View Poll Results: 5 days
First Choice: Doctrine: Loyalty 1 2.17%
First Choice: Docrtine: Flexibility 8 17.39%
First Choice: Gene Splicing 0 0%
First Choice: Industrial Automation 14 30.43%
First Choice: Polymorphic Software 0 0%
First Choice: Secrets of the Human Brain 0 0%
First Choice: High Energy Chemistry 0 0%
First Choice: Nonlinear Mathematics 0 0%
Backup: Doctrine: Loyalty 1 2.17%
Backup: Docrtine: Flexibility 4 8.70%
Backup: Gene Splicing 8 17.39%
Backup: Industrial Automation 7 15.22%
Backup: Polymorphic Software 0 0%
Backup: Secrets of the Human Brain 1 2.17%
Backup: High Energy Chemistry 1 2.17%
Backup: Nonlinear Mathematics 1 2.17%
Multiple Choice Poll. Voters: 46. You may not vote on this poll

 
 
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Old October 19, 2002, 21:53   #1
Method
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we recently go planetary networks, industrial economics, and ethical calculus from our good friend morgan. this means we're due to another tech

Your Choices:
  • Doctrine: Loyalty - Permiter Defense, The Command Nexus, POLICE STATE Leads to: Intellectual Integrity
  • Docrtine: Flexibility - Foil (M4) Troop Transport, Pressure Dome. Leads to: Doctrine Initiative, Doctrine: Air Power
  • Gene Splicing - Research Hospital, NUTRIENT RESTRICTIONS LIFTED Leads to: Bio-Engineering, Synthetic Fossil Fuels, Ecological Engineering
  • Industrial Automation - Supply Crawler, Planetary Transit System, Hab Complex, WEALTH
    Leads to: Silkstell Alloys, Industial Nanorobotics, Doctrine: Initiative, Neural Grafting.
  • Polymorphic Software - Heavy Artillery.
    Leads to: Advanced Subatomic Theory, Optical Computers
  • Secrets of the Human Brain - Hypnotic Trance, FUNDAMENTALIST
    Leads to: Neural Grafting, Centauri Empathy.
  • High Energy Chemistry - Plasma Steel (D3) Nerve Gas Pods.
    Leads to: Advanced Subatomic Theory, Synthetic Fossil Fuels.
  • Nonlinear Mathematics - Particle Impactor (A4).
    Leads to: Superstring Theory

Tech List


5 Days
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Old October 20, 2002, 13:13   #2
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bump!

1st choice: automation
backup: splicing
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Old October 20, 2002, 13:23   #3
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My first choice is Flexibility. We need to start exploring the seas.

My second choice is Secrets, as a prerequisite for Centauri Empathy and the Empath Guild.
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Old October 20, 2002, 19:31   #4
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CRAWLERS!

Second choice is Gene Splicing.

If for some reason we can't go after either, research DocFlex. (A foil or two would be nice.)
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Old October 20, 2002, 19:48   #5
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doctrine loyalty. I think if we start establishing a good defense early on, we won't have too many problems with worms and such later on....or maybe i just like Doctrine: Loyalty.

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Old October 20, 2002, 19:51   #6
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Flexibility. Who knows what wonders await us beyond the sea?
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Old October 20, 2002, 21:39   #7
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IndAuto as first choice easily.

Gene Splicing as 2nd, becuase it lifts Nut restrictions (tying in well with Maniac's desire for every base to have at least one multi-nut square) and (in my eyes most importantly) it allows EcoEng (mineral restrictions lifted), and ultimately Environmental Economics - TREE FARMS!
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Back to the ROOTS of addiction. My first missed poll!
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Old October 20, 2002, 23:56   #8
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I think the way we've been polling science advances is a little flawed.

IMHO, we should only have the one poll, and take the most popular two. Good choices are missing out, because people can't agree on whether it's a first or second choice.
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Old October 21, 2002, 16:10   #9
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bump

so, all techs listed once, but everyone votes twice? that was another way i was thinking of doing it, but forgot
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Old October 24, 2002, 12:37   #10
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I went for Flexibility and Splicing, as our good friend Morgan can be expected to go for automation without delay. We can then take that from him.

As for polling, I believe Darkness is saying we should all get one vote, and the two most popular choices are the primary and secondary.
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Old October 24, 2002, 12:48   #11
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IndAuto - gotta have those crawlers, and would love to beat out Morgan to the PTS.

Second choice would be Flex to start finding the neighbors, and to get some sea-formers working!
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Old October 24, 2002, 15:52   #12
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Quote:
Originally posted by Thud
As for polling, I believe Darkness is saying we should all get one vote, and the two most popular choices are the primary and secondary.
that's how i did it in the beginning, there's a problem with that. if 15 people vote for TechA, and it's not available, and we have to go with the next best choice, which only has oh, 4 votes, then we lose out. if everyone picks two, then we won't have that problem
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Old October 24, 2002, 15:54   #13
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upon further thought, this way doesn't really work. a lot of people wanted flexibility, but it didn't even make backup

next time, i'll do it the other way
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Old October 24, 2002, 15:59   #14
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i know make ONE list of the techs BUT make the poll a multi poll and let people choice two this way it will work!
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Old October 24, 2002, 16:29   #15
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i know. that's what i meant
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Old October 24, 2002, 16:48   #16
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that's a better idea - like maki's city name poll
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