Thread Tools
Old November 21, 2002, 17:22   #1
FNBrown
Civilization III MultiplayerCivilization III PBEM
Prince
 
FNBrown's Avatar
 
Local Time: 03:23
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of the Sierra Nevada foothills
Posts: 527
Watch for multiplayer cheats
Just FYI - the new CyberMan trainer works in multiplayer mode. So if you have live opponent that seems to have ungodly amounts of cash, is rushing improvements (even wonders) regardless of city disorder status, and has an enormous tech lead, they're probably cheating.
FNBrown is offline  
Old November 21, 2002, 18:13   #2
MattH
King
 
MattH's Avatar
 
Local Time: 11:23
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
Say, uh... what trainer was this again?
__________________
cIV list: cheats
Now watch this drive!
MattH is offline  
Old November 21, 2002, 18:47   #3
FNBrown
Civilization III MultiplayerCivilization III PBEM
Prince
 
FNBrown's Avatar
 
Local Time: 03:23
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of the Sierra Nevada foothills
Posts: 527
I'm not sure it's prudent to post the location in public - but these things aren't too hard to find on the web if you're a determined seeker.
__________________
Infograme: n: a message received and understood that produces certain anger, wrath, and scorn in its recipient. (Don't believe me? Look up 'info' and 'grame' at dictionary.com.)
FNBrown is offline  
Old November 21, 2002, 19:23   #4
Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
 
Local Time: 12:23
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 7,665
How did you find out?

The more people know the more people will use it in MP. Yeah youll be able to look for the cheats now, but people get good at using these things.
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Maquiladora is offline  
Old November 21, 2002, 19:35   #5
FNBrown
Civilization III MultiplayerCivilization III PBEM
Prince
 
FNBrown's Avatar
 
Local Time: 03:23
Local Date: November 1, 2010
Join Date: Dec 2001
Location: of the Sierra Nevada foothills
Posts: 527
How did I find out?

I was playing a LAN game at home with the wife. I usually treat her better than the AI when it comes to trade negotiations (for the sake of marital bliss), so, basically, I give her whatever techs I have at minimal cost so she can keep up with me during the game.

I had the trainer running on the pc that she was using, but I hadn't expected it to work in multiplayer mode, thinking, "There's no way Firaxis doesn't find a way to block this... "

Sure enough, right after I trade Monotheism to her, she completes the Sistine Chapel in the next turn. I ask, with some indignation, "Did you just rush the Sistine Chapel?!?

She just gives me the evil grin... so, naturally, I tested the trainer a bit further and discovered that it is indeed fully functional in multiplayer mode, even though the author of the program, to his credit, has posted all over the place that it's NOT designed for that sort of use.

Just figured I'd give a heads-up to everyone about it... although a clever cheater could use it and remain almost totally undetected (as long as he didn't get greedy with it).
FNBrown is offline  
Old November 21, 2002, 20:01   #6
Killerdaffy
Warlord
 
Killerdaffy's Avatar
 
Local Time: 12:23
Local Date: November 1, 2010
Join Date: Nov 2001
Location: in other words a gang leader aspiring to Presidency
Posts: 145
Quote:
Originally posted by FNBrown
Just figured I'd give a heads-up to everyone about it... although a clever cheater could use it and remain almost totally undetected (as long as he didn't get greedy with it).
Ouch!!! Fixing this should become top priority for any multiplayer patch (well, about 1.15, the next one is already in testing AFAIK).
Killerdaffy is offline  
Old November 22, 2002, 16:25   #7
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

, that could explain something , ....

but you have to be carefull to point the finger to fast , some players actually plan way in advance a wonder , so that the minute they get the tech , they have the wonder , ......

have a nice day
Panag is offline  
Old November 23, 2002, 00:42   #8
Zero
PtWDG Glory of WarInterSite Democracy Game: Apolyton TeamACDG The Human HiveC3C IDG: Apolyton TeamACDG3 SpartansPtWDG2 Monkey
King
 
Zero's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Halloween town
Posts: 2,969
yea wat panag said is true. you can work on palace then switch up to sistine once u have the tech.
__________________
:-p
Zero is offline  
Old November 23, 2002, 01:30   #9
Wittlich
lifer
Call to Power II MultiplayerCivilization III MultiplayerTrade Wars / BlackNova TradersCivilization III PBEMPtWDG Vox ControliCivilization III Democracy GameCiv4 SP Democracy GameC3CDG EuphoricaIron CiversCivilization IV: MultiplayerCivilization IV PBEMC4WDG United Dungeon DwellersDiploGamesC4BtSDG TemplarsPolyCast Team
Deity
 
Wittlich's Avatar
 
Local Time: 04:23
Local Date: November 1, 2010
Join Date: Dec 2000
Location: Baron of Sealand residing in SF, CA
Posts: 12,344
True, true....However, it would be nice if Firaxis could patch this "cheat" - This way ereryone would know that the player planned ahead and squirrel-away his/her production vice taking the way of the cheat.
__________________
____________________________
"One day if I do go to heaven, I'm going to do what every San Franciscan does who goes to heaven - I'll look around and say, 'It ain't bad, but it ain't San Francisco.'" - Herb Caen, 1996
"If God, as they say, is homophobic, I wouldn't worship that God." - Archbishop Desmond Tutu
____________________________
Wittlich is offline  
Old November 23, 2002, 04:28   #10
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Sigh... MP games need as much protection against cheat programs as possible. One can only hope that Firaxis realizes this and tries to tighten security with future patches. If it take a genius to cheat, that's one thing... but when the average player can... it destroys the value of the MP experience... sigh...
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old November 23, 2002, 04:32   #11
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 05:23
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
Unfortunately, precautions are only as good as the last version. Same with virii. The guardians move to protect, the hackers (cheaters, etc.) crack the protection.

It remains that we must play with those we know if we wish to be truely safe, and then...
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old November 23, 2002, 05:00   #12
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
That's what we have done with Civ II MP... we only play with people we trust. When new members join "the club", we save every turn and look at them later to see if anything looked "funny"... I guess the same will hold true for Civ III... sigh...
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old November 23, 2002, 05:03   #13
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 05:23
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
I don't see any way around it. The programmers could spend millions on trying to protect it, then some whiz bang kid cracks it.

It is not an area that is effecient for them to pay attention to, unfortunately.

btw, that's a bit of an exageration. However, if the codes are there to crack, the crackers will come. They live for the challenge.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old November 23, 2002, 05:10   #14
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
If it takes a hard core to crack it... fine. No software is really secure. But when the average person can do it with easily available software, or just use flaws in the game, that's a problem. People are generally honest... but let's not tempt them by making it easy
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old November 23, 2002, 05:16   #15
notyoueither
Civilization III MultiplayerCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3C IDG: Apolyton TeamApolytoners Hall of FameCiv4 InterSite DG: Apolyton TeamPolyCast TeamPtWDG Gathering StormC4DG Gathering Storm
Deity
 
notyoueither's Avatar
 
Local Time: 05:23
Local Date: November 1, 2010
Join Date: Aug 2001
Location: of naught
Posts: 21,300
True. They could change something to make this cheat ineffective. Then they would trust the author not to renew the assualt.

However, the game sold a million copies, PTW will probably sell 250K. Some of the crowd this game attracts are the serious egg heads.

How long before they decide to have a go? Not long. Hope they do not publish it.
__________________
(\__/)
(='.'=)
(")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.
notyoueither is offline  
Old November 23, 2002, 12:42   #16
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
That's the big key... Will that hardcores want to keep it to themselves, or make it as common as some of the other cheat programs out there.

But again... playing with known people who you can trust still seems like the best solution.
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
Old November 23, 2002, 14:12   #17
Dis
ACDG3 SpartansC4DG Vox
Deity
 
Dis's Avatar
 
Local Time: 04:23
Local Date: November 1, 2010
Join Date: Feb 2000
Location: Las Vegas
Posts: 17,354
wonder if that editor works with PBEM's. I hope not. I have 2 going right now.
__________________
Focus, discipline
Barack Obama- the antichrist
Dis is offline  
Old November 23, 2002, 14:19   #18
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Ming
That's what we have done with Civ II MP... we only play with people we trust. When new members join "the club", we save every turn and look at them later to see if anything looked "funny"... I guess the same will hold true for Civ III... sigh...
hi ,

sounds logical , but what a waste of time , ......

some kind of feedback from firaxis would be nice , ....

have a nice day
Panag is offline  
Old November 23, 2002, 14:48   #19
MattH
King
 
MattH's Avatar
 
Local Time: 11:23
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
Cheaters...
You know, I think that it's really sad that some people cheat at CIV III multiplayer. I mean... do you really have to? If you're loosing a game, end it, look at what you did wrong, and start a new one. Does your life really depend on a win? Isn't it boring to cheat?
MattH is offline  
Old November 23, 2002, 15:03   #20
Maquiladora
Call to Power II MultiplayerCTP2 Source Code ProjectCall to Power PBEMCall to Power Multiplayer
Emperor
 
Local Time: 12:23
Local Date: November 1, 2010
Join Date: Jun 2001
Posts: 7,665
Just make it as hard as possible to cheat, thats all they can do. The more copies PTW sells the more chance youll meet one of these cheaters online, thats if they dont make it much harder to cheat.

Like the CtP2 rush buy bug, you can do that on a whim, without leaving hardly any evidence, just rush anything in one turn. It didnt even need an external program so that pretty much killed MP. You cant totally block cheats like someone said they just improve, but you can make it harder, thus less people will bother to cheat.
__________________
Call to Power 2: Apolyton Edition - download the latest version (7th June 2010)
CtP2 AE Wiki & Modding Reference
One way to compile the CtP2 Source Code.
Maquiladora is offline  
Old November 23, 2002, 15:10   #21
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
i'm surprised and shocked firaxis hasn't programmed something against cheating. every MP game must be checked and calculated at different positions (e.g. local and at the hub), that such things cannot happen!

it's ok if you cheat alone - you're just cheating yourself, but in MP or other comparative gamestyles (e.g. GotM@CFC) cheating is a shame.
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old November 23, 2002, 15:15   #22
MattH
King
 
MattH's Avatar
 
Local Time: 11:23
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Go sneer at that cow creamer!
Posts: 1,305
Quote:
Originally posted by sabrewolf
i'm surprised and shocked firaxis hasn't programmed something against cheating. every MP game must be checked and calculated at different positions (e.g. local and at the hub)
Whats that you're saying? You'd like some more lag? Imagine the time it would take to send the file, check the file, and then resend the file!
MattH is offline  
Old November 23, 2002, 15:38   #23
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by sabrewolf
i'm surprised and shocked firaxis hasn't programmed something against cheating. every MP game must be checked and calculated at different positions (e.g. local and at the hub), that such things cannot happen!

it's ok if you cheat alone - you're just cheating yourself, but in MP or other comparative gamestyles (e.g. GotM@CFC) cheating is a shame.
hi ,

they where to occupied with adding the "only possible to play with CD in drive" feature , .....

it would be nice if they could fix this cheating problem , ....

have a nice day
Panag is offline  
Old November 23, 2002, 15:57   #24
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
it isn't easy to add something like this later on. it would need a complete reorganisation of the calculations --> impossible that they'll do that.

maybe it's possible to check over gamespy or have a patch that detects trainers (never completely safe, but at least it gets rid of those script kiddies and amateur crackers)
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old November 23, 2002, 16:02   #25
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by sabrewolf
it isn't easy to add something like this later on. it would need a complete reorganisation of the calculations --> impossible that they'll do that.

maybe it's possible to check over gamespy or have a patch that detects trainers (never completely safe, but at least it gets rid of those script kiddies and amateur crackers)
hi ,

if they really want they can do a lot , ......

instead of making patches , they should start to burn what is new onto the next cd , instead of still burning old stuff , ......

have a nice day
Panag is offline  
Old November 23, 2002, 20:18   #26
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
Quote:
Originally posted by panag
hi ,

if they really want they can do a lot , ......

instead of making patches , they should start to burn what is new onto the next cd , instead of still burning old stuff , ......

have a nice day
burn what new stuff?
do you mean the new patch? i expect it'll be included in the non-US versions (as of december 6th). but the US-version is published, they can't go selling a different build (ok, they COULD, but they won't)

as for patches: as long as there are serious bugs and missing things, they'll have to bring out patches... otherwise the sales for the next game will be a lot lower (only hardcore players will tolerate a game crashing after 40 hours of civin')
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old November 24, 2002, 07:36   #27
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by sabrewolf


burn what new stuff?
do you mean the new patch? i expect it'll be included in the non-US versions (as of december 6th). but the US-version is published, they can't go selling a different build (ok, they COULD, but they won't)

as for patches: as long as there are serious bugs and missing things, they'll have to bring out patches... otherwise the sales for the next game will be a lot lower (only hardcore players will tolerate a game crashing after 40 hours of civin')
hi ,

its not impossible , its done before , so why on earth could it not be done again , ......

they should have a kind of factory recall and fix the thing , sell that and they are going to make loads of money , .......
one , maybe two patches is all that any game needs , that is if its build correctly from the start , .....
without having infogreed wanting this and that every five minutes , .......

have a nice day
Panag is offline  
Old November 24, 2002, 09:46   #28
sabrewolf
Civilization III MultiplayerCivilization III PBEMApolyton UniversityIron CiversCivilization IV CreatorsC3CDG Desolation RowCivilization IV PBEMCivilization IV: Multiplayer
Emperor
 
sabrewolf's Avatar
 
Local Time: 13:23
Local Date: November 1, 2010
Join Date: Jun 2002
Location: turicum, helvetistan
Posts: 9,852
of course, we'd prefer a perfect game from the beginning on. then no patches would be needed. but as long as the game isn't perfect (or at least very good), i want patches and i want them asap. because the programmers can't do all at once, the patches will be coming out every few weeks to months. that's perfectly fine for me.

just: next time better not release the game until you've got the standard of at least the first patch...!
__________________
- Artificial Intelligence usually beats real stupidity
- Atheism is a nonprophet organization.
sabrewolf is offline  
Old November 24, 2002, 19:27   #29
FrustratedPoet
PtWDG Gathering Storm
Emperor
 
FrustratedPoet's Avatar
 
Local Time: 11:23
Local Date: November 1, 2010
Join Date: Mar 2002
Location: All Glory To The Hypnotoad!
Posts: 4,223
Quote:
Originally posted by Ming
That's what we have done with Civ II MP... we only play with people we trust. When new members join "the club", we save every turn and look at them later to see if anything looked "funny"... I guess the same will hold true for Civ III... sigh...
Fortunately us 'poly people have a large and ready supply of like-minded people to play online with, and you can easily tell who's likely to be honest and who it might not be smart to trust just from looking at the forums (mentioning no names ).

we'll be ok, but it's the poor souls who aren't part of a big online community and have to play random games that will suffer from the cheaters.

the best way to check for honest players: if they keep losing all the time it's unlikely that they're cheating.
that's why I'll be the most honest player around.
__________________
If I'm posting here then Counterglow must be down.
FrustratedPoet is offline  
Old November 24, 2002, 19:46   #30
Ming
lifer
Civilization II MultiplayerCivilization III MultiplayerPolyCast TeamCivilization IV: MultiplayerApolytoners Hall of Fame
Retired
 
Ming's Avatar
 
Local Time: 06:23
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Mingapulco - CST
Posts: 30,317
Quote:
Originally posted by FrustratedPoet
if they keep losing all the time it's unlikely that they're cheating.
that's why I'll be the most honest player around.


Truely an honest man...
__________________
Keep on Civin'
Civ V Civilization V Civ5 CivV Civilization 5 Civ 5 - Do your part!
Ming is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:23.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team