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Old November 8, 2002, 08:06   #1
Gunter
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Dan Magaha is a real professionist !
I saw your comment on my post...are you a Fireaxis member?

If so I would like to express my best compliments because a programmer that participate in fans forum is the witness of a real professional way to work !!!

Go on in this way guy,we surelly will buy your future products ( CIV 4 ) with this kind of support !!!

Great man thanks about your infos...

Boomer

BTW I can finish my current game without lethal bombing,I can win either without it !!

Next game I'll use this feature !!!
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Old November 8, 2002, 08:25   #2
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LOL... yeah, he is of Firaxis, but Dan isn't a programmer. He's, I believe, their PR manager or something like that, and he's the webmaster of civ3.com
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Old November 8, 2002, 08:40   #3
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...but Firaxian programmers do post here from time to time. Look for Soren Johnson and Mike Breitkreutz, they are programmers.
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Old November 8, 2002, 08:47   #4
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Soren Johnson being the one who did an amazing AI all alone in 4 months .
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Old November 8, 2002, 12:51   #5
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You can't help but love newbies...
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Old November 8, 2002, 13:16   #6
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Dan is the marketing guy for Firaxis, Soren is the AI guy, and Mike is the beer editor guy.
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Old November 8, 2002, 13:51   #7
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Quote:
Originally posted by Solver
LOL... yeah, he is of Firaxis, but Dan isn't a programmer. He's, I believe, their PR manager or something like that, and he's the webmaster of civ3.com
Not any more, actually -- I'm working here as an associate producer and civ3.com is handled by Infogrames now, just FYI...

Dan

PS, I've done some programming, but no one's ever confused me with a programmer once they saw my code
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Old November 8, 2002, 15:44   #8
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Mr. associate producer Professionist,
Would you care to comment on why the AI doesn't use the luxury slider? That really hurts its performance, and Soren doesn't seem to hang out with us here any more.
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Old November 8, 2002, 16:01   #9
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Quote:
Originally posted by Dan Magaha FIRAXIS
civ3.com is handled by Infogrames now
Is that why it has been uninformative and rarely updated for weeks and weeks? ....

OK, they've done a good update now, I know.
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Old November 8, 2002, 16:04   #10
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Quote:
Originally posted by alexman
Mr. associate producer Professionist,
Would you care to comment on why the AI doesn't use the luxury slider? That really hurts its performance, and Soren doesn't seem to hang out with us here any more.
Perhaps he`s off coding somewheres...for a new game, maybe?
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Old November 8, 2002, 16:09   #11
Dan Magaha FIRAXIS
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Quote:
Originally posted by alexman
Mr. associate producer Professionist,
Would you care to comment on why the AI doesn't use the luxury slider? That really hurts its performance, and Soren doesn't seem to hang out with us here any more.
I really couldn't say.. even though I'm in production now, Civ is not the project on which I'm... productivizing (?)


Dan
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Old November 8, 2002, 16:11   #12
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And what might you be productifivizing?
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Old November 8, 2002, 16:37   #13
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Oh, how to be young and gullible again...
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Old November 8, 2002, 16:49   #14
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Oh, how to be young and gullible again...
Yeah Cap, being old and gullible must really suck.
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Old November 8, 2002, 18:15   #15
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Quote:
Originally posted by alexman
Mr. associate producer Professionist,
Would you care to comment on why the AI doesn't use the luxury slider? That really hurts its performance, and Soren doesn't seem to hang out with us here any more.
Soren just said on another thread that the lux slider was a potential trap and that is why it is not used. It is just to tricky.
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Old November 9, 2002, 10:27   #16
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Dan, just a thought, if you no longer handle civ3.com, you could become one of the Apolyton's regulars and post here like 40 times a day .
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Old November 11, 2002, 03:52   #17
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What excatly is an associated producer? Or a producer for that matter? Is it something similar to a Project leader/manager?

So long...
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Old November 11, 2002, 09:23   #18
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What excatly is an associated producer? Or a producer for that matter? Is it something similar to a Project leader/manager?

So long...
Hi Pioneer,

You're right, that's exactly what a producer is in this business. Usually each product has a producer who is ultimately responsible for it. A lot of the time this means stuff like doing plans in Microsoft Project and timetracking the team, but it also means things like helping with design docs, testing, etc.. -- basically it's a producer's job to make sure nothing "falls through the cracks" so to speak.

Dan
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Old November 11, 2002, 09:27   #19
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Okay I get it - this is a thread for bad English speakers
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Old November 11, 2002, 09:27   #20
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basically it's just a way for managers to know instantly who to fire when something goes wrong, so that they can safely say that they did something about the failure
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Old November 11, 2002, 10:10   #21
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associate producer = scapegoat?
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Old November 11, 2002, 10:13   #22
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when producers realise the... reality of their position, they ask for an associate producer to "help them"(=take the fall if needed)
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Old November 11, 2002, 10:54   #23
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basically it's just a way for managers to know instantly who to fire when something goes wrong, so that they can safely say that they did something about the failure
So now who was the associate producer of the MP part of PTW?
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Old November 11, 2002, 11:02   #24
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Quote:
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Hi Pioneer,

You're right, that's exactly what a producer is in this business. Usually each product has a producer who is ultimately responsible for it. A lot of the time this means stuff like doing plans in Microsoft Project and timetracking the team, but it also means things like helping with design docs, testing, etc.. -- basically it's a producer's job to make sure nothing "falls through the cracks" so to speak.

Dan
I do something similar at work but my name is by no means as glamorous! I originally thought that the producers of a movie, game, etc. are people that put a project together from idea to finish and most importantly they also invested in financial terms!

Anyway, since I know you will be reading this Dan I'd like to say thank you for a great game.

So long...
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