View Poll Results: military orders->1160AD
1) send trireme 12 20.00%
1) don't need a trireme there 0 0%
2) explore south with horse 7 11.67%
2) explore north with horse 5 8.33%
2) send horse home for republican BBQ 1 1.67%
3) trimeme path 1 7 11.67%
3) trimeme path 2 3 5.00%
3) trimeme path 3 5 8.33%
4) diplomats 7 11.67%
4) diplomats 6 10.00%
5) You forgot something listen to this ...(see below) 2 3.33%
6) I need a banana 5 8.33%
Multiple Choice Poll. Voters: 60. You may not vote on this poll

 
 
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Old October 21, 2002, 19:20   #1
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Millitary orders 1160AD
not much to decide again...

At this moment we need 2 more techs and Leo's to get us from zero to hero(invention and gunpowder)...don't think this will be a problem.

I've taken a look at our military status: all units are acounted for, the only units outside a city are triremes, 1 horsemen and 1 warrior.
The only point of "trouble" I could see would be the city of Santanders: it has 2 shieds production(3 with next pop) and has now 2 units in support(1 warrior and one settler---> 1 new warrior comming up(future musketman) )

Our army consists out of 19 phalanxes and 15 warriors( and just a few stronger units)--> id est we will not be fighting any wars. The reason why we will probably constantly at war with the 3 known nations is because they are all allied to oneanother...(**** happens )

What orders do we have to take?

1) do we send a trireme to obladi? stationed there it can patrol, transport caravans to the carths for quick profits and diplo's for cheap units.

2) The horsemen : should they explore south or go north to the unexplored territory or go home to a city...no risks when we go Rep

3) the trireme(white arrow) just pick one option
-->1) immediatly go north
-->2) go north after little island
-->3) go further before going north
(this is if the paths are 'possible')

4) should we use the diplo's for further devious acts or will we become saviours of culture and humanity ?

5) guess that's all other questions/suggestions/...

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Old October 21, 2002, 19:26   #2
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(btw you have 3 days)
exploring horse?
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Old October 21, 2002, 19:26   #3
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exploring triremes
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Old October 21, 2002, 19:27   #4
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diplomats( or ) and caravans
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Old October 21, 2002, 19:28   #5
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our entire world...
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Old October 21, 2002, 19:39   #6
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I don't understand what you mean by: and ?
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Old October 21, 2002, 23:50   #7
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New smilies for "evil" and "good"... Nice, huh?
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Old October 22, 2002, 04:50   #8
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Quote:
Originally posted by 123john321
I don't understand what you mean by: and ?


= bad, evil, will to devious things that might cause wars and unhappines like poison watersuplies,sabotage and steal techs.

= good, honest, will establish embassies and don't attack enemy cities/units...they will only explore or go back to hometown.

I thought that wasn't that hard to understand...good and evil seem universal things

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Old October 22, 2002, 06:02   #9
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one could say that the definition of good v evil left out Shade(s) of gray?

I need a drink my dry wit is escaping me...
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Old October 22, 2002, 08:21   #10
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Quote:
Originally posted by shade

I thought that wasn't that hard to understand...good and evil seem universal things

Shade
I know what good and evil mean, just, I didn't know what you meant by them in this way.
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Old October 22, 2002, 08:27   #11
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I thought the meaning was pretty clear when Shade said...
Quote:
Originally posted by shade
diplomats( or ) and caravans
= "Diplomats (whether used for good or evil) and caravans."

Good diplomat -- bolsters homeland defense through bribery of barbs, increases intelligence by establishing embassies.

Evil diplomat -- steals technology, incites revolts, etc.

The point, I believe, is that dips are good to build because they can be used in many ways, don't cost much, and require no support.
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Old October 22, 2002, 08:35   #12
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Is anyone aboard that trireme? If not, it's kind of a waste -- but would take forever to get back to civilzation.

I suggest that the boat just continue to map the coastline of the land it abuts now, hoping it continues to lead north.
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Old October 22, 2002, 09:35   #13
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Quote:
Originally posted by -Jrabbit
Is anyone aboard that trireme? If not, it's kind of a waste -- but would take forever to get back to civilzation.
the one north carries a warrior(white arrows)
the one south is empty(with the dashed arrow) but "relativly" close to freeport

Quote:
I know what good and evil mean, just, I didn't know what you meant by them in this way.
don't worry I only use my ammoral behaviour in real life , not for something so important as Civ

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Old October 22, 2002, 12:47   #14
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Do we realy need those NON units? If we get leo's our problems with defence will be over anyway.

I'd rather put those resources in caravans and improvements.
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Old October 22, 2002, 12:51   #15
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Quote:
Originally posted by atawa
Do we realy need those NON units? If we get leo's our problems with defence will be over anyway.

I'd rather put those resources in caravans and improvements.
~100G/unit is cheap...we don't need them now but when those Japs start to get to much on our nerves we won't need to build units ourselves

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Old October 22, 2002, 13:08   #16
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Quote:
Originally posted by shade


~100G/unit is cheap...we don't need them now but when those Japs start to get to much on our nerves we won't need to build units ourselves

Shade
We can build musketeers for 10 shields, a lot cheaper then 100 gold...

If the need arises to get more units I suggest we bribe a couple of horsies and tiremmes instead of archers.
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Old October 22, 2002, 13:58   #17
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Quote:
Originally posted by atawa


We can build musketeers for 10 shields, a lot cheaper then 100 gold...
the moment we get gunpowder we won't be able to build any warriors any more.
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Old October 22, 2002, 14:10   #18
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Bribing NONE units allows us to defend our border cities without the unhappiness and shield maintenance that are inevitably part of a Republic.

Normally, one is forced to skimp on needed defense in order to maintain growth. Each NONE saves us a shield per turn while allowing us to spend our resources on more important things -- like camels and infrastructure!
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Old October 22, 2002, 18:26   #19
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Quote:
Originally posted by atawa
Do we realy need those NON units? If we get leo's our problems with defence will be over anyway.

I'd rather put those resources in caravans and improvements.
I see your point on the resources and improvements, right now we can not build any thing new becouse our $$ flow is 0. That will change Tho in republic so its not a big concern.
What could be a concern is the fact that we have many cities defended with just warriors and if for some reason the japs came over to attack we could find ourselves loosing some cities. now i don't think this will happen but those who prepare for the worst LIVE LONGER! The Barb units will be cheaper than trying to rush a unit and we can amass a fair Homeland defense of NON units by bribing them.

I also conceed the point of Leo's upgrading those warriors but the same will be true of the bribed units so spending 100G to buy a warrior to have leo upgrade it or 100G on a NON and let leo upgrade it is kinda a no Brainer.
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Old October 22, 2002, 23:30   #20
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Evil diplos!
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Old October 23, 2002, 05:01   #21
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Quote:
Originally posted by Zedd

The Barb units will be cheaper than trying to rush a unit and we can amass a fair Homeland defense of NON units by bribing them.

I also conceed the point of Leo's upgrading those warriors but the same will be true of the bribed units so spending 100G to buy a warrior to have leo upgrade it or 100G on a NON and let leo upgrade it is kinda a no Brainer.
???
But the warrior cost shouldn't be less?

... wondering....

Save cash and, in case, use diplos to take care of the stupid Japs.
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Old October 23, 2002, 13:28   #22
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The plan is globaly good.
But I have two noticed things :
- OK for bribing NON units, very usefull in democracy : but we have a present use for them : embarking them on a trirem and explore the dark face of the world without another unit making unhappiness in a city !
- Bombarding camels must concern rich civs in priority : Chinese, then Japs, and only if no other demand Carths !
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Old October 24, 2002, 02:50   #23
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JCP - certainly the rich civs take precedence with trade routes, and where possible I have ordered that Caravans go to China, then Japan, and Carthage only if desperate.

Good to see you keeping me honest.
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