Thread Tools
Old December 16, 2002, 02:24   #1
ramses II.
Prince
 
ramses II.'s Avatar
 
Local Time: 13:41
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Essen, Germany
Posts: 331
Hut and special patterns
If the program uses the same seed for randomization for huts and special fields it must be possible to predict the position of all of them on the map if you know the position of one hut (thx samson, gits, ...) and one special field.
__________________
There are no silly questions - only silly answers
<a href="http://www.sethos.gmxhome.de">Strategy Guide</a>
ramses II. is offline  
Old December 16, 2002, 07:06   #2
Scouse Gits
lifer
Civilization II PBEMTrade Wars / BlackNova TradersGalCiv Apolyton EmpireApolytoners Hall of FameCivilization II Succession Games
Emperor
 
Scouse Gits's Avatar
 
Local Time: 12:41
Local Date: November 1, 2010
Join Date: Nov 1999
Location: Liverpool, United Kingdom
Posts: 6,344
The program (Civ) uses a mod 64 seed to determine the entire hut/special lay out - the existing hutfinder uses a mod 32 seed which is suficient to locate all huts and specials, but not to determine the nature (fish or whale family) for the specials -- to refine the seed in order to make that prediction you need to know the nature of at least two specials as well as the location of a hut ...

SG[1]
__________________
"Our words are backed by empty wine bottles! - SG(2)
"One of our Scouse Gits is missing." - -Jrabbit
Scouse Gits is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:41.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team