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Old October 26, 2002, 17:48   #1
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ok i need orders! all director you know what to do! only orders nothing more in this thread! i dont care you comes up with baseplacements i just need them before tomorrow!
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Old October 26, 2002, 17:50   #2
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Pact with Morgan.

Buy/trade for any techs he has.

Don't try to extort him for anything.
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Old October 26, 2002, 17:51   #3
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1st choice: Ind Auto
2nd choice: Splicing
3rd if necessary: Flex


4th choice: Read the holo-book "How to dismantle chandeliers"
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Old October 26, 2002, 18:05   #4
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na - switch to VW & finish, probe team, creche, node
tbibts - probe, creche, cp/escort, node
unpd - finish node, probe, creche, cp/escort
ns - finish SP , creche, cp/escort, node
antioch - finish tanks, creche, cp/escort, node
ta and concordia - finish cp & escort, creche, cp/escort, node
zg - finish formers, cp/escort, creche, cp/escort, node
mysidia - rec tank, cp/escort, creche, cp/escort, node

And start alternating formers in there as soon as we can get em - not sure who's in charge of em (Maniac?)

Oh yeah, and the next base should be named UN Baka-Kass Complex
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Old October 26, 2002, 18:12   #5
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Maki: MWIA is in charge of the formers.
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Old October 26, 2002, 18:16   #6
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Quote:
Originally posted by GeneralTacticus
Pact with Morgan.

Buy/trade for any techs he has.

Don't try to extort him for anything.
I wonder if we can trade certain citizens who shall remain nameless...

As for my orders:
Exploration
http://apolyton.net/forums/showthrea...threadid=65398

Follow the majority vote.
Don't pop the western pod (in fungus) just yet like Maniac suggested.

Intelligence
First probe team goes to infiltrate Morgan, 2nd infiltrates morganic territory as far as possible.
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Old October 27, 2002, 00:46   #7
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Same as before, seeing as I ave no idea what actually got done in the chat:

DoSE Orders

Change to Democracy and Planned whenever you can.

DTC orders

Here's what I have for around 10 turns - after that I leave to the discretion of chatters. All of this is in terms of priorities. Do them in the order 1, 2, 3 etc unless there are safety issues (worms, Morganite invasion force etc.... )

NA former near Mysidia
1. Road to Mysidia
2. Forest on Nuts square
3. Sensor N of Mysidia

New Suez former
1. Finish Mine
2. Road
3. Clear fungus (?)

UNPD former
1. Road to Zanarkand
2. Forest Nuts
3. Sensor on Forested nuts square
4. Farm+solar N of Zanarkand

Tacticus Academy former building solar
1. Finish Solar
2. Farm
3. NE NE, Solar
4. Farm

Tacticus Academy no orders former
1. East, Solar
2. Farm
3. Clear fungus (?)

2 Formers near Antioch
1. Finish clearing fungus
2. NE, clear fungus
3. Solar
4. Farm
5. Road
6. NW, clear fungus
7. Farm + Solar


Former NE of Concordia
1. NE, Solar
2. Farm
3. Road
3. S, Sensor
4. Farm

Former N of Concordia
1. Finish road
2. Solar
3. Farm
4. SW, Solar
5. Farm
6. Road

Idle Former NW of Concordia
1. Farm
2. NW, Solar
3. Farm
4. Road

Any and all changes and additions approved by a vote in the chat are granted.
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Old October 27, 2002, 00:48   #8
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MWIA: I don't think we really accomplished anything in the chat (other than ending the current turn).
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Old October 27, 2002, 11:07   #9
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[DTC] - Colonisation part

Damn - I'm in charge of base placements too? Gimme the treasury and I can hold everyone to ransom!

CP placements

Antioch CP (N of Concordia) - to W, NW of Energy on Pholus Ridge (12, 66)

Concordia CP (coming soon) - to E, NE of Energy on Pholus Ridge (18, 66)

Tacticus Academy CP (coming soon) - to SW of nuts that are W of Znarkand Gate (henceforth ZG) (4, 102)

ZG CP (coming soon) - to SW, SW, SW, S, S of ZG (7, 107)

Mysidia CP (coming soon) - 5x SE of Mysidia (27, 105)
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