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Old October 15, 2002, 03:02   #31
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Yup, in all these years, I never tried to do anything with the sabatoge popup. They are just an after though, when I have stolen the tech I want and still have few left. I just pay them no attention when they come up as I never cared what happens, except sometimes I would pick bases when they had none as I did not want to destroy any factories that will soon be mine. It is good to know and maybe I will use it some day.
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Old October 15, 2002, 03:33   #32
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Anguille2, I just got the save loaded finally after Civ3 and Homm3 games. Anyway, how did you get 18 planets as Darloks, while Meks only have 2? Maybe I can use some more help? I have not played on other than hard and impossible in some time, but I do not recall doing that well. I tend to play on small universe and can not afford to have planets unprotected at those levels, so a colony ship needs an escort most of the time, certainly after the first 3-4 planets. Even with a ship, I have the AI drop a ton of invaders on me and take over sometimes. The 5th or 6th planet is often a long time on going tug of war to see who can hold it. Once I hold it the game is over. What is the level and map size? I was going to paly it out, but it is already over.
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Old October 15, 2002, 03:43   #33
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I do not want to be unkind, but when I see a home world (Nazin) as a Rich planet in Moo1, I begin to start thinking of an Editor. Yes, I know an event could take place, but they tend to not come to the race that is on top. Anyway, if no editor was involved and you say so, that is good enough. That could explain all the planets, a rich home world.
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Old October 15, 2002, 05:15   #34
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I played it out to 2489 and voted myself in with 44 planets. I think the next one had about 6 or so, not even funny. I had forgotten that with lots of empty planets you can ignore defense as they will not attack until planets are scare. In a small universe that is very soon, with max races. At impossible and hard the research boost makes them a bit harder, if you can not get enough planets to catch up. I remember why I skip the larger universes, you have to keep cranking out colony ships, it gets to be a pain and you can have so many planets that tech is dropping on you every time you turn around. The draw for tech was embarressing, soil/adv soil/atmospheric terraforming, dam, got everything and an ultra rich to go with the rich home world. That is just mean. The AI has no chance, cranking out a large ships with phasors while they have small with lasers or maybe ion cannon. Adam armor, they have the min one and on and on.It was a crying shame.
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Old October 15, 2002, 05:18   #35
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Here it is if you want a laugh.
Attached Files:
File Type: sav save6.sav (57.7 KB, 2 views)
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Old October 15, 2002, 11:14   #36
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Quote:
Originally posted by vmxa1
I do not want to be unkind, but when I see a home world (Nazin) as a Rich planet in Moo1, I begin to start thinking of an Editor. Yes, I know an event could take place, but they tend to not come to the race that is on top. Anyway, if no editor was involved and you say so, that is good enough. That could explain all the planets, a rich home world.
IIRC, I've had my home planet's mineral richness increase from an event during a game a few times...
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Old October 15, 2002, 12:28   #37
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Yes, I said that could happen, it is quite rare. I only said it makes it come to mind, not that it was the case.
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Old October 17, 2002, 18:38   #38
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Quote:
Originally posted by vmxa1
I do not want to be unkind, but when I see a home world (Nazin) as a Rich planet in Moo1, I begin to start thinking of an Editor. Yes, I know an event could take place, but they tend to not come to the race that is on top. Anyway, if no editor was involved and you say so, that is good enough. That could explain all the planets, a rich home world.
Nope...no editors. Just had the luck that the planet became rich, don't remember when though
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Old October 17, 2002, 18:43   #39
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Anguille2, I just got the save loaded finally after Civ3 and Homm3 games. Anyway, how did you get 18 planets as Darloks, while Meks only have 2? Maybe I can use some more help? I have not played on other than hard and impossible in some time, but I do not recall doing that well. I tend to play on small universe and can not afford to have planets unprotected at those levels, so a colony ship needs an escort most of the time, certainly after the first 3-4 planets. Even with a ship, I have the AI drop a ton of invaders on me and take over sometimes. The 5th or 6th planet is often a long time on going tug of war to see who can hold it. Once I hold it the game is over. What is the level and map size? I was going to paly it out, but it is already over.
Never had a game that easy....don't know what happend. I just encoutered the Humans in the save. I must say that i didn't have the max of races set 3-4
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Old October 22, 2002, 14:15   #40
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Does anyone know if Windows 2000 is supported? All I've seen so far is 9x, ME, and XP. I wanted to update my 98 machine to 2000 but I'll have to wait if it's not supported.
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Old October 22, 2002, 14:24   #41
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I can not say for sure, but the kernel is basically the same, the issues is about direct x support. Anyway, why go to 2000 instead of XP? 2000 is a dead system.
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Old October 22, 2002, 15:11   #42
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Anyway, why go to 2000 instead of XP? 2000 is a dead system.
XP is an evil system that swallows the souls of innocent children and men alike. If I wanted Microsoft to own me I'd let 'em put a chip in my head....

I've looked at it and I don't really like it. Although supported products are getting there, it's not where I'd like it to be. I also don't like the licensing mechanism that comes with XP. Is it hot in here? Where is that heat coming from? My wallet is smoking...Good lord it's my microsoft card AHHHHH!!!ITBURNSITBURNS!!!GETITOFFME!!!I'MSORRYBIL L!!!!
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Old October 22, 2002, 16:14   #43
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Fine, just don't post any whinning about games that do not work in 2000. Anyway they have drugs for your paranoia.
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Old October 22, 2002, 16:26   #44
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The Empire will fall and there shall be a millenium of free enterprise in the OS market.

You of all people should know that, Harri.
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Old October 22, 2002, 17:01   #45
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Does anyone know if Windows 2000 is supported? All I've seen so far is 9x, ME, and XP. I wanted to update my 98 machine to 2000 but I'll have to wait if it's not supported.
Win 2K is supported since it's the system that all of us Developing the game are running. And it runs very nicely on Win 2K.
(personally all of my systems, both personal and work run win2K, and I have yet to find a game that won't work on it. Wouldn't run XP if you paid me. But, that's just me.)
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Old October 23, 2002, 09:27   #46
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(Edit: Double post. Doh.)
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Old October 23, 2002, 09:42   #47
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I can not say for sure, but the kernel is basically the same, the issues is about direct x support. Anyway, why go to 2000 instead of XP? 2000 is a dead system.
Win2k is one of the listed supported systems, and as Rantz said, that's the OS the devs are using.

And I disagree that Win2k is dead. It may be the home install option of choice by now (Since anything is better than WinME, and JoeAverageUser seems to think Win2k is too WinNT for his taste), but our office is still using 2k (we finally got the last guy off of NT4 only a few weeks ago...).

XP is still going through growing pains -- I've seen a lot more XP machines with flaky problems -- driver issues, lack of support for some hardware, etc., than 2k machines. Driver issues are hardly an unusual thing, but when NO drivers work correctly, not even the newest available, there's a problem.

So, I'm sticking to Win2k for awhile yet.
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Old October 23, 2002, 12:31   #48
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Since you have been to the Moo/Moo2 boards you have probably seen the post that pop up from time to time about not being able to get the games to work on W2K. On have seen the same complain for many games on others boards. W2K does not have a robust Direct abc support and will not be enhanced, there for it is a dead system. They would only fix a seriously damaged issues on it, that is the definitionof dead end. XP will be enhanced to handle new tools as they emirge, such as Direct X 9. I have scores of games from ancient DOS to Warcraft III and all work on my XP box, that would not be true on W2K systems that I have tried. If people have a preference, so be it, but really to install W2K over XP at this point in time is not the best choice, even to save money. Reminds me of when Win95 with patch B was out and people were still installing DOS 6.22 instead.
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Old October 23, 2002, 12:33   #49
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By the way if you already have W2K, that is not the same as moving to it from say Win98 or ME. Although I can not imagine why anyone would still be on ME, I dumped the week I got it.
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Old October 23, 2002, 12:46   #50
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personally, I haven't had any problems running MOO1, 2, MoM, Doom 1, Warcraft 2, or any other Dos based game under Win2K.

Of course, I haven't tried the *really* old school stuff, of pre-'94, so that may be problematic. All of us that have tried XP at the office have run screaming from it. Matter of personal preference I suppose.
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Old October 24, 2002, 08:51   #51
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I've been able to run all my old DOS games on 2000. I believe the only problem I had was with MOM and all I had to do was fiddle with some of the parameters for launching it. Besides, I think Microsoft is bluffing about not supporting W2K. Imagine the PR nightmare that would ensue if G'ma Pennypincher was told she couldn't access her egreeting cards until she upgraded to XP.
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