View Poll Results: What to do........
A- Peace 0 0%
A- Peace for free though 11 23.40%
A- War: kill them all 0 0%
A- War: don't attack. 2 4.26%
B- Trade tech. 4 8.51%
B- Steal tech. 5 10.64%
B- Do nothing. 1 2.13%
C- Trade goods 11 23.40%
C- don't trade goods 0 0%
D- Yes, lets get maps for free 6 12.77%
D- Yes, lets get maps, no matter the cost! 0 0%
D- No, who cares? 4 8.51%
BANANA! 3 6.38%
Multiple Choice Poll. Voters: 47. You may not vote on this poll

 
 
Thread Tools
Old November 21, 2002, 18:19   #1
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
Japan: 1752
I want to see the maps of Japan! I what peace for free! And I know 1 of them is not happening! (Still hate them )
Attached Thumbnails:
Click image for larger version

Name:	civjaps.jpg
Views:	46
Size:	60.5 KB
ID:	29779  
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 21, 2002, 18:21   #2
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
There cities:
Attached Thumbnails:
Click image for larger version

Name:	civjaps'c.jpg
Views:	44
Size:	6.0 KB
ID:	29780  
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 21, 2002, 18:22   #3
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
There homeland-1:
Attached Thumbnails:
Click image for larger version

Name:	civjaps'hl1.jpg
Views:	47
Size:	22.8 KB
ID:	29781  
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 21, 2002, 18:22   #4
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
There homeland-2:
Attached Thumbnails:
Click image for larger version

Name:	civjaps'hl2.jpg
Views:	43
Size:	26.9 KB
ID:	29782  
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 21, 2002, 18:23   #5
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
You have 3 day, and There homeland-3:
Attached Thumbnails:
Click image for larger version

Name:	civjaps'hl3.jpg
Views:	50
Size:	19.5 KB
ID:	29783  
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 21, 2002, 19:47   #6
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
As with the Chinese, I doubt we would learn much from Japan's maps. I wouldn't give them any tech for it. It's worth sending them Caravans if the Chinese don't want something we are offerring, though. And peace for free is about right; they are not a threat to us at the moment.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 22, 2002, 11:06   #7
Earwicker
Civilization II Democracy GameAlpha Centauri Democracy Game
Prince
 
Earwicker's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Mar 1999
Location: Washington, DC, USA
Posts: 565
We need their maps to find cities for trading partners. IF we can't steal feudalism from the chinese, we should trade for it with Japanese or Carths.
Earwicker is offline  
Old November 22, 2002, 12:24   #8
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 13:24
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
We can only deliver caravans to their coastal city's, any other unloaded vans will probably get slaughtered by them

Trade vans that are in demand and witch the Chinese dont want.
atawa is offline  
Old November 22, 2002, 21:23   #9
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
We could just build and deliver an Explorer to the Japanese mainland... We *do* have a cease-fire with them at the moment. There is not all that much territory to explore.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 23, 2002, 14:53   #10
JCP
Civilization II Democracy GameCivilization III Democracy GameMacCivilization II Succession GamesScenario League / Civ2-CreationCivilization II Multiplayer
Prince
 
JCP's Avatar
 
Local Time: 13:24
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Paris, France, Europe
Posts: 554
Due to thei attitude, I doubt they are willing axchange maps.
So we have to discover their territory. As caravans are too vulnerable, why not a NON musketer (even if it's slow)
__________________
JCP
Paris, FRANCE
JCP is offline  
Old November 24, 2002, 08:07   #11
BruceTheStupid
Civilization II Democracy Game
Warlord
 
BruceTheStupid's Avatar
 
Local Time: 11:24
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 102
Just curious....what's the benefit to be gained by exploring their mainland, unless we're planning to invade, or build a city there? Are we planning to invade? Are we planning to build a city there? Are bannanas really yellow?

Am I asking too much to question the intentions of our renowned leaders?
__________________
"It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.
BruceTheStupid is offline  
Old November 24, 2002, 10:05   #12
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by BruceTheStupid
Just curious....what's the benefit to be gained by exploring their mainland, unless we're planning to invade, or build a city there? Are we planning to invade? Are we planning to build a city there? Are bannanas really yellow?

Am I asking too much to question the intentions of our renowned leaders?
Well, we only know where 6 of their 10 cities are and we don't know where their capital is. It might be an excellent trade route target.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 24, 2002, 19:52   #13
BruceTheStupid
Civilization II Democracy Game
Warlord
 
BruceTheStupid's Avatar
 
Local Time: 11:24
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 102
Quote:
Originally posted by cavebear


Well, we only know where 6 of their 10 cities are and we don't know where their capital is. It might be an excellent trade route target.

I'm with you now . Do trade routes with capitals earn more because they are the capital, or is it purely dependant on size/ demand for trade goods/distance? Judging from one of the other posts, I assume it also depends on volume of trade generated within that city.
__________________
"It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.
BruceTheStupid is offline  
Old November 24, 2002, 20:36   #14
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
The capital is *usually* the largest in population and trade arrows especially with AI's. I just want to know where Kyoto is so that we can take advantage of the trade possibilities.

We are in agreement!

An Explorer could reveal the blank territory in just a few moves. I worthwhile investment, I think.

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 24, 2002, 21:07   #15
BruceTheStupid
Civilization II Democracy Game
Warlord
 
BruceTheStupid's Avatar
 
Local Time: 11:24
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 102
Quote:
Originally posted by cavebear
The capital is *usually* the largest in population and trade arrows especially with AI's. I just want to know where Kyoto is so that we can take advantage of the trade possibilities.

We are in agreement!

An Explorer could reveal the blank territory in just a few moves. I worthwhile investment, I think.

We could send a diplomat instead. Explorers are quick but of little use once they've explored a given area, and the area in the centre of Japan isn't that large. However a diplomat could steal tech or bribe units/cities. Plus explorers cost 1 shield in support per turn, diplomats nothing. Whilst he might get expelled, I like to have the options a diplomat presents.
__________________
"It's not about whether you win or lose, it's about how many people you can slaugher playing the game...." - BruceTheStupid, 2400BC.
BruceTheStupid is offline  
Old November 24, 2002, 22:13   #16
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
If I want to learn the territory, I send an Explorer. If I want to set up an embassy or bribe units.cities, I'll send a Dip. To every purpose, there is a unit...

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 25, 2002, 08:44   #17
mrboo123
Rise of Nations MultiplayerC4DG VoxCiv4 SP Democracy GameNationStates
King
 
mrboo123's Avatar
 
Local Time: 05:24
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Saskatchewan
Posts: 1,716
Usally, when I going exporleing, I do it with dips, (always at the begginning, I use dips so if I find a foregin civ, and can make a embassy.)
__________________
Former President, Vice-president and Foreign Minister of the Apolyton Civ2-Democracy Games as 123john321
mrboo123 is offline  
Old November 25, 2002, 13:43   #18
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 13:24
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Quote:
Originally posted by BruceTheStupid


I'm with you now . Do trade routes with capitals earn more because they are the capital, or is it purely dependant on size/ demand for trade goods/distance? Judging from one of the other posts, I assume it also depends on volume of trade generated within that city.
It depends largely on the combined tradearrows of the 2 city's.

Some other variables:

Distance
Connected by (rail)road
Different continets
Wether Inv and Nav have been discovered
Caravan or Freight
Direct path to receiving city
Etc
atawa is offline  
Old November 25, 2002, 20:25   #19
cavebear
Civilization II Democracy Game
Emperor
 
cavebear's Avatar
 
Local Time: 06:24
Local Date: November 1, 2010
Join Date: Oct 1999
Location: of the Pleistocene
Posts: 4,788
Quote:
Originally posted by atawa


It depends largely on the combined tradearrows of the 2 city's.

Some other variables:

Distance
Connected by (rail)road
Different continets
Wether Inv and Nav have been discovered
Caravan or Freight
Direct path to receiving city

Etc
Is there anything you don't know about this game? You constantly amaze me with the things you've learned. I didn't realize that having a railroad connection helped.

Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?

__________________
Civ2 Demo Game #1 City-Planner, President, Historian
Civ2 Demo Game #2 Minister of War,President, Minister of Trade, Vice President, City-Planner
Civ2 Demo Game #3 President, Minister of War, President
Civ2 Demo Game #4 Despot, City-Planner, Consul
cavebear is offline  
Old November 26, 2002, 10:25   #20
atawa
Civilization II MultiplayerCivilization II Democracy GameCivilization II Succession Games
King
 
atawa's Avatar
 
Local Time: 13:24
Local Date: November 1, 2010
Join Date: Jul 2001
Location: Somewhere over the rainbow.
Posts: 2,751
Quote:
Originally posted by cavebear
Is there anything you don't know about this game?
A lot, check out guys like Samson in the strategy section, what they are figuring out now about the changes in demand and supply.

Compared to those guys I'm just a simple noob

Quote:
Question: What do you mean about "Direct path to receiving city"? You mean no intervening cities or do you mean an intervening ship transport or something else entirely? And is a direct path good or is it bad?

Take an explorer and let him walk from suplying city to receiving city via the GOTO command.

When using this path with the caravan it yields a higher revenue then taking another road.

Just one of the many glitches in Civ as stated in the GL
atawa is offline  
Old November 26, 2002, 16:05   #21
JCP
Civilization II Democracy GameCivilization III Democracy GameMacCivilization II Succession GamesScenario League / Civ2-CreationCivilization II Multiplayer
Prince
 
JCP's Avatar
 
Local Time: 13:24
Local Date: November 1, 2010
Join Date: Aug 2001
Location: Paris, France, Europe
Posts: 554
Beware, the direct path may be different from city A to City B and from city B to city A.
The use of an explorer to see the optimal path is interesting, because with other units, the GOTO path is corrupted by existing road and RR or easy ground.
__________________
JCP
Paris, FRANCE
JCP is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:24.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team