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Old November 20, 2002, 03:32   #1
Narz
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5 settlers game : seeking 7 players : Read for details!
Whats up my Civ II peoples?! I love MultiPlayer but the games, especially with six or seven players tend to be very slow. Also, I notice many of these games tend to be city-building contests. He who builds the most (and best) cities the quickest gains a huge advantage.

Of course I wouldn't waste your time with all these details that you probably already knew unless I had a solution!

Here it is, I've created a scenerio. The map is random (large world, small land mass, continents), I did not look at it. Here's what I did do. I gave each Civilization 5 settlers and 2 militia to start. I also made two small changes to the Rules.txt file, the first was eliminating the settlers unit from the game (i.e. : you can't build any new settlers), the second was making Engineers cost 200 shields (you still need Explosives to build them). So basically this is a builder's game, a slow deliberate (very deliberate) expansion is key here. Other than this it is a normal game. The only other change is : no goody huts.

There is only one house rule, one wonder for each Civ. The choice of which one is yours.

Because of the preciousness of each settler and each city I set the barbarian level to Villages Only. The difficulty level with be Diety, the moves and production will be normal.

Ideally I'd like to get seven players willing to meet once a week for about three hours (not too much to ask, right?). So who's down?

- Narz

Note : I have also posted this on CivFanatics.
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Old November 20, 2002, 05:44   #2
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... Villages only w/out villages... no barbs Am I right?
I don't think this kind of game will have a hoardes of followers but, since I'm not playing MP, I could be wrong.
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Old November 20, 2002, 18:32   #3
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We'll see, if it doesn't attarct enough people so be it, I think its a good challange, if it doesn't work I'll find something else to do. Hopefully there will be some interest though.

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Old November 21, 2002, 03:22   #4
Frank Johnson
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Narz.....a limited number of cities game could be interesting, but you'd have to populate the rest of the world wioth barbarians or something, so at least you could fight, and not have huge empty voids untill explosives, and then at very high cost.
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Old November 21, 2002, 06:10   #5
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Why not just adjust your riotfactor?

This would be an interesting idea on a small world but on a large world this game sounds like just another techrace, only this time to explosives.
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Old November 21, 2002, 16:11   #6
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You guys do have a point, I think I will make it a small world then. The only problem is if two players are on the small small continent with 5 settlers each things could get ugly real quick and the other players would get an advantage. Perhaps I will build a custom map... I'll get back to you all on this, thanks for the feedback!

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Old November 21, 2002, 18:21   #7
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Quote:
Originally posted by Narz
The only problem is if two players are on the small small continent with 5 settlers each things could get ugly real quick and the other players would get an advantage.
They might, but they could also ally, making them prime target for the rest of the world
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Old November 22, 2002, 00:30   #8
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Ok I changed the scenerio a bit. Here's the new deal :

Small map, every player on his own continent, five settlers, 2 warriors and one horseman to start. No more settlers may be built, after engineering is discovered engineers may be build but they cost 200 shields. Still no barbs and no huts. The small world virtually ensures an interesting game, players will be meeting each other quite early on!

For a smaller map like this I think the 5 settler-game will be quite interesting, it will make war more profitable (each city is much more valueble), but it will also make peace more profitable as well (5 cities in Democracy can produce much more than a warring Civilization stuck in Monarchy). Besides the one-wonder rule I will add just one more house-rule, no city-bribe. I'm sure everyone can understand the reason for this. It will be interesting to see how various types of players handle a game like this, whether they build five cities right away or "save" a couple of settlers for a rainy day on a land far away

I hope to attarct at least five players who are down to play the game until completion. Because of the small map and accelerated start (due to the 5 starting settler units) the game should progress much more quickly than your average MP game.

I have never played a complete game with more than three players so I hope that this can be my first. I have not been the most reliable player myself it the past but I will commit to this game (at least until Dec. 27th when I have to move, at that time I may have to put the game on hold for a couple weeks while I resettle). Looking forward to getting some players!

- Narz
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Old November 22, 2002, 01:16   #9
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I like the sound of this but depends on time-slot...
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Old November 22, 2002, 12:33   #10
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This sounds a lot more interesting, but I'm going abroad in 2 weeks so not much chance I can make it.
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Old November 22, 2002, 18:08   #11
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Quote:
I like the sound of this but depends on time-slot...
Respondents, please let me know what time-slots work for you.

For me the best times are weekday evenings (EST) between 5pm & 12am
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Old November 23, 2002, 06:49   #12
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If I were able to make the time the best available slots for me are:
USA Weds or Thurs night
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Old November 23, 2002, 14:55   #13
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"USA Weds or Thurs night"

Both of those should work for me as well
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Old December 8, 2002, 20:29   #14
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ah so this is still in the works then ?
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Old December 9, 2002, 10:45   #15
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As War makes the feeble attempt to be the last poster in each thread in the MP Forum
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Old December 9, 2002, 11:41   #16
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well look who showed up.....i have actually played a mod similar in style to this, just not MP....the amount of disorder i had was incredible, as i didn't not use only 5 sets still this looks promising to me

(not just the mp forum pal
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Old December 9, 2002, 11:42   #17
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Damn, I have too much work to do today to compete in this game.
But that shouldn't stop me from trying.

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Old December 9, 2002, 11:45   #18
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dont worry rah, i soon will be leaving for work, and then i can only check in once in a blue moon...haha...

besides , i need to make the first page ! keep an eye on my ferret brother....

at least my last post had some good content
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Old December 9, 2002, 12:09   #19
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You missed the Topped thread

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Old December 9, 2002, 17:22   #20
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i know and can you tell ming to remove the locked threads, its making me look bad
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