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Old March 19, 2003, 10:13   #61
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Old March 27, 2003, 08:09   #62
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Mmm.

I have a simple soultion for you all. Tweak Civ III! I've had it for about 6 months now, and now Im on my 27th version (I will oneday make it availble when I can be bothered. Yes, I did find some of the units confusing, many of them deadends (ie Cavalry now can be upgraded to Riflemen, representing what happened during WW1) tweaked the world map (orgaginly Marla's world map ) and changed some of the Stratgic Resorces needed for Units (Did you know Coal was only needed for the Ironclad?) This made it better (in my view) to play.
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Old March 27, 2003, 12:24   #63
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tweaking civ3 won't help scenario creation or MP
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Old March 27, 2003, 12:54   #64
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Unless you 'tweak' it by changing the path for the civ3 desktop shortcut to c:\games\civ2\civ2.exe.
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Old March 27, 2003, 13:04   #65
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Old March 27, 2003, 13:13   #66
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good one Spike
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Old March 27, 2003, 14:18   #67
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/me bows.

It does make sense.......take the gameplay of civ2, with the nice icon of civ3. Everybody's happy.
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Old March 27, 2003, 15:10   #68
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Spike at his best!

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Old March 28, 2003, 06:17   #69
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Quote:
Originally posted by DrSpike
* DrSpike bows.

It does make sense.......take the gameplay of civ2, with the nice icon of civ3. Everybody's happy.
Not if you keep Civ2 AI.
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Old March 28, 2003, 06:50   #70
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Re: I've played Civ 3, but I'm back to Civ 2 - Why?
Quote:
Originally posted by Zagbo
I've played Civ 3, but I'm back to Civ 2 - Why?
Hmm because of the tons of good quality scens out there. I've to say there are really many smart people out there in the Civ community two up for the brave scen designers.
Hooray
and Thank you for making playing CivII a new experience
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Old March 31, 2003, 16:43   #71
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A revisit to civ3
I got Civ3 for christmas the year it came out. Like alot of you I tried to get into it and quickly went back to Civ2. But recently I decided to try Civ3 again (I played about 6 fantasy ToT games in a month on civ2 and needed a change). I actually enjoyed it. I like the culture/boarder idea. One of the few things I hate about Civ 2 is the fact that enemies get in that zone of control and I can't move my settlers in the city area. Civ 3 gives you a shape of your civilization.
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Old March 31, 2003, 16:54   #72
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Not that the AI respects your borders.......or you the AI's borders.
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Old March 31, 2003, 17:00   #73
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but...
If they cross the line they are not right on top of you (if your culture is high.
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Old March 31, 2003, 18:23   #74
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Quote:
Originally posted by DrSpike
Not that the AI respects your borders.......or you the AI's borders.
Actually they do.

Exepmt,
1) if they wanna attack you
2) if there is some fine piece of land on the other side of your territory
3) or there they enemy on the other side of your territory and you were not so good pal to give him RoP

P.S.
And you can always ask them to leave (but can be risky if you are weak, in which case why won't they violate borders if you can't enfore the opposite).
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Old March 31, 2003, 18:53   #75
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Originally posted by player1


Actually they do.

Exepmt,
1) if they wanna attack you
2) if there is some fine piece of land on the other side of your territory
3) or there they enemy on the other side of your territory and you were not so good pal to give him RoP
i.e they don't.
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Old April 3, 2003, 18:49   #76
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Originally posted by player1


And in civ2, thanks to AI, SP doesn't work.

Exept for begginers.
Scenario making can correct this problem. If the AI is too weak or too timid, unit types can be enhanced and made more powerful, and available only to the AI. Units can be placed arbitrarily in a scenario, as many and wherever they need to be, and by events, if necessary, on scheduled turns. The tech tree can be altered to give the AI advantages. Wonders can be placed to give the AI advantages. Events can be scheduled to give the AI advantages. Diplomatic efforts can be frozen by events so that the AI(s) never make peace with the sp human. Random events can cause any or all AIs to go to war with the sp human. An event can give gold and/or units to AI(s) on scheduled turns.

It is easily possible (laughably so), to create a scenario where the AI overwhelms everything it encounters. The trick is to find the right balance between an overwhelmingly powerful AI and one that can be beaten.
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Old April 4, 2003, 22:27   #77
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"The trick is to find the right balance between an overwhelmingly powerful AI and one that can be beaten.".....very true indeed....

and one that keeps you always believing that your'e in with a chance without feeling completely overwhelmed!
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Old April 8, 2003, 10:01   #78
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Not that Civ2 AI is so bad. When you're the most powerful civ in modern ages, they can gang up together against you and even cause defeat. It's quite a thrill fighting against 6 enemies that all were your allies only few turns earlier...

But the thing that keeps Civ2 alive are obviously the scenarios. There's so much variety of them downloadable, and so good tools for making your own that it hardly gets repetitive to anyone. Just look some of the top scenarios and see how much innovations there are. Nothing to be seen with Civ3.
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Old April 11, 2003, 10:36   #79
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I'v also returned to Civ2. I've put together new default unit graphics, added new terrain and city styles, and it looks like a "new" game.

I'm having a blast. There is still nothing on the market that can touch this game. It says alot about what went into its design.
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Old April 11, 2003, 10:53   #80
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The easiest way to fix the AI in civ II, is not to use it.

MP ROCKS

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Old April 11, 2003, 19:15   #81
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True but the flip side is...
Humans by nature are often predictable in their strategies and besides computers dont waste time in making decisions or take breaks for coffee or get carried away after a couple of tots

Once again depends what rocks your caravels....
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Old April 12, 2003, 10:32   #82
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Civ3 is non-customizable and, while it claims to lower micromanagement, the people get mad so quickly, switch allegiances every time you blink, and corruption is so horribly rampant that you wind up bogged down in keeping everyone nice and shut up for a while so you can get down to business. Strategic resources and luxuries are neat in a way but they tend to detract from the game's natural feel of grandeur somehow. And fundamentalism and communism are my favorite forms of government, but they've killed one and seriously weakened the other. Overall I think Civ3 is too constricted on the city level and militarily bastardized, but they try to make up for it with superior diplomacy and trade. If I wanted to spend all my time eliminating corruption and keeping peons happy I would've bought SimCity instead. Blecch.
This concludes my diatribe, for now.
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Old April 14, 2003, 11:30   #83
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Quote:
Originally posted by Paradox
Humans by nature are often predictable in their strategies and besides computers dont waste time in making decisions or take breaks for coffee or get carried away after a couple of tots
Only the crappy players are predictable. The good players aren't usually. They may use similar strats, but if you get too predictable, you get beat more often.
THE AI IS ALWAYS predictable.
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Old April 17, 2003, 00:59   #84
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I was very disappointed with Civ 3, so I came back to Civ2 as well....I haven't been to this site in a long time, but it's good to see I'm not the only Civ2 lover!
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Old April 17, 2003, 02:11   #85
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Welcome back to the fold...

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Old April 25, 2003, 16:06   #86
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Well I am another fellow who has given CivIII many tries. My brother-in-law bought it for me and also bought me CivIII play the world. Plain and simple it is not near as much fun as Civ2.
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Old April 25, 2003, 19:38   #87
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Hmm...

I do play Civ2 with one my old friend on his old comp.
(he obviously can't play Civ3 on 133Mhz Pentium I)

The more I play it, the more I see how good improvments in Civ3 are.

P.S.
But still, there is no good scenario and events editor in Civ3

P.P.S.
Not that Civ2 events editor is good.
It's pretty primitive and crude (CTP2, on the other hand, rules in events department).

But, at least it's an option that can be useful for scenario makers.
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Old April 28, 2003, 05:25   #88
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My favorite passtime (still) is to fire up Civ2 MGE coupled with that fun 'patch' that allows for huge maps and which takes away the limits on pop and money.

I'm no Civ 'god' tho.. I just like to play forever.. 7 civs on a huge map.. yummie

Civ3 is nice but for me it lacked the simplicity and fast gameplay.. and finally the lack of good scens (Civ2 has literally tons of good ones).

Yes.. Civ2 will reside on my comps for years to come
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