Thread Tools
Old October 2, 2002, 11:55   #1
Hermann the Lombard
Prince
 
Local Time: 04:49
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
Tile Improvements and Trade Goods
Something I've been meaning to ask: what happens when I build a tile improvement on top of a trade good (specifically in Cradle). Do I lose the benefit of the "good" tile improvement? [I believe I keep the good for trading purposes.]
__________________
"...your Caravel has killed a Spanish Man-o-War."
Hermann the Lombard is offline  
Old October 2, 2002, 15:35   #2
Martin Gühmann
staff
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Super Moderator
 
Martin Gühmann's Avatar
 
Local Time: 10:49
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
If you build an tile improvement over a good in GoodMod or Cradle or MedPack2 you will keep the bonus, additional you get the bonus of the tileimprovement, if not then I would have done something wrong.

-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Martin Gühmann is offline  
Old October 2, 2002, 20:52   #3
Hermann the Lombard
Prince
 
Local Time: 04:49
Local Date: November 1, 2010
Join Date: Jun 1999
Location: Hoboken, NJ, USA
Posts: 894
Thank you kind sir. That's what I might have assumed, but you know where assumptions get you!
__________________
"...your Caravel has killed a Spanish Man-o-War."
Hermann the Lombard is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:49.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team