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Old October 16, 2002, 17:37   #31
Destroyer
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Quote:
Originally posted by Athitis


We certainly all angree that gameplay is greater than music. Civ3 music however gets better as you play the game; Ancient music sucks-I closed my speakers-, while modern music rocks! It inspires you to go to war! It reminds me of Red Alert sometimes...
I like putting on the Imperial March just as Im rolling hundreds of Modern Armour across my neighbours smoking ruins of what were once (great?) cities.

Actually, thats one thing I hate, its too difficult to capture cities, I always raise, although this woud be considered an atrocity a'la SMAC
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Old October 16, 2002, 18:13   #32
Jaybe
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Originally posted by Demerzel
Agree with mostly what others have said but have to say about the one thing that is a Major Major Major Dislike and that is

the absolutely god awful piece of sh*te that is the UN implementation. ...
The UN is great if there is no way you are going to win otherwise. If I am in ascendancy however, I consider it important as a Defensive build. I must get it (and not use it) so I don't LOSE!
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Old October 16, 2002, 18:26   #33
Demerzel
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I'd prefer to lose than have to endure the "win screen" that is the UN victory. First major flaw I saw in Civ3 and I did not like it one bit. yuck.

I normally disable diplomatic victory for that reason and rely on conquest/domination victory or I might even win by culture this time. 'tis hard on emperor for me with my all out war strategy.
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Old October 16, 2002, 20:05   #34
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I would prefer to see the UN become mean to force peace, but not a win. The owner could call for it to make peace once. I turn it off.
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Old October 16, 2002, 20:07   #35
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I do agree with Jaybe that if it is in a game I play, I build it and never call for a vote, but is annoying to have it keep coming up.
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