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Old October 19, 2002, 18:27   #1
DeathByTheSword
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2167-2175
report will come first thing tomorrow all i can say we have located morgan!
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Old October 19, 2002, 18:33   #2
Method
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Screenshots!

New Apolyton:


This Base is Belong to Us:


UN Pizza Delivery:


New Suez:


Antioch:


Tacticus Academy


Concordia:


Zanarkand Gate


Mysidia


Southern Exploration:


Eastern Exploration


Northen Exploration:


Central territory


Eastern Territory


Northern Territory


South-western territory


Research Progress:


Tech List


F4 screen


F5 screen


Faction Dominance


Who's who?


And the location of our good friend.......MORGAN!!!

Last edited by Method; October 19, 2002 at 18:55.
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Old October 19, 2002, 18:42   #3
Kassiopeia
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Log, Part I
Bolded parts signify the start and end of playing. Rest is just fluff for your entertainment. ;-)

Start of #smacdg buffer: Sun Oct 20 01:26:38 2002
* Now talking in #smacdg
DBTS^COM> hi
GT^DoFA> hi
Pan^Judge> Of course, not, else I wouldnt have resigned.
Kass> Hi. Decided to come have a peek. :)
DBTS^COM> .
Pan^Judge> And Commissioner DBTS, I have to be called Your Honor, since
Im a judge :D
* Kass is now known as Furniture
DRTKG> i thought you were just mad about your ammendment?
DRTKG> hah!
DBTS^COM> hi
DRTKG> :lol:
Lemmy^DEI> :lol:
GT^DoFA> :lol:
Pan^Judge> :lol:
Furniture> I felt so purposeless :)
DBTS^COM> :lol:
GT^DoFA> ROFLMAO
* Pan^Judge sits on the furniture
DBTS^COM> :D
* DRTKG sits down on the....WTF?!?!? sorry, i didn't see you there :cute:
Furniture> I'm a CHANDELIER
* Furniture goes hang from the ceiling
DBTS^COM> ok shall we begin then?
* Pan^Judge lights the chandelier
* GT^DoFA throws a pencil at the furniture.
* Furniture feels exceptionally bright
GT^DoFA> Are we likely to need DE or Maniac?
DRTKG> de's not coming
DBTS^COM> i dont think so
DRTKG> he has a suicidal friend, apparently
DBTS^COM> shall we begin?
GT^DoFA> Start then.
GT^DoFA> TKG: who? DE?
DBTS^COM> .
Lemmy^DEI> let's begin then
* DRTKG nods
DBTS^COM> ok we begin i am finishing the turn 2167 in a moment moving
all units
DBTS^COM> ok finished turn it is now 2168 and all researched erased by
network overload need more network nodes
Pan^Judge> hold on DBTS
Furniture> ouch!
Pan^Judge> Constitution says : If the alpha talent has to take over 2 or
more government places we will freeze the game until new elections are
held.
DRTKG> WHAT?!?!
DBTS^COM> build CP in UNPD. build former in Tac Ac.
Furniture> Pande, WTF? Er, but MWIA wasn't originally the AT?
GT^DoFA> I second that: What!?!?!
DRTKG> NOOOO
* Lemmy^DEI whats
Pan^Judge> Im not saying we shall freeze the game, just pointing at the
constitution as it is my duty.
DBTS^COM> .
* DRTKG returns to the lab in shame
Furniture> Hey, the full stop is redundant here DBTS :)
* Lemmy^DEI hits Pande with the furniture
* Pan^Judge is a drone :D
Furniture> Oi
Furniture> Hm... interesting constitutional dilemma we have here.
DBTS^COM> well MWIA isnt here and he isnt the real AT i apointed him as
subsitute for the time being
Lemmy^DEI> quit saying, anc start saying Hey! like any normal person!!
:doitnow!:
Lemmy^DEI> *quit saying Oi
Furniture> yeah, he wasn't the AT in the first place. the Const has a
loophole :cute:
DBTS^COM> another time first this chat ok?
DRTKG> hey! chadeliers don't talk!
Furniture> I'm a magical chandelier :p
DBTS^COM> ok where does the CP from UNPD go to?
DBTS^COM> CP UNPD where?
GT^DoFA> :dointnow!: Start already! :doitnow!: MWIA might as well not
hold either of his other two offices, they're bludge positions atm (like Mine ;))
* Pan^Judge sits back on his armchair and sips a very old Talisker
DBTS^COM> N of nutrients that are south of UNPD?
DBTS^COM> .
DBTS^COM> well?
Furniture> STOP IT WITH THE FULL STOP IT'S NOT NECESSARY
DRTKG> SWSW of pod in the sea
DBTS^COM> were are talking about a CP placing people
Lemmy^DEI> thinking...
DBTS^COM> vote on TKG proposal!
* DBTS^COM 1
DRTKG> 1
* ManiaDIE has joined #smacdg
* Pan^Judge mutters to the Chandelier he doesnt want to make a full stop
DBTS^COM> 1=yes 2=no 3=abstain
ManiaDIE> For what quickpoll? :cute:
DBTS^COM> he mania
GT^DoFA> What are we voting on?
* Lemmy^DEI 1
DRTKG> just say 1 :cute:
DBTS^COM> CP sw sw of pod in sea
ManiaDIE> Hi! Did I miss anything important? What year are we?
DBTS^COM> .
DBTS^COM> 2168
* GT^DoFA 2
ManiaDIE> So we played six turns right? :confused:
Lemmy^DEI> err, no 1 turn
DRTKG> not even 1
ManiaDIE> Good. :D
DBTS^COM> ok i am going to place the CP there!
DBTS^COM> moving scouts...killed a mindworm have to rest a scout for
some turns but thats all
DRTKG> !!!!
DBTS^COM> doing formers and ending turn
DBTS^COM> .
DBTS^COM> ok?
ManiaDIE> Sorry for bothering you with questions, but what have you done
then until now?
DRTKG> how long until research breakthrough?
GT^DoFA> Which scout was it?
GT^DoFA> Apparently we had a network overload.
DRTKG> i know
DRTKG> how long
DBTS^COM> nothing execpt lost all research
GT^DoFA> I was tlaking to Maniac.
ManiaDIE> Ah. Not good...
DBTS^COM> ok southwest scout
DRTKG> ........................?
Lemmy^DEI> TKG probably forgot some safety precautions when testing in
his lab
DBTS^COM> and 11 turns to breaktrough
DRTKG> i bet this is coming out of my pay :(
DBTS^COM> D
ManiaDIE> I think it was you Lemmy, while trying to escape from the Social
Psych department ;)
DRTKG> so we lost 5 turns! big deal :cute:
Furniture> TKG you get paid? I didn't when DoSE! :f
DBTS^COM> a earthquick besides concordia hahah funny
DRTKG> what? oh yeah. it was lemmy! :cute:
GT^DoFA> Furniture: Yes, but you didn't do anything.
DBTS^COM> ok
Lemmy^DEI> yes, it was me, i did it on purpose :evil:
DRTKG> kass, what did i say about talking!
DRTKG> ;)
DBTS^COM> ok CP NS where to go to?
DBTS^COM> CP NS where?
Lemmy^DEI> NW of nutrient
DBTS^COM> .
GT^DoFA> what are the alternatives?
Lemmy^DEI> or SW
DBTS^COM> I say SW
DRTKG> i agree with lemmy
DRTKG> on NW
ManiaDIE> NW
DBTS^COM> ok SW or NW of nutrient
DBTS^COM> ok NW
DBTS^COM> vote
* DBTS^COM q
DBTS^COM> 1
* DRTKG 2
* Lemmy^DEI 1
ManiaDIE> What is 1 and what is 2?
Lemmy^DEI> tkg??? 1 = yes on NW
DRTKG> 1 is SW, 2 is NW
DRTKG> or is it??
DBTS^COM> .
Lemmy^DEI> NW yes or no?
DBTS^COM> wait we are voting for NW=1 and SW=2
DRTKG> oh 1 :cute:
ManiaDIE> why don't we just skip the numbers business...
DBTS^COM> 1
Lemmy^DEI> oh...ok
DBTS^COM> :lol:
* DRTKG 1
* Lemmy^DEI 1
* ManiaDIE 1
* GT^DoFA 3
DBTS^COM> ending turn 2169
DBTS^COM> ok?
ManiaDIE> o
ManiaDIE> k
DBTS^COM> .
Lemmy^DEI> a
Lemmy^DEI> y
ManiaDIE> e
DRTKG> s
ManiaDIE> u
DRTKG> yesu? that's not a word!
Lemmy^DEI> s
DRTKG> you ruined it! :tongue:
DBTS^COM> hurrying rec tank in Concordia
DRTKG> o
DRTKG> k
ManiaDIE> sure
* Pan^Judge slaps the furniture with a large fish of some kind
Furniture> meh
GT^DoFA> how much will it cost?
DBTS^COM> and going on still exploring and forming nothing special
ManiaDIE> Concordia did have 10 minerals already, no?
DBTS^COM> those are orders but it cost 80 orsomething
DBTS^COM> yes it had 13
ManiaDIE> Odd.
DBTS^COM> we have 380 Ec. left
ManiaDIE> It shouldn't have cost more than 60.
GT^DoFA> How long would it take without rushing
GT^DoFA> ?
DBTS^COM> ending turn 2170? well it did?! weird
DBTS^COM> 8 turns orso
DBTS^COM> i did it before telling you so i have no info :( sorry but those
were orders
DBTS^COM> ok wait dont ask i have to tell
ManiaDIE> Many people were in favour of the Lucky Laws: rushing rec
tanks when 10 mins are reached
GT^DoFA> including me, if we have the cash.
DBTS^COM> Hive: building command Nexus. UNPD and NS build garrison.
Antioch build CP. concordia build rec. tanks
DBTS^COM> thats all
ManiaDIE> And what will Concorida do after the rec tanks?
DRTKG> CP?
ManiaDIE> second former?
DBTS^COM> let me here idea for concordia and where the CP has to go to?
DBTS^COM> i will be abstain on all and await your orders ok...?
DRTKG> CP from where?
Lemmy^DEI> Concordia is north right?
DBTS^COM> antioch
DBTS^COM> yes
DRTKG> S S of energy on ridge
ManiaDIE> NNN of Concordia?
DBTS^COM> i have only need to know what to build in concordia and where
to put the CP the rest i just moving stuff
Lemmy^DEI> NWNW of energy on ridge
DBTS^COM> NNN-NE i would say would have enegry
Lemmy^DEI> or NWW
DBTS^COM> like lemmy idea
ManiaDIE> That like DBTS's idea :)
DBTS^COM> .
DBTS^COM> i like my idea too :D
DRTKG> dont we have a pod from tbibtu?
DBTS^COM> next turn
DBTS^COM> .
ManiaDIE> Just asking, have we discovered the unknown area NE of
Concordia? We can't place pods without knowing the area
DBTS^COM> so NNN-NE from concordia or NWNW of energy?
DBTS^COM> yes we do all fungus like
DBTS^COM> and not very rainy
DRTKG> NW NW of energy, then tbibtu's pod goes S S of energy
* Lemmy^DEI 1 : nnn-ne
* ManiaDIE 1: nnn-ne
* GT^DoFA 1
DBTS^COM> i am ok with TKg idea
DRTKG> nnn ne leaves no room for TBIBTU's pod!
DBTS^COM> ok that is clear first will come NNN-NE
Lemmy^DEI> wait, shouldn't it be NNNN-NE?
DBTS^COM> what do we want still NNN-NE?
ManiaDIE> What's the tile SS of energy?
DBTS^COM> that is better lemmy NNNN-NE
DBTS^COM> black
DRTKG> blocked, but i assume rolling, moist
Lemmy^DEI> :lol:
Lemmy^DEI> TBIBTU can go further north near the nutrient
DBTS^COM> .
ManiaDIE> in that case I keep with NNN-NE. ;)
DBTS^COM> ok where to build say know
DBTS^COM> ok NNN-NE it is
* ManiaDIE NNN-NE
DRTKG> although we all not what assuming does... make an ass(out
of)-u-(and)-me
DBTS^COM> what to build in Concordia?
DBTS^COM> concordia? rec-tanks or CP?
DRTKG> former
Lemmy^DEI> former or rec tanks
GT^DoFA> didn't we already build rec tanks?
* ManiaDIE 1: former
DBTS^COM> that would be the second one
ManiaDIE> I know
DRTKG> actually, abstain
ManiaDIE> We need a road to the north
DRTKG> no! former
DBTS^COM> tell me what you want we have already one former there
DBTS^COM> .
* GT^DoFA 1: former
DBTS^COM> former?
DRTKG> final answer=former
ManiaDIE> one former can terraform Concordia. The other builds a road
north
* Lemmy^DEI 3
* DBTS^COM 1:former
DBTS^COM> ok done ending turn
DRTKG> how long until HGP?
DBTS^COM> ok it is 2172 morgan buildin HGP. TBIBTU build CP
DBTS^COM> where to build?
DRTKG> E E NE of concordia?
DRTKG> or S of nutients
Lemmy^DEI> nutrients!
DRTKG> waaay north
ManiaDIE> Q before my vote: is TBIBTU roadconnected to Antioch?
DRTKG> no, SW of nutrients
DBTS^COM> yes and to concordia
* GT^DoFA votes nutrients.
DRTKG> if the pod goes north to the nuts, it needs an escort. really
fungussy, that
Lemmy^DEI> escort good
* DBTS^COM for nutrients
ManiaDIE> We have Lemmy in that neighbourhood right?
* Lemmy^DEI yes on escorted CP to nutrients
Lemmy^DEI> yesm there should be a scoutr
DBTS^COM> it has an escort TBIBTU has two scout so i can send one or
two?
Lemmy^DEI> 1 scout should be enough, right?
DBTS^COM> the base has two
DBTS^COM> i think so
DRTKG> SW of nutrients, E, NE of energy
ManiaDIE> And if TBIBTU has two garrison, we shouldn't build a new one
right?
DBTS^COM> ok with one scout escort
DBTS^COM> no it is building rec tanks now
ManiaDIE> ah yes, forgot about that
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Last edited by Kassiopeia; October 19, 2002 at 18:49.
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Old October 19, 2002, 18:46   #4
Kassiopeia
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Log, Part II
DBTS^COM> what is the first name for bases on the list?
DRTKG> Zanarkand Gate
DRTKG> or Mysidia
DRTKG> vote, because they tied
ManiaDIE> Who made that one up? Zanarkand?
DRTKG> vlad?
* ManiaDIE Mysidia
DBTS^COM> ZG build.....rushing former?
DBTS^COM> .
DRTKG> go ahead
DBTS^COM> mania?
ManiaDIE> rush rec tanks and then buld formers?
DRTKG> yes, ZG was vlad's
DBTS^COM> it is your money
DBTS^COM> mania you tell me it is your money
ManiaDIE> Ok. RUSH A REC TANKS! ;)
DBTS^COM> ok
DBTS^COM> cost 60
ManiaDIE> Where is Zanarkand Gate anyway??
DBTS^COM> south of UNPD
GT^DoFA> We haven't built it yet.
ManiaDIE> How much cash do we have?
DBTS^COM> yes we have just did!
DBTS^COM> 349
GT^DoFA> Ooops, missed that.
DBTS^COM> :)
ManiaDIE> good - no money worries yet
DBTS^COM> it has a nutrients next to it...
DBTS^COM> so worker on that?
ManiaDIE> Yes. :)
DBTS^COM> mysidia building too what to do there? it is south of NS
ManiaDIE> Quickpoll: rush former or rush rec tanks in the next bases?
Lemmy^DEI> former
* ManiaDIE 1=former 2=rec tanks
* GT^DoFA votes former.
DBTS^COM> former!
* GT^DoFA votes 1
DBTS^COM> 1
DRTKG> 1
DBTS^COM> .
DBTS^COM> former it is
ManiaDIE> You should've told me before I ordered the rec tanks rush... :(
Lemmy^DEI> don't matter :)
DBTS^COM> ok two new bases build this is going gooD! :D
Lemmy^DEI> untill that rush, i was for rec tanks :D
ManiaDIE> :lol:
DBTS^COM> moving your scout lemmy 1 pod near pop?
Lemmy^DEI> pop@
DBTS^COM> ?
Lemmy^DEI> pop!
DBTS^COM> k
DRTKG> pod? pop it!!!!
* DRTKG come on....tech!!!
GT^DoFA> pop
DRTKG> pop!
ManiaDIE> earthquake!
DRTKG> goes the weasel!
DRTKG> :cute:
Furniture> rock
Furniture> punk
GT^DoFA> Where was it?
DBTS^COM> no
ManiaDIE> yes?
DRTKG> shut up furn! go back to the ceiling! ;)
DBTS^COM> forests in one and rushing networknode in NS in another! :D
DBTS^COM> joepie
DRTKG> :Party:
DBTS^COM> ok finishing turn?
GT^DoFA> Where was the earthquake?
Pan^Judge> DBTS, thats the second earthquake, right ?
DBTS^COM> nowhere
ManiaDIE> There was none.
DRTKG> no earthquake?
DBTS^COM> there wasnt any earthwueke mania said that!
ManiaDIE> I made up that story. :cute:
DRTKG> but we got a net node?
DBTS^COM> no
DBTS^COM> yes
DBTS^COM> and some forests down south
DRTKG> how many AAs do we have?
DRTKG> 2?
DBTS^COM> and some solar in the west
DBTS^COM> 2
DBTS^COM> ok finishing turn now
DBTS^COM> new turn listen up
* DRTKG listens up
* ManiaDIE Omnia aures.
* Lemmy^DEI has quit IRC (Ping timeout: 192 seconds)
DRTKG> :hmmm:
* Lemmy^DEI has joined #smacdg
* GT^DoFA pulls on Hearing enhancement helmet.
DRTKG> :relief:
Lemmy^DEI> Argh, got disconnected :mad:
Lemmy^DEI> what happened to the pod?
ManiaDIE> It caused an earthquake.
Lemmy^DEI> :(
DBTS^COM> tac ac and ZG build rec tanks. NS build Network node and
mysida build formers. it is 2173 and we have 279 EC. a worm moved next to
mysidia attack in two turns... thats all
DBTS^COM> no it didnt a rush of network node!
DRTKG> what?
ManiaDIE> oh? :good:
DBTS^COM> mania quit it!
DBTS^COM> tac ac and ZG build rec tanks. NS build Network node and
mysida build formers. it is 2173 and we have 279 EC. a worm moved next to
mysidia attack in two turns... thats all
DRTKG> oh, i get it
DBTS^COM> what to build next?
DRTKG> where? start ME in NS, and when we get plan nets, switch to VW
GT^DoFA> how long till PlaNets?
DRTKG> next research
DBTS^COM> 6 turns to next tech
DBTS^COM> we have NA for SP switch
DBTS^COM> i await ideas?!
ManiaDIE> ZG former
DRTKG> then we want the HGP still though, dont we?
DBTS^COM> someone against?
DRTKG> no, fine
Lemmy^DEI> no
DBTS^COM> i am for building HGP what do you all want?
DBTS^COM> what no and what fine?
DRTKG> fine for ZG former
DBTS^COM> no HGP?
Lemmy^DEI> yes hgp, no problem
GT^DoFA> yes to HGP!
DRTKG> yes hgp!
DBTS^COM> the rest i am yes HGP
DBTS^COM> ok then we keep building that other SP in NS? ok?
* DRTKG nods
ManiaDIE> What SP??
DRTKG> ME, then switch to VW?
DBTS^COM> ok and what in Tac ac?
DBTS^COM> yes
* GT^DoFA votes to ME/VW
DRTKG> recon rover?
* Lemmy^DEI too
GT^DoFA> Former?
DBTS^COM> tac ac? CC?
DRTKG> don't we already have 2 formers and a tanks there?
ManiaDIE> yeah
DBTS^COM> we have enough scouts for the moment
DBTS^COM> yes
DBTS^COM> so i say CC
DRTKG> CC.....?
DBTS^COM> we need one somewhere i think
DBTS^COM> command center
DRTKG> oh!
DBTS^COM> i would be fun in Tac Ac.
ManiaDIE> What's the pop and turns until next growth in Tac Ac?
DRTKG> CP i say
DBTS^COM> it is one and will grow next turn
DBTS^COM> CP is ok by me
* ManiaDIE CP
DBTS^COM> ?
Lemmy^DEI> where will the cp go?
* GT^DoFA CP, then CC.
GT^DoFA> Anywhere, doesn't matter where.
DRTKG> S S W
DBTS^COM> we will see that next turnchat
DRTKG> or...
ManiaDIE> CP/SCcout/CC?
DBTS^COM> got a rush by a pod for former in concordia! :D
DRTKG> or W W SW of antioch
DRTKG> k
DBTS^COM> and ending turn or not do you need to know something?
DBTS^COM> CP not now!
DRTKG> how long till hgp?
DBTS^COM> 10
DRTKG> k
ManiaDIE> what have the formers accomplished the last few turns?
DBTS^COM> any other questions?
ManiaDIE> especially concerning roads
DBTS^COM> all old bases connected only the 2 new ones not.....and allot of
forests and some sensors and solars
DBTS^COM> only TBIBTU and antioch is not ready :(
ManiaDIE> looks great!
DBTS^COM> shall i finish?
ManiaDIE> o
GT^DoFA> what year are we up to?
Lemmy^DEI> 2174
DBTS^COM> it is 2174 and we lost mysidia former to worm attack of the
cities I will attack the worm this turn
DBTS^COM> next to that a former build in concordia that all
DBTS^COM> ?
DRTKG> welll?
DBTS^COM> what to build in concordia?
DRTKG> do something!
DRTKG> a pod
Lemmy^DEI> what are our options?
ManiaDIE> a pod 2
Lemmy^DEI> rec tank build? base size?
DBTS^COM> i am working i want to know what to build in concordia
DBTS^COM> 1
GT^DoFA> CP.
DBTS^COM> growth in 2 turns
Lemmy^DEI> CP
DBTS^COM> CP?
* Lemmy^DEI 1
* DBTS^COM 1
* GT^DoFA votes CP.
DBTS^COM> ok building
DBTS^COM> and moving troops and I want to quit in 2177 it is now 2174 or
do you want to go on/
GT^DoFA> yes, stop at 2177.
Lemmy^DEI> quit in 2177 is ok, maybe even sooner :)
ManiaDIE> Yes
DRTKG> wait until research breakthough please!
* ManiaDIE is now known as Bart3nd3r
* Bart3nd3r is now known as Bartend3r
DBTS^COM> found morgan! wauw
* Pan^Judge has quit IRC (Read error: 54 (Connection reset by peer))
Lemmy^DEI> where!?
GT^DoFA> what happened to my xenobrew>
DRTKG> yes!
GT^DoFA> :dance:
DBTS^COM> .
Bartend3r> no!
DBTS^COM> west of us
DRTKG> tech trade with him!!!!!
DRTKG> west??!
Bartend3r> west is sea :confused:
Lemmy^DEI> foil?
GT^DoFA> Where is he?
DRTKG> east i think
Bartend3r> coordinates
DBTS^COM> talk and finish the game! ?
DBTS^COM> i mean east sorry
GT^DoFA> how did we find him?
DBTS^COM> 44.94
DBTS^COM> i bump up against a base
GT^DoFA> Are we in contact yet?
DBTS^COM> found i will talk with him and then quit the game
DRTKG> ok
DBTS^COM> he wants to talk with me
Bartend3r> ay
DBTS^COM> i am going to talk now
DRTKG> GT finally has work :D
DRTKG> ok!
Bartend3r> Pande will be thrilled...
GT^DoFA> :party:
DBTS^COM> GT peace?
DBTS^COM> GT peace?
DRTKG> now pand has a reason to vote yes for recon rovers
GT^DoFA> We haven't had a poll yet, but, yes.
DBTS^COM> i have to ask! :D
DBTS^COM> ok :D
DRTKG> no tech trading?!?!
DRTKG> hot even a map?
DBTS^COM> no tech trading i can ask!
DRTKG> not
DBTS^COM> nope
GT^DoFA> Ask, see what he has.
DRTKG> ask! ask! ask!
GT^DoFA> And what he wants.
DBTS^COM> no map and not tech i can ask shall i do that?
DBTS^COM> ok
* Pan^Judge has joined #smacdg
DRTKG> we found morgan :D
Furniture> We did?!
Furniture> Rok!
GT^DoFA> Yes ask.
DBTS^COM> planetary for mobility?
GT^DoFA> Yes.
DRTKG> yes! oh god yes!
Bartend3r> yes!
DBTS^COM> panetary for mobility?
* [Lemmy] has joined #smacdg
[Lemmy]> :mad:
* [Lemmy] has quit IRC
GT^DoFA> YES!!!!
DRTKG> 3 lemmies?
* Lemmy^DEI has quit IRC (Ping timeout: 192 seconds)
DBTS^COM> ok
Furniture> :lol: @ Lemmy
DRTKG> 2
* Lemmy^DEI has joined #smacdg
DRTKG> :dizzy:
Lemmy^DEI> ok...back :(
DRTKG> make up your mind lemmy!
Bartend3r> Welcome Lemmy 15!
Furniture> Who's [Lemmy]?
Lemmy^DEI> :lol:
DBTS^COM> ask again?
DBTS^COM> ask again?
DRTKG> eys yes yes!
DBTS^COM> GT?
DRTKG> :expect:
DBTS^COM> .
GT^DoFA> Yes, do the swap. Any other techs to trade?
Lemmy^DEI> what tech are we trading?
DBTS^COM> laser for calculus
Lemmy^DEI> ok...can we get flex?
DRTKG> hell yeah!
DBTS^COM> we traded rover for planetary
DRTKG> applied physics?
GT^DoFA> Tough one, but Morgan isn't known for being a homicidal maniac.
Do it.
DBTS^COM> no i can ask industrial eco
DRTKG> if he didn't have mobility, he won't have flex
DRTKG> hmm tough call
Lemmy^DEI> oh
DRTKG> yes!
DRTKG> ask for ind eco
GT^DoFA> Don't we have IndEco?
Lemmy^DEI> don't ask ind eco, we are researching it
DBTS^COM> ok what do we want industrial or calculus?
Lemmy^DEI> calculus
DRTKG> then we can get ind auto next time maybe!
GT^DoFA> calculus.
DRTKG> ind eco!!!
DBTS^COM> ok no ind eco so just trade?
Bartend3r> indeco!!!
DBTS^COM> GT and TKG concult and GT decide
GT^DoFA> Ok, who controls tech trading? Me or TKG?
DBTS^COM> .
Lemmy^DEI> Ultimately GT, right Pande?
DBTS^COM> you may consult TKG but you control
DRTKG> you have to consult with me before tech trading
GT^DoFA> I say calculus; we NEED the CCs.
DRTKG> we also need crawlers
Bartend3r> you read my thoughts
DRTKG> and, wealth, the PTS,
DBTS^COM> yes
DRTKG> hab complexes (well, not really)
Bartend3r> for NA?
GT^DoFA> None of which will we get from IndEco. We can get that later,
anyway.
DBTS^COM> ok calculus it is! GT decides
GT^DoFA> Yes, Calculus.
DBTS^COM> doing it now
DRTKG> don't you see?
DRTKG> hold on!!!
DRTKG> don't!
DRTKG> let me explain
DBTS^COM> i can ask again!?
Bartend3r> too late probably :(
DBTS^COM> to late
DBTS^COM> we can ask again! ask or not?
GT^DoFA> TKG: you were saying?
GT^DoFA> Yes.
* Pan^Judge is back
DBTS^COM> .
Pan^Judge> sorry net problems
GT^DoFA> See if we can get IndEco, just to shut TKg up :).
DRTKG> if we get a tech we are researching by other means, then the tech
cost does not go up for the next tech, which it would if we discovered it
normally
DBTS^COM> our maps for ind eco
DBTS^COM> maps for ind eco
GT^DoFA> Do it.
DRTKG> sure
DBTS^COM> ok
Pan^Judge> anyway, the Ai knows where we are...
DBTS^COM> ask again?
DBTS^COM> ask again?
GT^DoFA> after trading?
Lemmy^DEI> yes, don't think it'll work
DBTS^COM> yes
DRTKG> we have nothing to trade though!
GT^DoFA> Give it a go.
DRTKG> but try
Bartend3r> he'll ask cash - my department
DBTS^COM> he did had anything and he cut me off! i am saving and
posting!
DBTS^COM> he cut me off :(
DBTS^COM> he didnt had anything
Lemmy^DEI> :)
Bartend3r> how dare? declare war ;)
DBTS^COM> i am quitting now to post
DRTKG> ok then
Lemmy^DEI> ok, who wants to post the chatlog, mine is broken :)
GT^DoFA> Bartender: where is my xenobrew?
DBTS^COM> :lol:
DRTKG> not me
GT^DoFA> Whoever does it, please enable smilies.
* Bartend3r serves GeneralTacticus a professionally poured Xenobrew.
Lemmy^DEI> GT, poly won't accept that many smilies in one post
* Furniture has a log
Lemmy^DEI> Furniture can postthen
GT^DoFA> Saved by the chandelier!
End of #smacdg buffer Sun Oct 20 01:26:38 2002
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Old October 20, 2002, 06:54   #5
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Stellar work, gentlemen! Have a real Earth Lager I bought from our friend Morgan. You've deserved it!

Anyhow, what are the thoughts around here about Morgan? I think he'd make a great submissive if we could make him see the light... Lot of native stuff between us and him, though.

Anyhow, doesn't this give us an added incentive to expand east? We need to block the chockpoint with our own territory, or he'll sneak a pod right into our southern heartlands.
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Old October 20, 2002, 06:59   #6
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Quote:
Anyhow, what are the thoughts around here about Morgan? I think he'd make a great submissive if we could make him see the light... Lot of native stuff between us and him, though.
Far too far to even think about attacking just yet. Wait until later, then squash him; Morgan isn't known for building up a big military, and he'll probably cave as soon as our troops cross the border.
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Old October 20, 2002, 07:01   #7
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i agree with GT and with moomin we have to block any attempts of morgan to settled south of us......DEI, DPO and DTC would you have a look at that?
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Old October 20, 2002, 07:04   #8
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ok question because we didnt have any real DTCs orders and i am not a star at terraforming....what do you think how i did so far?
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Old October 20, 2002, 07:09   #9
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EDIT: wrong thread

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Old October 20, 2002, 07:12   #10
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I think you did good, DTBS.

Question: that HGP is pretty useless to us. Are we investigating the option to pursue the tech for VW aggressively and switch?
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Old October 20, 2002, 07:12   #11
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well there is a vally with a river down there somewhere that i very much like
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Old October 20, 2002, 07:13   #12
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moomin that is under debate.....or atleast you can start the debate
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Old October 20, 2002, 07:17   #13
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I think that riverbed looks nice as well, although there's an terrifying amount of native dirt we need to stamp out there...

I see that schemeing old ruffian Zak is pushing for VW and I'd hate for him to get it.
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Old October 20, 2002, 07:21   #14
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i think we lost the VW to him he started work on it like 14 turns ago or something
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Old October 20, 2002, 07:23   #15
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How long would it take if we switched the HGP to VW? It might (along with a liberal helping of cash) be enough to beat him to it.
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Old October 20, 2002, 07:24   #16
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Surely not if we get the tech soon and Switch in NA? We got decent prod there, and we've done a fair bit already.
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Old October 20, 2002, 07:27   #17
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moomin, we've aready got the tech from Morgan.
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Old October 20, 2002, 07:30   #18
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Doh! In that case, would some kind gubmint official please start a poll?
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Old October 20, 2002, 07:43   #19
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if we change to VW in NA IT WOULd take 17 turns to complete then use the AA it would take 13 turns and we can rushed it when it reaches around 6 or 7 turns to be build we could have it within 10 turns is possible i believe but it would take a AA
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Old October 20, 2002, 07:54   #20
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Well worth that, I think. Let's find out how the citizens feel about it.
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Old October 21, 2002, 03:09   #21
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About using the AA: It would depend on how close Zakharov is from the VW. While using it would save us 4 turns production time or 200 credits rush costs, it might not be worth it if Zakharov is still a ways from building it.
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