Thread Tools
Old March 23, 2000, 17:28   #1
Chowlett
Alpha Centauri PBEM
King
 
Chowlett's Avatar
 
Local Time: 01:39
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
A query leading to bigger things
How many bonuses/penalties can you put into one faction? I ask because I've just thought of a challenge to separate the men from the boys.
Chowlett is offline  
Old March 24, 2000, 11:05   #2
LoD
Prince
 
LoD's Avatar
 
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Vienna, Austria
Posts: 616
No more than 8 total in the following categories: free techs/facilities/units, SE choices, gpvernor votes multiplier, extra resources on fungus.


LoD
LoD is offline  
Old March 24, 2000, 11:55   #3
SteveMc
Settler
 
Local Time: 01:39
Local Date: October 31, 2010
Join Date: Feb 2000
Posts: 13
Not exactly true. Don't forget there are many bonus options on the Rules section in the editor. Some of those are pretty powerful.
SteveMc is offline  
Old March 24, 2000, 12:13   #4
Adam_Smith
Prince
 
Local Time: 01:39
Local Date: October 31, 2010
Join Date: Dec 1999
Location: The Raisin Capital of the World
Posts: 951
I don't know anything about limits.

Once I created this super faction with +2 everything, and the editor automatically added -75% to native life defense. So all you had to do was attack them with native life and they would crumble.
Adam_Smith is offline  
Old March 24, 2000, 16:48   #5
LoD
Prince
 
LoD's Avatar
 
Local Time: 02:39
Local Date: October 31, 2010
Join Date: Jan 2000
Location: Vienna, Austria
Posts: 616
Maybe the limits were removed in SMACX, but that's how it is the classic version. Just ask Anx

SteveMc: I've written that there's a limit only on the mentioned categories. Nothing about fanatic bonuses, extra talents/drones etc.

LoD
LoD is offline  
Old March 25, 2000, 11:22   #6
Chowlett
Alpha Centauri PBEM
King
 
Chowlett's Avatar
 
Local Time: 01:39
Local Date: October 31, 2010
Join Date: May 1999
Location: of Candle'Bre
Posts: 1,804
Ok, then. Here's the challenge. I don't care how you do it, modify the existing factions or create your own, but the idea is:

Play a standard SMAC or SMACX faction against 6 other factions each with
+5 ECON
+4 EFFIC
+3 SUPPORT
+4 MORALE
+3 POLICE
+6 GROWTH
+3 PROBE
+5 RESEARCH
(leaving out PLANET and INDUSTRY as probably the least useful, feel free to change the settings, or have different combo's for each faction)

I'm not setting any other constraints, 'cos that would seem to be bad enough .
Chowlett is offline  
Old March 25, 2000, 11:28   #7
Master Marcus
Prince
 
Master Marcus's Avatar
 
Local Time: 20:39
Local Date: October 30, 2010
Join Date: Jan 2000
Location: Quebec, Canada
Posts: 656
Here I really miss the MoO 2 race design... there should have been no more than +10 and no less than -10 total.

------------------
The art of mastering:"la Maîtrise des caprices du subconscient avant tout".
Master Marcus is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 21:39.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team