Things I've noticed about luxury placement:
1. Luxuries are often found in groups, rather than individually.
2. Luxuries are divvied up on a continent-to-continent basis, based on civ numbers; for instance, if you have a huge map with 16 civs, and there's a continent that has 3 civs on it, that continent may have 0, 1, 2, or 3 luxury types. These luxury types will not appear on other continents.
3. The amount of each luxury is usually set to be a couple more than the number of civs present, IF POSSIBLE. For example, one time I was playing a large map, 12 civs, and I got stuck on some cruddy little island that was mostly plains and forests. This mini-continent was designated the gem continent, but it had no jungles and only one mountain. Hence, only one gem resource appeared in the entire game.
Presumably, setting a strategic resource at 0 would have the same effects.
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