View Poll Results: How many cities should be producing Caravans?
8-9-10 (of 23 cities) is just right. Purrrrrr... 3 21.43%
Fewer Caravans, please, let's leverage what we've got! 4 28.57%
Please, sir, may I have some more? (Caravans) 5 35.71%
Bananas are the onltytrue form of wealth, all else is an illusion... 2 14.29%
Voters: 14. You may not vote on this poll

 
 
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Old November 13, 2002, 22:19   #1
cavebear
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Trade 1650 AD - Cities Producing Caravans
How many of our cities should be producing Caravans? While they are undoubtedly valuable, they are not producing city structures with long-term benefits to Trade. I mean this as a separate question from the concerns of city-planner, just that trade can be increased in ways other than direct Caravans.

We currently have 9 of our 23 cities producing Caravans. Should we change that?

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Old November 13, 2002, 23:57   #2
H Tower
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i think that marketplaces should start to make their way into the build queue
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Old November 14, 2002, 06:09   #3
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4 cities already have markets while another 7 are already in production, cities without should first get a couple of trade routes but as the vans ($) roll in the markets shall arrive very quickly soon after.
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Old November 14, 2002, 11:18   #4
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Build the Camel!
Get the cash and use it rushbuilding necessary infrastructures.
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Old November 14, 2002, 12:56   #5
H Tower
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we've been "getting the camel" for the last two months
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Old November 14, 2002, 14:07   #6
-Jrabbit
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I think M. Niccolo has it right -- keep building camels, and use the GP generated by trade routes to fund the needed infrastructure -- markets, libraries, harbors, etc.
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Old November 14, 2002, 14:21   #7
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Quote:
Originally posted by -Jrabbit
I think M. Niccolo has it right -- keep building camels, and use the GP generated by trade routes to fund the needed infrastructure -- markets, libraries, harbors, etc.
I concur. For the most part, keep building camels, with time out of production queues for needed infrastructure and the occasional new settler.
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Old November 14, 2002, 14:57   #8
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Cant really give an answer to the poll.

High trade city's should get 2-3 off shore traderoutes and then focus on building improvements.

High production city's should keep building caravans for wonderproduction.
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Old November 14, 2002, 15:37   #9
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Quote:
Originally posted by H Tower
i think that marketplaces should start to make their way into the build queue
Marketplaces in small cities aren't worth much - a 50% increase to very little, is still not a lot. Therefore I suggest cities of small size with a settler build camels whilst the settler does his stuff, then build Marketplaces (and Banks ) as the city grows to medium size, then camels again when the city has reached a good size, has good infrastructure and are starting to be limited on size by needs for specialists/elvii.

It doesn't really matter how many cities are producing camels if we're using them for Wonders, as we'll use them one way or another once built, for our long term benefit. I'm struggling against my dislike of using them for trade routes, as I realise we don't have any intention of nuking the cities we trade with out of existence .

If there's no immediate prospect of using the Camel for a Wonder , send it off for trade, but 1st priority should be Wonders.
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Old November 14, 2002, 23:31   #10
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Bruce, what do you mean by a small city? How else are
we going to go to WLtPD without a network of
marketplaces? I say build as many marketplaces as we can and recoup the build cost when our cities grow.

If we don't go to a Fundy gov't and rake in tithes,
the next best option is Caravan bombardment.

Focus on Marketplaces to help our cities grow from
WLtPD, and then switch to Caravans. After the caravan, and our cities are at least 5, build Libraries.

I usually disdain trade routes, but 230 gold and beakers
is a real haul at this point of the game.


Nuking trade cities produces pollution
Pollution = Global Warming without engineer corps
Global Warming + Coastal areas = Swamp
Swamps choke cities and trade.

Let's leave nukes alone for awhile.
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Old November 15, 2002, 00:46   #11
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I am glad you polled this Minister cavebear as it has recently been on my mind as well. (tho i was going to poll later,It may have been too late so your timing is good)

My idea was to finish the markets and banks in a huge improvement campaign. then to split up the production between caravans and improvements with one or two cities with good production building wonders. of 23 cities I think 9-10 building vans is good, not too many but not too littole and of course alternateing the cities.

Once I have my server at work fixed I can get teh save and post polls, my first attempt ended up in a partial download I am on the pc at my 2nd job now and had to "manage" the software a little to be able to just post in a forum. man they like thier security.
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Old November 15, 2002, 00:48   #12
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PS this previous post was acctually by Zedd who forgot to log off an log back in
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Old November 15, 2002, 06:04   #13
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so Zedd is actually a DL of Gaijin Tenshi

j/k
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Old November 15, 2002, 12:36   #14
Zedd
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No way man I would never dream of cheating Apolyton

G-Tenshi and I work together at night and we both check up on the demo game on our breaks using the work PC. I didn't check to see who was logged in when I posted and...........

The server is working and i can get online but still no email ???? I will do my very best to have it fixed by COB today and will post about the save, Sorry to be holding things up.
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Old November 15, 2002, 23:06   #15
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YEah, Zedd is my best friend's Step-Bro. He's kinda like family so, you know he got me into this sort of thing.

But all and all, no harm no foul, ya know?

Just wanted to make sure things are straight here.
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