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Old September 27, 2002, 05:53   #1
nova
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Help with the dates
Needing help:

I want to make turns to have a certain date like
1-9-1939, 10-5-1940, 22-6-1941.
is there a way?

Thanx.
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Old September 27, 2002, 07:04   #2
Pedrunn
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In scenarios or in regular games?
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Old September 27, 2002, 07:44   #3
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scenarios
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Old September 27, 2002, 07:56   #4
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inside the scen0000 you need to create a text file called turnlength.txt where you write the date for each turn in each line.
I attcahed a sample from the alexander scenario.

PS: There is a utility in the database to automatize the creation of these lines. Called tunlenghtgeneration.
Attached Files:
File Type: txt turnlength.txt (8.3 KB, 2 views)
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Old September 27, 2002, 08:04   #5
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Thank you!
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Old September 27, 2002, 08:15   #6
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Do I smell a WW2 scenario?
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Old September 27, 2002, 08:24   #7
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A WW2 scenario?
Well I always wanted to play the Stallingrad battle actually inside the city and now with the cityexpansion mod and the WAW (managed to put these 2 beauties together and it works) finaly my wildest dreams will come true.
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Old September 28, 2002, 07:57   #8
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Inside the city !?!
Thats something inedited!!!!
Looking foward to see this

Any modification in to the CityX I am here to help you. After all it is my baby in action

PS: remember to get the City Expansions patchs in the city expansion thread:
http://apolyton.net/forums/showthrea...threadid=61004
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Old September 29, 2002, 06:18   #9
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As a matter of fact I need a zero, a kamikaze, somekind
of a super battleship (for the japanese), and a supersub
for the germans. Plus some minor adjustments for the other units, like the tigers, germans used them for the first time in March 1943 in Africa (one of the super weapons Hitler had promised) or the Me262 (germans had it I think in 1944) units you can`t have in 1-9-1939, right?
I can do the history of the scenarios and the building of the single states (Germany, France, Usa, UK, Soviet Union, China, Japan, Turkey, Spain, Finland(Viking Nation), Holland, Greece, Brazil, Poland) but a hand about the graphics, the game manipulation, and the testing would be important.
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Old September 29, 2002, 06:25   #10
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You can find some good fan created ones in the directory (specially harlan's ones) and a lot of really good ones in the WW2 scenario.
Have you looked in these places?
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Old September 29, 2002, 18:06   #11
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I will use all the WAW units since they are ok, just need to make some of them appear later then they actually do. I didn`t find anything about the units I wrote about (zero, kamikaze, superbattleship and supersub).
Maybe within a couple of weeks I will put a new thread about "units needed".
Of course all that may have units like these, or want to built them, could just share the fruits of their talent with the rest of the comunity.
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