Thread Tools
Old October 1, 2002, 18:31   #1
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
Special Economic Report: Monarchy vs. Republic
As requested by certain officials, I am issuing a special economic report detailing what we can expect a government switch to do to our economy.

Chart 1:
A comparison of what we make as a monarchy now, in 430 AD, and what I estimate we would be making as a republic (as we are a Religious civilization it will only take us one turn to switch over, thus preventing a lot of problems that we may have had otherwise).

Conclusion: Corruption costs are, thankfully, no worse under Monarchy than under Republic. However as we will be making more money, we will also be losing more. If you calculate the percentage of income minus percentage of expenses, we currently make 30.2% surplus. Under Republic we can expect this to fall to 13.8%
Attached Thumbnails:
Click image for larger version

Name:	monrep1.jpg
Views:	241
Size:	32.0 KB
ID:	26049  
Reddawg is offline  
Old October 1, 2002, 18:31   #2
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
Chart 2:
A raw number comparison of the same as chart 1; this more accurately shows the changes under Republicanism: under Monarchy we make 89 Lytons. We can expect this fall to 72 Lytons under Republic.

Conclusion: Taking for granted a 20% luxury rate and the unit costs, we will at first make less money under Republic. But remember that these are very conservative estimates: worst case scenario. There is a good chance that we will actually make *somewhat* more money from the start; but with the addition of some courthouses and temples/cathedrals to drop the luxury rate, we'll be making much more.
Attached Thumbnails:
Click image for larger version

Name:	monrep2.jpg
Views:	235
Size:	28.2 KB
ID:	26050  
Reddawg is offline  
Old October 1, 2002, 21:21   #3
MJW
InterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamPtWDG2 MonkeyCiv4 InterSite DG: Apolyton Team
Prince
 
MJW's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Jul 2002
Location: MN,USA
Posts: 967
WOW!
__________________
“...This means GCA won 7 battles against our units, had Horsemen retreat from 2 battles against NMs, and lost 0 battles.” --Jon Shafer 1st ISDG
If he did he's an idiot and deserved to die. But I doubt it. -- Theben on Whoha's attack in Society 8.
MJW is offline  
Old October 1, 2002, 21:34   #4
Aro
lifer
PtWDG Glory of WarC3C IDG: Apolyton TeamC4DG Gathering StormCiv4 SP Democracy Game
Emperor
 
Aro's Avatar
 
Local Time: 05:48
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
Well... I never made any calculations, but, as I said in another thread, in my games the change to Republic from Monarchy gave me more troubles than solutions... I usually go to Democracy without touch in Rep.

Edit:
Reddawg, this is, maybe, the most important information that you gave us with the stats. Powerful tool!
__________________
RIAA sucks
The Optimistas
I'm a political cartoonist
Aro is offline  
Old October 1, 2002, 21:35   #5
Vlad Antlerkov
Civilization III Democracy Game
King
 
Vlad Antlerkov's Avatar
 
Local Time: 02:48
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
A few questions:

What will our profit be in absolute terms under Republic? (And what is it now?)

Can you show some estimates for total profit after construction of courthouses and temples (accounting for the lessening of the luxury rate and of corruption)?

How does science funding factor in?
Vlad Antlerkov is offline  
Old October 1, 2002, 21:50   #6
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
The profit right now is 89/turn, under Monarchy I predict 72/turn but it's got a good chance to be as much as 90/turn. This all is based upon a 0% science rate, which we already know won't be the case but for the sake of this analysis...

as for courthouses and temples, its safe to say that 10 temples and 10 courthouses would cancel eachother out; a courthouse in a small or medium city will probly only save a couple commerce; in bigger cities it saves a lot more; so in actuality 10 temples (needed in smaller cities) and 10 courthouses (needed in larger cities) would lead to oh, a rough estimate? increasing income by 10-20 per/turn.
Reddawg is offline  
Old October 2, 2002, 00:06   #7
UnOrthOdOx
PtWDG2 TabemonoPtWDG Glory of WarApolyton Storywriters' GuildIron CiversApolytoners Hall of FameC4BtSDG Rabbits of CaerbannogCiv4 SP Democracy GamePolyCast TeamC4DG The Mercenary TeamC4WDG The Goonies
Emperor
 
UnOrthOdOx's Avatar
 
Local Time: 02:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: As cuddly as a cactus, as charming as an eel.
Posts: 8,196
Ignore me.
__________________
One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
You're wierd. - Krill

An UnOrthOdOx Hobby
UnOrthOdOx is offline  
Old October 2, 2002, 06:10   #8
Vlad Antlerkov
Civilization III Democracy Game
King
 
Vlad Antlerkov's Avatar
 
Local Time: 02:48
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Toasty!
Posts: 2,230
Ah. I thought that the 89/turn and 72/turn referred to income minus expenses. (It's that high? )
Vlad Antlerkov is offline  
Old October 2, 2002, 08:17   #9
DAVOUT
PtWDG RoleplayCivilization III Democracy GameInterSite Democracy Game: Apolyton Team
King
 
DAVOUT's Avatar
 
Local Time: 09:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: AUERSTADT
Posts: 1,757
May I suggest not to add expenses and revenue in any kind of financial analysis ? If you choose city income as reference, which is appropriate, expenses should be expressed as a % of city income.
__________________
Statistical anomaly.
The only thing necessary for the triumph of evil is for good men to do nothing.
DAVOUT is offline  
Old October 2, 2002, 11:03   #10
OPD
Civilization III Democracy GameC3CDG Blood Oath HordePtWDG Gathering StormPtWDG2 Mohammed Al-SahafInterSite Democracy Game: Apolyton Team
King
 
OPD's Avatar
 
Local Time: 08:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Birmingham UK
Posts: 2,633
I don't think a switch is feesable atm. We'll maek more money but will have to put so much into lux that we'll be making less over all. we really could do with some market places.
__________________
Are we having fun yet?
OPD is offline  
Old October 2, 2002, 11:29   #11
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
Unortho- ignore you? what? lol

Vlad- income minus expenses IS profit

Davout- je ne suis pas certain, qu'est-ce que tu veux dire?
Reddawg is offline  
Old October 2, 2002, 11:47   #12
joncnunn
Civilization III Democracy GameC3C IDG: Apolyton TeamCivilization III PBEMApolyton UniversityC3CDG Team BabylonApolyton Storywriters' GuildCiv4 SP Democracy GameC4DG SarantiumC4BtSDG Templars
Emperor
 
joncnunn's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
Are we sure we would need 20% luxaries?
(Assuming of course we aren't at war.)

In my own games, the only time under Republic I've need a percentage of money going to luxaries at all was to fight war werriouness.

I sugest that we look into aquiring more unique luxaries. (Trade - War - Culture Bomb)

Aro: We are religious and should take advantage of the low cost to switch when adventagous. If we weren't religious I'd be advocating skipping Republic and waiting for Democracy myself.

OPD: The luxaryies needed will go down as Market Places are built in our core cities. We need to build the Market Places anyway. A GA starting right after we switch to Republic would also increase revenue and reduce the luxary percentage needed.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
joncnunn is offline  
Old October 2, 2002, 11:47   #13
OPD
Civilization III Democracy GameC3CDG Blood Oath HordePtWDG Gathering StormPtWDG2 Mohammed Al-SahafInterSite Democracy Game: Apolyton Team
King
 
OPD's Avatar
 
Local Time: 08:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Birmingham UK
Posts: 2,633
I am not certain, what is it that you are trying to say?

We really need to start building market places. If we had them in 10 -12 cities it would be no contest and we'd definatly switch to republic.
__________________
Are we having fun yet?
OPD is offline  
Old October 2, 2002, 11:49   #14
joncnunn
Civilization III Democracy GameC3C IDG: Apolyton TeamCivilization III PBEMApolyton UniversityC3CDG Team BabylonApolyton Storywriters' GuildCiv4 SP Democracy GameC4DG SarantiumC4BtSDG Templars
Emperor
 
joncnunn's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
Oops - cross talked.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
joncnunn is offline  
Old October 2, 2002, 21:28   #15
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
wow this topic has become very confused, i dunno whos talking to who anymore or about what, lol.
Reddawg is offline  
Old October 2, 2002, 21:40   #16
Arnelos
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton TeamCivilization III PBEMPtWDG2 Mohammed Al-SahafACDG The Human HiveC3C IDG: Apolyton TeamIron CiversApolyCon 06 ParticipantsCivilization IV: MultiplayerC4DG SarantiumCiv4 InterSite DG: Apolyton Team
Emperor
 
Arnelos's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
I don't remember what thread it was in, but I recall Aggie and Shriber working out that one of our cities with current luxuries and a temple (other than Uber Isle cities) could make it to size 6 w/o revolt and a city a Cathedral and temple (along with our luxuries) could make it to size 14 or something like that w/o revolt (because of Sistine's).

This is apparently due the number of happy citizens created by each luxury (and happy citizens counteract unhappy citizens on a 1-for-1 basis) and the additional # of unhappies made content by using temples and cathedrals (we won't even need colloseums until we get hospitals because of Sistine's, apparently).

As such, I'd think we wouldn't need a luxuries *rate* AT ALL. Rather, for the Uber Isle cities, we just make citizens entertainers if it's really necessary.

So if we make more money under Republic even WITH a luxuries rate and we don't actually need one, then why not switch?
Arnelos is offline  
Old October 2, 2002, 23:48   #17
Aggie
Civilization III PBEMPtWDG Glory of WarCivilization III Democracy GameC4DG SarantiumPtWDG2 TabemonoInterSite Democracy Game: Apolyton Team
King
 
Aggie's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: Of GOW's half of BOB
Posts: 1,847
Also here's another question under GA where would be come out ahead. If the answer is republic then we switch before ga and switch after ga over. I forget the exact benifits of ga.
Aggie
__________________
The 5th President, 2nd SMC and 8th VP in the Civ3 Demogame. Also proud member of the GOW team in the PTW game. Peace through superior firepower.
Aggie is offline  
Old October 3, 2002, 00:37   #18
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
we should first mop up the war agst persia and finish off america for good. then if we want to switch to rep. We should have a nice 20 turn peace building period with GA (agst americans). Perhaps we can renegotiate all peace treaty as possible to time the end of GA so we can resume war activity after GA
__________________
:-p
Zero is offline  
Old October 3, 2002, 00:38   #19
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
The most oddest glitch on explorer...... my post had Arnelo's mugshot.... freaky... must have been table error
__________________
:-p
Zero is offline  
Old October 3, 2002, 08:14   #20
Reddawg
Prince
 
Reddawg's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Oak Ridge, El Niño, Apolyton
Posts: 423
yeah, don't forget that war weariness is going to be a *****; just a nother reason to implement the Pax Apolytonia!
Reddawg is offline  
Old October 3, 2002, 13:58   #21
Bolverk
Settler
 
Bolverk's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Oct 2002
Posts: 11
Aggie had made a suggestion in another thread about waiting until 520 to hit the remaining few US cities, and that will probably go fast (if the Aztecs don't eat them first...) Two things: 1) if Republic is better for building infrasturcture, then sooner is better, and 2) if we want to culture bomb the Aztec scum that take the US cities, then its better to do it with Republic.

Is Republic better than Monarchy for building?
Bolverk is offline  
Old October 3, 2002, 14:23   #22
zeit
PtWDG Gathering StormInterSite Democracy Game: Apolyton TeamC4DG Gathering Storm
King
 
zeit's Avatar
 
Local Time: 09:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Someplace
Posts: 1,327
if we change to Republic and then go to war with america for the GA, we're going to have a major weariness problems, from all the years of previous wars. but going to GA in Monarchy then switching to Republic will mean we're wasting one GA turn in anarchy. Hmm... a dilema.
__________________
Save the rainforests!
Join the us today and say NO to CIV'ers chopping jungles
zeit is offline  
Old October 3, 2002, 14:36   #23
UnOrthOdOx
PtWDG2 TabemonoPtWDG Glory of WarApolyton Storywriters' GuildIron CiversApolytoners Hall of FameC4BtSDG Rabbits of CaerbannogCiv4 SP Democracy GamePolyCast TeamC4DG The Mercenary TeamC4WDG The Goonies
Emperor
 
UnOrthOdOx's Avatar
 
Local Time: 02:48
Local Date: November 1, 2010
Join Date: Jun 2002
Location: As cuddly as a cactus, as charming as an eel.
Posts: 8,196
I believe the plan allowed for a few turns in between stopping war on Persia and switching to Republic, then starting war on America so the people 'forgot' the War Weariness of the Persian Wars.
__________________
One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
You're wierd. - Krill

An UnOrthOdOx Hobby
UnOrthOdOx is offline  
Old October 3, 2002, 16:11   #24
Sheik
Civilization III Democracy Game
King
 
Sheik's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: May 2002
Posts: 1,088
We shouldn't switch until we know we can make money and we are not at war.
__________________
For your photo needs:
http://www.canstockphoto.com?r=146

Sell your photos
Sheik is offline  
Old October 3, 2002, 16:42   #25
joncnunn
Civilization III Democracy GameC3C IDG: Apolyton TeamCivilization III PBEMApolyton UniversityC3CDG Team BabylonApolyton Storywriters' GuildCiv4 SP Democracy GameC4DG SarantiumC4BtSDG Templars
Emperor
 
joncnunn's Avatar
 
Local Time: 03:48
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
Unless we want to wait until the middle of the industrial era for the next Industriial wonder adviable (Hoover Dam), we have to trigure a golden age with our unique unit. (Well actually there is a theory that states that the next time we build any Great Wonder we get a Golden Age but the only way we can do this anytime soon requires a Great Leader, Education, and Music Theory.)

So we are going to have to be breify at war as a Republic unless we want to be a Monarchy thru the Golden Age. (Or lose one turn Golden Age in Anarchy.)

For most combat purposes, our War Chariots are already obsolete, and are only really reliable attacking against Archers, Long Bowmen, and any left over warriors. Once Calvary are built, it will be extermely difficult to get a golden age with them as every unit on the combat field will have a higher defense rating that the War Chariots attack rating.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
joncnunn is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:48.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team