Thread Tools
Old December 15, 2002, 17:47   #1
E_T
C3C IDG: Apolyton TeamCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3CDG Team BabylonC4DG SarantiumCiv4 SP Democracy Game
Emperor
 
E_T's Avatar
 
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Orlando, Florida
Posts: 8,807
Senate Meeting on Poly, at this moment
We are having a senate meeting in the Civ3dem room on Poly server, right now.

Could we have as many members try to attend

E_T
__________________
Worship the Comic here!
Term IV Deputy Foreign Minister for Trade of Apolytonia, Term V CP & Term VI DM of Apolytonia, Term VII SMC of Apolytonia - SPDGI
Minister of the Interior of the PTW InterSite Demo Game
E_T is offline  
Old December 15, 2002, 17:49   #2
adaMada
Civilization III Democracy GameTrade Wars / BlackNova TradersPtWDG RoleplayRise of Nations MultiplayerInterSite Democracy Game: Apolyton Team
King
 
adaMada's Avatar
 
Local Time: 07:40
Local Date: November 1, 2010
Join Date: Mar 2000
Location: "The Iron" Stadium, Ubergorsk, Apolytonia (C3DG)
Posts: 1,848
Grrrr.

I'm five minutes away from leaving the house to go get a Christmas tree .

Ah well . If it lasts long enough, I'll try to catch the end. If not, have a ball .

-- adaMada
__________________
Civ 3 Democracy Game:
PTW Game: Proud member of the Roleplay Team, and Ambassador to Glory of War
Intersite PTW Game: Member of Apolyton
adaMada is offline  
Old December 15, 2002, 20:54   #3
E_T
C3C IDG: Apolyton TeamCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3CDG Team BabylonC4DG SarantiumCiv4 SP Democracy Game
Emperor
 
E_T's Avatar
 
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Orlando, Florida
Posts: 8,807
the meeting is over now.

We talked about what should be done about Pres. Aggie admission and we got one of the Senators to open a discussion on possible punishment (if the Senate so desires).

We talked about stratigy, Rome & Germany.

Whether any additional alliances against Rome will be needed and who they might possibly pull into against us. We feel that Rome should be treated as a defencive issue and not attack them (for now) unless they come across the border. That they might bring someone else in, but at a high cost and that we'll be ready. We beleave that the MPP's will be sufficient to keep Rome at bay for the time being and that we don't need to involve any other nations.

As for Germany, we discussed how we are to get the MPP's that we currently have, to activate against them. As far as anyone that attended knows, we'll need them to either attack them on our land or have tnem attack us, on our land, for the MPP's to activate. We aren't sure if they will activate when we invade them and Germany counterattacks us on their soil. We may have to declare and then let them attack us, before we can go after them. On this, we need further information.

Because, we have LPT tied to the current peace terms with Germany, AND because Germany has a large income from other Civs, we are uncertain as to whether Otto will let the peace terms ride or will want to renegotiate between 1255 and 1260 (D-Turn). We feel that he might let it ride for a turn or two. If this occurs, we fell that we should wait until we have RP (D-Turn plus 1) and have upgraded and have Artillary available (D-Turn plus 2) to actually declare.

On the other hand, if he does want to Renegotiate, we let the war begin on D-Turn, but don't attack immediately. We let him cross the boarder and we attack him on our ground, so that we are certain that the MPP's activate against him. this will allow us time to complete RP and maybe have the cannons upgraded to Artillary, too.

Or, if we are lucky, he comes in against us, siding with Rome. That way, we get the benifit of him declatring on us, and not the other way around. Or, better still, if he crosses our boarder and the same thing that happened with Rome (i.e., we tell him to leave, he declares, we attack on our land), happens with him, them we are set and the MPP's will activate the next turn.

These are the things that we had discussed and desided to present to the full senate and the FAM for evaluation, before we have the last gameplay of the term.

E_T
__________________
Worship the Comic here!
Term IV Deputy Foreign Minister for Trade of Apolytonia, Term V CP & Term VI DM of Apolytonia, Term VII SMC of Apolytonia - SPDGI
Minister of the Interior of the PTW InterSite Demo Game
E_T is offline  
Old December 15, 2002, 21:59   #4
Kloreep
C3CDG Team BabylonPtWDG LegolandInterSite Democracy Game: Apolyton TeamPtWDG2 TabemonoC3C IDG: Apolyton TeamApolyton UniversityCivilization IV PBEMC4DG The Mercenary Team
Emperor
 
Kloreep's Avatar
 
Local Time: 07:40
Local Date: November 1, 2010
Join Date: Jun 2002
Location: The DoD
Posts: 8,619
One day I don't log on to poly before the evening, and I miss a senate meeting. Oh well.

Quote:
Originally posted by E_T
We aren't sure if they will activate when we invade them and Germany counterattacks us on their soil. We may have to declare and then let them attack us, before we can go after them. On this, we need further information.
Unless the rules are different for the AI (which I feel 99% sure they are NOT), they must attack us in our territory; if counter-attacks in your own territory activated them, we'd be at war with Rome's MPP partners now.
__________________
Member of the Mercenary Team in the Apolyton Civ4 Democracy Game and the Apolyton Team in the C3C Inter-Site Democracy Game
Schlock Mercenary: an awesome sci-fi comic
Kloreep is offline  
Old December 15, 2002, 23:14   #5
Arnelos
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton TeamCivilization III PBEMPtWDG2 Mohammed Al-SahafACDG The Human HiveC3C IDG: Apolyton TeamIron CiversApolyCon 06 ParticipantsCivilization IV: MultiplayerC4DG SarantiumCiv4 InterSite DG: Apolyton Team
Emperor
 
Arnelos's Avatar
 
Local Time: 07:40
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
Quote:
Originally posted by Kloreep
One day I don't log on to poly before the evening, and I miss a senate meeting. Oh well.
Same here
Arnelos is offline  
Old December 16, 2002, 04:07   #6
WhiteBandit
Civilization III MultiplayerCivilization III Democracy GameCivilization III PBEMInterSite Democracy Game: Apolyton TeamPtWDG RoleplayPtWDG2 SunshineC3C IDG: Apolyton Team
Prince
 
WhiteBandit's Avatar
 
Local Time: 04:40
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Southern California
Posts: 979
I should have asked this during the meeting, but it didn't occur to me.

How much will this affect our plan of cutting off Berlin if we let Otto attack us first, for example if he pillages our own rail lines on the way in? Will this put us even one more turn back as the explorers have to travel that extra square?

Providing this doesn't foul up our plans, I am all for war as soon as we need to renegotiate.
__________________
First Civ3DG: 3rd and 4th Term Minister of Public Works. | Second Civ3DG: First Term Vice President | ISDG: Ambassador in the Foreign Affairs Ministry | Save Apolyton! Kill the Off-Topic Forum!

(04/29/2004) [Trip] we will see who is best in the next round ; [Trip] that is why I left this team ; [Trip] I don't need the rest of you to win |
The solution to 1984 is 1776! | Here's to hoping that GoW's military isn't being run by MasterZen: Hehe! | DaveRocks! or something. ;)
WhiteBandit is offline  
Old December 16, 2002, 06:52   #7
Meshelic
PtWDG Gathering StormCivilization III Democracy GameNationStatesInterSite Democracy Game: Apolyton Team
King
 
Meshelic's Avatar
 
Local Time: 04:40
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Bringer of Peace, Destroyer of Worlds
Posts: 2,192
If Otto attacks us first on our own territory, then that activates our MPP's. However, by letting him attack first we give him an opportunity to cut off our supply lines (or in a laymans terms, our route to conquest).

The interesting factor here is that if Otto invades our territory (thereby activating our alliances), then we get the opportunity of taking on his forces in a field battle, in which case we could likely win. Any offensive unit he sends against us will surely be defeated, then once his offensive army is destroyed, we will be in a much better position to invade German territory.

I recall a time when as their first mission, I sent Shadow Service agents to Germany, whereas they reported back that the Germans were amassing a military on the border set to invade. At that time I was ridiculed (seemingly by some members of the DIA, coincedentally) for suggesting that Otto was anything but our friend.

Now we're set to invade HIM. Perhaps the Senate should have listened long ago and saved us the trouble,...but in the context, we were warring with Persia (and soon America), and this idea was tossed aside.

So this is where I get to say "I told you so...."

__________________
Former Supreme Military Commander of the Democratic Apolyton States, Term 8
Former Chairman of Apolyton Labor Party
Meshelic is offline  
Old December 16, 2002, 09:58   #8
E_T
C3C IDG: Apolyton TeamCivilization III PBEMInterSite Democracy Game: Apolyton TeamC3CDG Team BabylonC4DG SarantiumCiv4 SP Democracy Game
Emperor
 
E_T's Avatar
 
Local Time: 08:40
Local Date: November 1, 2010
Join Date: Mar 2001
Location: Orlando, Florida
Posts: 8,807
WB, that we can't say. If he desides to make a fast attack with Cav and pillage then we can't stop him. BUT, we can kill then the next turn and rebuild RR's, As long as it isn't taken down to the bare ground, we'll be o.k.

E_T
__________________
Worship the Comic here!
Term IV Deputy Foreign Minister for Trade of Apolytonia, Term V CP & Term VI DM of Apolytonia, Term VII SMC of Apolytonia - SPDGI
Minister of the Interior of the PTW InterSite Demo Game
E_T is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:40.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team