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Old September 27, 2002, 09:51   #1
Arnelos
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World Factbook Entry for Apolytonia
The below is a little project I decided to work on last night... I didn't finish it then, so I continued this morning and finally got it ready for posting. I really did this just for the hell of it, as I don't see anything of use here that Reddawg hasn't already done better

What I did was collect 380 A.D. info from the game and just put it in the *exact* same format (minus some extraneous categories that aren't relevant to civ game currently in the middle age) as the CIA World Factbook, including many of their definitions for categories, etc.

APOLYTONIA


INTRODUCTION

Background
Apolytonia is the leading military power in the world, though behind much of the rest of the world in economic and social development. Apolytonia has fought wars with nearly every single one of its neighbors within the past several centuries and absorbed considerable territory and population from each conflict. Consequently, the growing feudal empire has become more difficult to administer over time, though this has not stopped Apolytonia from further expanding its borders in its latest war with Persia.


GEOGRAPHY
(all figures as of 380 A.D.)

Location
Southern Abananaba, with bulk of territory located in the Central Basin east of France, south of Greece and America, west of Germany, England, and Persia.

Map references
Abananaba

Area
total: 466 tiles
land: 382 tiles
water: 84 tiles

Land boundaries
total: 89 tilesides
border countries: France 32 tilesides, Greece 27 tilesides, America 10 tilesides, Germany 9 tilesides, Persia 7 tilesides, Russia 4 tilesides

Coastline
72 tilesides

Climate
Tropical, hot and humid throughout much of the Great Basin; cooler and drier in the northern highlands; cooler and drier on Uber Isle.

Terrain
vast central basin in low-lying plateau; mountains in north and west. Uber Isle is low lying island with minimal plateau in southern portion.

Elevation extremes
lowest point: The ocean
highest point: SW of Here It Is

Natural resources
Dye, Horses, Grapes, Gold, Iron

Land use
arable land: 21%
permanent crops: 1%
permanent pastures: 18%
forests and woodland: 44%
other: 8%

Irrigated Land
19 tiles

Natural hazards
Flooding; Huricanes, Earthquakes

Environment - current issues
deforestation

Environment - international agreements
party to: none
signed, but not ratified: none


PEOPLE

Population
2,535,000
(as of 380 A.D.)

Population growth rate
0.4% per year
(Estimate based on comparison of 310 A.D. and 170 A.D. population figures by Reddawg)

Nationality
noun: Apolytonian(s)
adjective: Apolytonian

Ethnic groups
Apolytonian 50.4%, French-Apolytonian 21.4%, American-Apolytonian 16.4%, French 4.9%, Persian 4.5%, American 1.5%, Persian-Apolytonian 0.9%
(as of 380 A.D.)

Religions
Great Banana, other

Languages
Apolytonian, French, Persian, English (American dialects), other

Literacy
6% of population, age 15 and over
(figure from Reddawg's 310 A.D. State of the Nation report)


GOVERNMENT

Country Name
conventional long form: Kingdom of Apolytonia
conventional short form: Apolytonia
former: Apolyton, Apolytonian Empire

Government type
constitutional monarchy

Capital
Apolyton

Administrative divisions
Provinces: Mingapulco, Pina Colada, El Nino, Ile de Rose, Uber Island

Dependent areas
Persian Annexation

Constitution
The Code of Laws (CoL) has existed since the founding of Apolyton and has been continually revised over time. It is currently the adopted code of laws for the current monarchy, but predates the monarchy by several thousand years.

Legal system
based on civil law system; judicial review of executive and legislative acts

Suffrage
Universal

Executive branch
chief of state: King Banana X (since the death of King Banana IX); Heir Apparent Prince Banana XI (son of the king)
head of government: President OPD (since 260 A.D.)
cabinet: Cabinet members each elected seperately by the electorate
elections: Elections held every few centuries, though the period gets shorter with each passing election due to changes in the code. Elections are for individual cabinet posts and are single-round plurality ("first-past-the-post"). Last held 260 A.D.
election results - President: OPD elected; percent of popular vote - OPD (Independent) 77%
election results - Vice President: Apocalypse elected; percent of popular vote - Apocalypse (Independent) 87%
election results - Foreign Affairs: Togas elected; percent of popular vote - Togas (Independent) 71%, Nimitz (DIA) 29%
election results - Economy: Reddawg elected; percent of popular vote - Reddawg (Independent) 93%
election results - Supreme Military Commander: Aggie elected; percent of popular vote - Aggie (Independent) 92%
election results - City Planner: GodKing elected; percent of popular vote - GodKing (Independent) 82%, Duddha (Hawk Party) 18%
election results - Science: Thud elected; percent of popular vote - Thud (DIA) 58%, Trickey (Independent) 42%
election results - Public Works: WhiteBandit elected; percent of popular vote - WhiteBandit (Independent) 95%
election results - Imperial Expansion: GengisFarb elected; percent of popular vote - GengisFarb (Independent) 59%, Jonny (DIA) 23%, E_T (Independent) 18%

Legislative branch
unicameral legislature consists of all citizens who wish to take part, which generally is limited to no more than around 50. The same group of 30-50 individuals consistently participate in both legislative discussion and most voting, existing as the political elite of Apolytonia. The rest of the citizenry very rarely involves itself in legislative affairs (though they have the ability to do so), generally only coming to vote for the election of cabinet posts or not participating at all.
elections: none are held, as positions are self-appointing and any and all citizens may hold the role
election results: N/A

Judicial branch
The Apolytonian Court (five justices elected for various terms; appointments made by members of the cabinet and ratified by a majority vote of the legislature)

Political parties and leaders
Democratic Industrialists of Apolyton (DIA) (Thud, party chairman); Hawk Party (jdd2007, party chairman); other minor parties

Political pressure groups and leaders
Apolytonian Racial Elitists (ARE) (Duddha, party chairman); Apolytonian Republican Front or ARF (Arnelos); Mingapulcan People's Party or MPP, other minor groups

International organization participation
BigCommunity United Nations


ECONOMY

Economy - overview
While the economy of the Kingdom of Apolytonia has increased dramatically over the past several centuries, it remains firmly based on subsistence agriculture and very little industry. Construction and metal working are the primary non-agricultural forms of production, with metal working almost entirely directed at constructing weapons and armor for armed conflict with neighboring states. Though rich in natural resources in regions near the mountains, very little use has been made of those resources. Small parts of the vast jungle that forms most of Apolytonia have been cleared for agricultural use and while most of this is used for subsistence agriculture, a very small portion of the land is used for export items such as the making of wines and dyes. Overall, Apolytonia has a pre-industrial economy in which the vast majority of the workforce still engages in agricultural production.

GDP
191 lytons

GDP - real growth rate
0.3% per year (over previous 10 years)

GDP - per capita
0.07 Apo (1000 Apo = 1 lyton)

GDP - composition by sector
agriculture: 74%
industry: 14%
services: 12%

GDP lost to corruption
65 lytons (34% of GDP)

Labor force - by occupation
Agriculture: 82%
Industry: 9%
Services: 9%

Industries
stone quarying, logging, construction, consumer goods (textiles, footwear, etc.), mining (gold, iron, others), mineral processing, metal working

Industrial production
116 shields

Industrial production growth rate
0.08% per year (over previous 10 years)

Industrial production wasted
42 shields (36% of industrial production)

Agriculture - products
bananas, corn, wheat, other grains, fish, wine grapes, other fruit, poultry, pork, beef, dyes, wood products

Exports
20 lytons

Exports - commodities
Dye (to Rome, Germany, France, Babylon), Wine (France)

Exports - partners
France, Rome, Germany, Babylon

Imports
16 lytons

Imports - commodities
Ivory (from Rome)

Imports - partners
Rome

Debt - external
none

Economic aid - donor
N/A

Economic aid - recipient
N/A

Currency
lytons


TRANSPORTATION

Roads
139 tiles of roads (including urban areas)

Waterways
72 tilesides of waterways navigable from sea
(defined as river tilesides downstream from any hills or mountains)

Ports and Harbors
Tassagrad, Apolyton, Termina, Banana HQ, Port Rouge, Jerusalem, Loveshack, Newburg, Willsbury, Another Glorious City, BFM
(italics indicate a harbor)


MILITARY

Military branches
Army, Navy

Military manpower - availability
males age 15-49: 640,000

Military manpower - fit for military service
males age 15-49: 320,000

Military expenditures - dollar figure
0 lytons
(Apolytonia remains a feudal monarchy, the military is not paid by the state but rather serves the king in times of war due to the vassal status of local lords)

Military expenditures - percent of GDP
0%

Military - note
It should be noted that using the size of the male population physcially fit for military service is a highly deceptive statistic for the middle age. Militaries of the time period are highly expensive professional forces for which quality of training and equipment can matter far more than simple numbers. An empire's most militarily important fungable resources, therefore, are GDP and industrial production rather than male population of military age. Arguably, this might not ever change. However, the possibility that conflict in the future might be more conducive to the use of "conscript armies" composed of large elements of the general population pressed into military service makes this statistic potentially important.


TRANSNATIONAL ISSUES

Disputes - international

Dispute with France over control of the Isle de Rose Province, annexed from France by Apolytonia in the Franco-Apolytonian War.

Dispute with America over Del Monte and Gaia and surrounding land, annexed from America by Apolytonia in the Apolytonian-American War.

Dispute with Persia over wide area of central and western Persia conquered by Apolytonia in the current Persian-Apolytonian War. The war apparently began when Persia violated a passage agreement with Apolytonia.

Dispute with Germany over territory originally claimed by Apolytonia, then rivally claimed by Germany, and finally taken by Apolytonia in the vicinity of Oak Ridge.

Dispute with Germany, an ostensibly neutral power, over its use of Apolytonian territory to smuggle iron to the Persians during the Persian-Apolytonian War.

Last edited by Arnelos; September 28, 2002 at 07:16.
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Old September 27, 2002, 10:04   #2
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One minor correction on the first read: The ARE is not a party. It is an extremist group. With one official member, but a few supporters if the poll is to be believed...
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Old September 27, 2002, 10:12   #3
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Quote:
Originally posted by UnOrthOdOx
One minor correction on the first read: The ARE is not a party. It is an extremist group. With one official member, but a few supporters if the poll is to be believed...
Fixed. I also fixed two typos I hadn't caught when I converted the thing (manually...) from MS Word to this format.
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Old September 27, 2002, 10:16   #4
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Deforestation is not an issue, Jungle isn't forest its weeds, large 150 foot tall weeds.............
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Old September 27, 2002, 10:19   #5
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A very good compilation of facts into a realworld-looking factbook.
These are the kind of things that make the game complete. Way to go!!
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Old September 27, 2002, 11:02   #6
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Nice work. Exactly the kind of intelligence report we would appreciate when playing against another community.
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Old September 27, 2002, 12:10   #7
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Excellent just about says it all.
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Old September 27, 2002, 13:00   #8
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can I say WOW. Lost of time in here.

One minor point - sufferage, you are correct in that everybody is suffering, but we have several workers that we purchased, and several that we captured. These are slaves, and should be noted as such.
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Old September 27, 2002, 14:29   #9
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Excellent work over all arnelos! Hopefully you will update this every so often.
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Old September 27, 2002, 14:54   #10
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I think Deforestication is an approative Enviromental"issue to list our civ as having. Jungle tiles is Civ III is the closet thing we have to a tropical rain forest, and that's clearly what a large portion of area would have been in Real Life before we cleared it.

An additional enviormental issue to add to our civ will be the massive destruction of wetlands once we start clearing jungle adjoining rivers. (That's the Closet thing to a swamp in this game.)

Hum, there should be a travelers advisory for tourists traveling in the provinces with the most swaps. Given our current tech levels, just note that tourists that travel into the jungles there have often come back to villages sick and died quickly dispite our witch doctors best efforts.
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Old September 27, 2002, 15:01   #11
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Re: World Factbook Entry for Apolytonia
Great post indeed, i enjoyed reading it a lot.

Quote:
Dispute with Germany, an ostensibly neutral power, over its use of Apolytonian territory to smuggle iron to the Persians during the Persian-Apolytonian War.
What's this about? Could anyone clarify?

Quote:
One minor point - sufferage, you are correct in that everybody is suffering, but we have several workers that we purchased, and several that we captured. These are slaves, and should be noted as such.
It reads actually suffrage, translated to who is entitled to vote or not. I'd think at least.
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Old September 27, 2002, 16:44   #12
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wow! This is great! Move over Reddawg, here come the competition!
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Old September 27, 2002, 18:40   #13
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haha

very thorough!
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Old September 27, 2002, 20:18   #14
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Great work, Arnelos!
Now, you will have to do it forever...
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Old September 27, 2002, 23:22   #15
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Very nice job Arnelos!

Very useful information...

What section of the Directory do you want it to go under? Does Executive sound good -- that's where I'm putting most other general information?

Also, if this is going to be periodical, will it all be within one thread, or will it be a series of them? (Sorry to ask all these annoying questions, but I've found that things are a lot easier if you can plan ahead...)

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Old September 27, 2002, 23:39   #16
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A truely amazing effort!

Sean.
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Old September 28, 2002, 01:50   #17
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all I have to say is wow!, simply amazing.
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Old September 28, 2002, 02:10   #18
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Arnelos I love what you've done here, it's very fun. You have a few ideas that I had not thought of (arable land, counting of tiles [ok I thought of that but do not have time to do it] and the breakdown of occupation of the citizens). I'm not worried about competition though, as civman said (notice he cites my statistics at least twice). you can mooch from my stats as much as you like as long as each instance is credited, its cool with me. as long as we dont step on eachothers toes (or, well, yours on mine lol)! good job

oh... a question. what is the differentiation between "French" and "French-Apolytonian", or "American" or "American-Apolytonian"?

Last edited by Reddawg; September 28, 2002 at 03:47.
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Old September 28, 2002, 05:00   #19
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Quote:
Originally posted by adaMada
Very nice job Arnelos!

Very useful information...

What section of the Directory do you want it to go under? Does Executive sound good -- that's where I'm putting most other general information?
Don't really care, that's your job

Quote:
Also, if this is going to be periodical, will it all be within one thread, or will it be a series of them? (Sorry to ask all these annoying questions, but I've found that things are a lot easier if you can plan ahead...)
I figure at this point it might very well be periodical. The VAST MAJORITY of the work I did was trying to figure out HOW to determine all of that stuff. Now that I know how I'm going to do it next time, it will be a lot easier (and A LOT less time consuming) the next time.

As for whether a single thread or multiple threads would be used, dunno... I can see why it would be useful to do either. Personally, I'm partial to starting a new thread (so that people can point out typos and mistakes w/o me having to wade through 2-10 pages of other posts about previous versions). But having it always be the same thread makes it easier for you to link to it from the directory.

So which do you think would be better?
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Old September 28, 2002, 05:07   #20
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Quote:
Originally posted by Reddawg
Arnelos I love what you've done here, it's very fun. You have a few ideas that I had not thought of (arable land, counting of tiles [ok I thought of that but do not have time to do it] and the breakdown of occupation of the citizens). I'm not worried about competition though, as civman said (notice he cites my statistics at least twice). you can mooch from my stats as much as you like as long as each instance is credited, its cool with me. as long as we dont step on eachothers toes (or, well, yours on mine lol)! good job

oh... a question. what is the differentiation between "French" and "French-Apolytonian", or "American" or "American-Apolytonian"?
As *I* said in my post, I'm not even attempting to compete with you as basically all I did was collect some of the same type of information and repackage it (though there is some new information that was an absolute pain in the arse to figure out how to determine). What I've created is more for "fun" and/or aesthetic than especially original and/or practical.

And yes, I made sure to cite you where appropriate

If you'd like, I'll share with you how I decided to compute those % of labor force, GDP, and other stats broken down by sector (that was the most frustrating to come up with a good way to determine).

Thanks.
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Old September 28, 2002, 05:12   #21
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Quote:
Originally posted by Reddawg

oh... a question. what is the differentiation between "French" and "French-Apolytonian", or "American" or "American-Apolytonian"?
Oops, missed your last question.

Apolytonian: Citizens in a city that was founded by an apolytonian settler unit.

French/Persian/American-Apolytonian: Citizens in a city that was originally founded by another civilization that has now been assimiliated into Apolytonian culture.

French/Persian/American: Unassimilated foreigners under Apolytonian rule.

This required looking a ways back in the old save files and old threads I could find on the boards. I also took a look at the oldest maps I could find on Aro's cite (so thanks are owed to Aro, too ) on what cities were originally founded by which civ's. The idea here is that their ethnicity has not changed, merely that they're no longer resisting Apolytonian control (thus Apolytonia, much like ancient Rome, will become a large multi-ethnic empire if it continues to expand).

I think that covers that one.
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Old September 28, 2002, 05:43   #22
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GREAT job! Now, do such an analysis for the Persians too..!
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Old September 28, 2002, 05:44   #23
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GREAT job! Now, do such an analysis for the Persians too..!
Obvious problem there is that I don't have access to the same information
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Old September 28, 2002, 07:17   #24
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Edit: I changed the party leader of DIA from Spiffor to Thud (oops on thinking it was Spiffor... he just seems more active in the DIA threads )
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Old September 28, 2002, 08:34   #25
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So which do you think would be better?
Either's totally fine -- I see merits to both. If you make it periodical, I'll just link it in the directory by date, so it's not a problem at all -- I only ask since if I'm going to have to create a subsection for it it's easiest to do it early.

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Old September 28, 2002, 08:43   #26
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Great work Arnelos, perhaps we should try and make reports like that about the other countries as well, with our (limited) information about these countries, and post them, so that the people could know what we're facing.

btw- do we have an intelligence agency?
although we havn't actually discovered espionage, we should try to get as much information on our neighbors as possible, creating some intelligence agency of sorts, bound to the president and the appropriate ministers.
what do you think?
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Old September 28, 2002, 09:31   #27
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Exactly the kind of intelligence report we would appreciate when playing against another community.
Playing against other communities is going to be great.
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Old September 28, 2002, 10:07   #28
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Great work Arnelos, perhaps we should try and make reports like that about the other countries as well, with our (limited) information about these countries, and post them, so that the people could know what we're facing.

btw- do we have an intelligence agency?
although we havn't actually discovered espionage, we should try to get as much information on our neighbors as possible, creating some intelligence agency of sorts, bound to the president and the appropriate ministers.
what do you think?
I agree with most of said here, especially about the great job done by Arnelos. However, I love the zeit's idea too - an intelligence department. We have some resources that we need to put together. The Reddawg’s stats, the Arnelo's report, the maps, the luxury market (GePap), the Shiber’s investigations about trades... I strongly support the creation of the office of intelligence, maybe with an official elected.
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Old September 28, 2002, 12:56   #29
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playing PtW demo is gonna be GREAT~

BtW, Nice job arnelos
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Old September 28, 2002, 13:02   #30
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I agree with most of said here, especially about the great job done by Arnelos. However, I love the zeit's idea too - an intelligence department. We have some resources that we need to put together. The Reddawg’s stats, the Arnelo's report, the maps, the luxury market (GePap), the Shiber’s investigations about trades... I strongly support the creation of the office of intelligence, maybe with an official elected.
Do we really need a full department for the issue? Couldn't it just be a subbranch/responsibility of Foreign Affiars -- we produce a ton of this information anyway, and it's the logical place...

Just a thought.

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