot of ideas circulating about boreholes. May I suggest this thread to write them down in a compact system.
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Old October 30, 2002, 17:54   #9
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I would be rather careful with building extensive industry at now. We should depend mainly on forests, I think. Places for boreholes should be chosen with great care, to avoid messing with ecological harmony of the Planet. Do not repeat the mistakes of Earth!
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Old October 30, 2002, 17:56   #10
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Director Maniac, digging a borehole in Centauri's ground is wounding severly the Planet in order to get energy from its very blood and flesh. This is totally different to put solars all over the planet.
Make sure you remember that when you'll give the order to build a borehole.
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Old October 30, 2002, 18:45   #11
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that's great, hug a rainbow ya hippie

BOREHOLES EVERYWHERE!!!
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Old October 30, 2002, 18:49   #12
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TKG, you wouldnt laugh when you'll feel Planet's wrath.
Dont dig under the grass, smoke it.
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Old October 30, 2002, 20:27   #13
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Quote:
Originally posted by Pandemoniak
Director Maniac, digging a borehole in Centauri's ground is wounding severly the Planet
Well yes, this is why I'd like people to discuss the borehole issue in this thread, so that the local residents of the Centauri Preserve can give decent counterweight to the Industrialists, with a sparkling interesting discussion as a consequence.

That's the theory at least.

So get started people! Without some concrete borehole or anti-borehole proposal, I'll probably just build forest about everywhere on rolling & arid (based on the preliminary poll tendencies), and a borehole will be a rare instead of a regular terraformation choice.
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Old October 30, 2002, 23:37   #14
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Seriously, I think boreholes should be rather rare improvement. Ecodamage really hurts, and in addition building a single borehole takes ages, so we should think about'em rather later. I suggest giving them up at the moment, building one, maybe two per base after a while, and building many of them outside bases (only for crawling) after a second while.

Maniac, when you don't know what to plant, plant forest.

Ow, and what do you guys think about energy park?
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Old October 31, 2002, 02:47   #15
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About the boreholes: They take quite a while to build and are quite limited in where they can be built, so we probably won't end up building too many, but it would probably be a good idea to make sure we had at least a few units of forest to counter their ecodamage.
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Old October 31, 2002, 09:19   #16
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I agree with what Kirov's said, boreholes should be used sparingly. Although they help if we want to build one base as a mineral powerhouse to build secret projects and the like.

When in doubt, plant forest!
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Old October 31, 2002, 09:39   #17
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Another voice in favor of lots of forest and tree farms! But we do need to consider borehole construction for at least a few bases now. Our energy needs are great and will only increase. The sooner we position some boreholes and begin construction, the likelier it will be that they'll be complete when the energy and mineral restrictions are lifted.

Finally, while I agree that rampant ecodamage is to be avoided, we need to have a fungal bloom in order to gain the planet-calming effects of tree farms.
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Old November 5, 2002, 18:06   #18
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I planned one condenser in my new terraform orders, near Tacticus Academy. Any other spots where I could build those (or boreholes), or should I keep with forests for now?
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Old November 5, 2002, 21:30   #19
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I personally get the best of the both worlds, build forests everywhere, then build genejack factories, robot facilites, tree farms, etc., while having 1 or 2 bases build nothing buit preserves over and over again, giving me a crapload of minerals and energy without any eco damage
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Old November 6, 2002, 12:49   #20
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Boreholes only once we can build tree farms.
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Old November 6, 2002, 15:09   #21
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There's no need of waiting for tree farms, IMHO. But we can build a borehole outside base tiles and crawl mins, or energy in case of ecodamage. I don't think that the very existence of boreholes is really harmful to Planet, but rather the ruthless exploitation of resources.
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Old November 7, 2002, 01:42   #22
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Well, the mere existence of boreholes causes ecodamage, but then again so does the existence of most other improvements. It's just a stronger effect.
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Old November 7, 2002, 04:56   #23
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IIRC, boreholes outside base tiles don't increase ecodamage, but maybe I'm wrong. Anyway, if you _crawl_ from borehole, then switching from mins to energy is often the neat way to decrease ED much.
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Old November 7, 2002, 05:16   #24
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(double post)

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Old November 7, 2002, 05:25   #25
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me stupid.

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Old November 7, 2002, 05:26   #26
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Old November 7, 2002, 07:33   #27
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You have a slow connection and a lot of patience: half an hour between the first and the third post!
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Old November 7, 2002, 09:59   #28
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Boreholes require too much terraforming effort to only crawl in half their output. At this point, why not just dig lots of mines on rocky squaes for those minerals and crawl them in. Much faster. Once we start researching env econ, bringing us unrestricted energy and tree farms, THEN start thinking boreholes. Even though they will increase ecodamage, put them inside base radii so that their full potential can be realized. The farms and occasional fungal bloom will soon relax the ecodamage.
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Old November 7, 2002, 16:08   #29
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Old November 7, 2002, 17:05   #30
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Good. Now propose locations to put them. Then I'll poll them.

Without reactions, I'll have a look at the map myself, but that will be somewhere in the weekend then.
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