Thread Tools
Old October 2, 2002, 01:03   #1
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
Viking's Berserk... Balanced?
6/2/1 unit replacing longbowmen and has amphibious capability... This is the best information i have of berserk. I may be wrong, but assuming this is true, is this balanced? or is there a catch to it or perhaps does other civ get a bit of a facelift with their uber unit as well that way vikings uber doesnt see superior?
__________________
:-p
Zero is offline  
Old October 2, 2002, 02:56   #2
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 02:49
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Marine units have never been balanced.

Have fun.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old October 2, 2002, 05:14   #3
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
FWIW, they'll cost 60.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old October 2, 2002, 05:39   #4
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
If vikings have no iron they'll have to stick with horsemen the entire medieval era.
statusperfect is offline  
Old October 2, 2002, 14:52   #5
Cyclotron
Never Ending StoriesThe Courts of Candle'Bre
King
 
Cyclotron's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Jan 2001
Location: Cyclo-who?
Posts: 2,995
Really? It replaces longbowmen? I thought it was medieval inf. or swordsmen or something... and where did you get 6/2/1?
__________________
Lime roots and treachery!
"Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten
Cyclotron is offline  
Old October 2, 2002, 14:56   #6
Hagbart
InterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton Team
Prince
 
Hagbart's Avatar
 
Local Time: 09:49
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Copenhagen, Denmark
Posts: 835
Yes the bezerker replaces the longbowman...
__________________
Try my Lord of the Rings MAP out: Lands of Middle Earth v2 NEWS: Now It's a flat map, optimized for Conquests

The new iPod nano: nano
Hagbart is offline  
Old October 2, 2002, 14:57   #7
kring
Civilization III Democracy GameCivilization III PBEMCivilization III MultiplayerNationStatesCTP2 Source Code ProjectApolyton UniversityCivilization IV Creators
King
 
kring's Avatar
 
Local Time: 02:49
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Wichita,KS,USA
Posts: 1,044
Being the ONLY civ that can amphib assault until Marines come along is superpowerful.

At least with Marines, everyone haa the potential to build them.

Is there a resource requirement: Iron, etc.?
kring is offline  
Old October 2, 2002, 15:46   #8
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Requires iron.
statusperfect is offline  
Old October 2, 2002, 16:17   #9
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
I doubt that it has a resource requirement because it is replacing the resourceless unit
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old October 2, 2002, 16:22   #10
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
resource req. is perhaps a balancing act.
__________________
:-p
Zero is offline  
Old October 2, 2002, 16:32   #11
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
No reviews tell either. But i believe iron requrement is one of the balancing factors of that unit and a nice twist making the unit even ore unique intead of the normal beef-it-up UUs.
statusperfect is offline  
Old October 2, 2002, 16:48   #12
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
My logic is, what happens if you don't get iron and you are the Vikings? The answer. You are well and truly ****ed. The best offensive unit you will get until you can secure some iron will have an attack of 2. There isn't anything you can do about it before cavalry come up (and that requires saltpeter and horses). That would be really unbalancing. Every team needs a Middle Ages resourceless unit or they will lose. Those Longbows saved my ass a few times.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old October 2, 2002, 16:59   #13
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Bereserk are 6/2/1 amphibous. That's a chance I'm willing to take for a unit like that. Aren't YOU Warpstorm?
statusperfect is offline  
Old October 2, 2002, 17:00   #14
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
Calc II> Didn't see you post when writing mine
statusperfect is offline  
Old October 2, 2002, 17:36   #15
kolpo
Prince
 
Local Time: 08:49
Local Date: November 1, 2010
Join Date: Jan 2001
Posts: 314
6/2/1? thats completely absolutely overpowered no mather what and 60 cost is nothing for a unit like this.

You get the same attack strenght of calvary, repeat calvary. If in the calvary age is calvary much stronger then all defenses of that age, even riflemen are not a problem for them and with some artilery can you take down infalitry with it. 6 defense is ONLY 2 lower then marines! and that in the time of bows and sword!

"But they aren't that mobile!" can you say but that isn't true, ships can make them very mobile! Yes you can only get to coast cities that way but once you have those are you close enough towards the inland cities to simply walk to them(maybe put some knights with them to defend them).

And if you really want iron, can you get iron! If needed simply pay tons for it, it is worth it! Otherwise simply mass 30 horsmen to take an iron resource(it is worth it!).

6 attack in a time 4 attack is the norm PLUS attack from ships in a time nobody else can do that IS overpowered no mather what.

But I think and hope that number is wrong. If you don't believe me that they are overpowered can we do a test after release(if it is indeed 6 attack): we do 10 games with all the time different equally skilled people, 1 player plays with vikings the other with something else, I'm sure vikings will win more then rest!
kolpo is offline  
Old October 2, 2002, 18:05   #16
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
They are not more overpowered than Immortals. Immortals even have a decent defense for their age. PLUS when you race for invention you opponents will race for magnetism so they can have a good time sinking your galleys of vikings. Privateers anyone?

Berserkers will be VERY easy to counter if you know what you're doing. But they'll kill the AI big time.
statusperfect is offline  
Old October 2, 2002, 18:13   #17
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333
BTW... it's mobility (the ability to take anemy cities without waiting a turn i their territory) that make Cav EXTREMELY strong. Chinese Riders (4/3/3) are almost as good. And i would prefer a Rider over a cavalry with two moves, any time.
statusperfect is offline  
Old October 2, 2002, 18:14   #18
kolpo
Prince
 
Local Time: 08:49
Local Date: November 1, 2010
Join Date: Jan 2001
Posts: 314
Quote:
Originally posted by statusperfect
PLUS when you race for invention you opponents will race for magnetism so they can have a good time sinking your galleys of vikings. Privateers anyone?
invention is on the path to magnetism
kolpo is offline  
Old October 2, 2002, 18:27   #19
kolpo
Prince
 
Local Time: 08:49
Local Date: November 1, 2010
Join Date: Jan 2001
Posts: 314
Quote:
Originally posted by statusperfect
Chinese Riders (4/3/3) are almost as good. And i would prefer a Rider over a cavalry with two moves, any time.
I disagree just like I prefere tanks(move 2) over cavalry(move 3). I already find longbowman reasonable units. The only way to counter berserkers is attacking them before they attack you but on land can you try to let them move over high defensive terain protected with a few knights and over sea will it most likley be to late when you see a ship. The chances are low you have a big attacking navy ready just at the point the vikings attack and if I play vikings will I do it big with many ships so a few near ships won't be enough to counter that, that would be especial a problem if you have a big coastline.
kolpo is offline  
Old October 2, 2002, 18:34   #20
statusperfect
King
 
statusperfect's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: May 2002
Location: Sweden
Posts: 1,333




But i still believe there is SOME kind of counter.
statusperfect is offline  
Old October 2, 2002, 18:37   #21
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
Sure there is, sink their galleys. This means using the bizarre strategy of actually building a navy.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old October 2, 2002, 19:29   #22
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
The 6/2/1 berserk isnt gonn abe too bad, if they tweak all exisiting units... and thats exactly wat i heard they were gonna do
__________________
:-p
Zero is offline  
Old October 2, 2002, 20:30   #23
Kingof the Apes
Civilization III Democracy Game
Prince
 
Kingof the Apes's Avatar
 
Local Time: 00:49
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Call me KOTA
Posts: 365
I was pretty sure it was going to be 5/2/1... where did you find 6/2/1?
__________________
I'm going to rub some stakes on my face and pour beer on my chest while I listen Guns'nRoses welcome to the jungle and watch porno. Lesbian porno.
Supercitzen Pekka
Kingof the Apes is offline  
Old October 2, 2002, 20:39   #24
Admiral PJ
PtWDG Lux Invicta
Prince
 
Admiral PJ's Avatar
 
Local Time: 08:49
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Southeast England , UK
Posts: 592
Its no worse than the swordsmen unit, like that you have to attack it first where its weak in defence.

The Celt Swordsman is worse than theberserker.. its a 4/2/2 unit , which is going to create chaos.. and coming so early it will be hard to stop the celts getting iron.

I still think UU's should be at least twice as expensive as their counterpart unit, and the unit they replace should be buildable still if you don't want a golden age yet.
Admiral PJ is offline  
Old October 2, 2002, 22:34   #25
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
i heard celts are 3/2/2

Awww i give up, its pointless in argueing if we don't know if firaxis changed it at the last min and mongols could have sonic beam weapons and vikings the pimp mobile that sacks your city of all your female population. We'll have to see until game comes out.
__________________
:-p
Zero is offline  
Old October 2, 2002, 23:13   #26
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
if u goto civ3.com there is a pic of gallic swormen with stat of 4/2/2 three pics after there is a pic of same unit with 3/2/2
__________________
:-p
Zero is offline  
Old October 3, 2002, 00:16   #27
Inverse Icarus
Emperor
 
Inverse Icarus's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: May 2001
Location: flying too low to the ground
Posts: 4,625
i think in PTW, against humans, you're going to see a rise of large navies, even early on. i could easily see Galley Armadas.
__________________
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
Inverse Icarus is offline  
Old October 3, 2002, 09:08   #28
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
Quote:
Originally posted by Calc II
i heard celts are 3/2/2

Awww i give up, its pointless in argueing if we don't know if firaxis changed it at the last min and mongols could have sonic beam weapons and vikings the pimp mobile that sacks your city of all your female population. We'll have to see until game comes out.
Ooh baby, I want that Viking Love Machine. Fear my fuzzy steering wheel.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old October 3, 2002, 12:04   #29
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
Jimmy Kimble: "Homo-bile?"
Pimp : "No, Ho-Mobile"
Jimmy: "Ohhhhh~ I see"

-The Man show-
__________________
:-p
Zero is offline  
Old October 4, 2002, 18:11   #30
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 03:49
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
In the CFC chat, Firaxis just said that the Berserk was 6/2/1 amphib 70 shields no resource.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:49.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team