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Old October 7, 2002, 16:30   #1
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I hope I hope I hope!!!
Puhleeze someone tell me that it's possible to name landmarks in CtP2....I been looking for some means to do it, but can't find anything yet.

Any of you vets know?



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Old October 7, 2002, 16:39   #2
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I don't think that is possible to graphically name stuff on screen via SLIC or anything else. But something like that could be done with messageboxes.

I actually intend to do something along those lines in the mod I'm working on (if I ever get round to it).

Do want this as a game feature or to use for your AAR?
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Old October 7, 2002, 16:50   #3
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I was thinking that it'd make a *smokin* game feature....the ability to add mountain ranges and forests would really add atmosphere to an already outstanding game!

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Old October 7, 2002, 18:14   #4
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Alas, not even the most ugly dumbass workaround will enable this to be done. There isn't even a LocationClicked function
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Old October 7, 2002, 20:37   #5
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This was suggested before. No, luck with it
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Old October 8, 2002, 07:39   #6
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Actually, it might be possible, it just means having a tile that you can't travel through. [/cryptic]
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Old October 8, 2002, 10:15   #7
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This is stretching beyond the bounds of plausibility, but...
Make a cartographer unit which founds cities of size zero with no sprite?
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Old October 8, 2002, 11:09   #8
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That was suggested alrea J but will mess up the city status and manager
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Old October 8, 2002, 14:02   #9
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not if they're barbarian cities... Set to unattackable.
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Old October 8, 2002, 23:24   #10
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But them comes the border and impossibility to move to problem

I feel such a kill-joy.
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Old October 9, 2002, 04:53   #11
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I was thinking no-ZOC barbarian units with no sprites, which gave you a message on clicking them.
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Old October 9, 2002, 08:58   #12
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How about.....

A tile improvement that costs 0PW and adds nothing to food, commerce, or production and can be renamed in some way?

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Old October 9, 2002, 10:50   #13
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tileimp names dont show up on the map and there is no way to define names from inside the game, either
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Old October 9, 2002, 10:53   #14
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Then all we need is one tileimp for each possible name, and include the name in the picture. That shouldn't be too hard .
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Old October 9, 2002, 11:06   #15
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...and take away the ability to pillage it.
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Old October 9, 2002, 12:51   #16
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Could do it more easily with goods. If there was a way to name them.
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