Reply
 
Thread Tools
Old December 20, 2002, 14:33   #1
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
Moo3's Death by a Thousand Cuts
http://www.ina-community.com/forums/...hreadid=244442

Upgrade is out

[19:24] [mmurray821] You can not upgrade your ships with new tech, but have to buy new ones?
[19:24] [Chantz] yes
[19:24] [Chantz] sorry, i tried like *heck* to get that in
[19:25] [Chantz] you can stamp out new design based off of current ships templates quite easily
[19:25] [Chantz] and obsolete and scrap and such
[19:25] [Chantz] new designs
[19:26] [Chantz] but yep
[19:26] [mmurray821] I saw in the guide you get 50% back of the original build price back with scrap
[19:26] [Chantz] yep
[19:26] [Thalanor] wow
[19:26] [mmurray821] Well, it doesn't take long to build ships, does it?
[19:27] [Forgiven] long is relative always ;p
[19:27] [Chantz] no, not very long; again, think grand strategy, you can *really* speed up ship design by overdriving the military build que
[19:27] [mmurray821] Then it really isn't that big a loss for upgrade then
[19:27] [Chantz] sorry, ship construction


Now wtf? First the colors, naming stars, not that important.. but I think refitting ships is PRETTY DARN IMPORTANT. Why wasn`t this included in that cut list? How are we supposed to carry over experienced crews now?!

Xentax says to expect to see a patch though. Thank god.

Last edited by RolandtheMad; December 20, 2002 at 18:40.
RolandtheMad is offline   Reply With Quote
Old December 20, 2002, 14:34   #2
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
NEW CUT LIST
I think we should demand a new cut list! All these things that 'just happen not to be in this one' suck. Anything that was in a previous game that isn`t in this one is a cut.
RolandtheMad is offline   Reply With Quote
Old December 20, 2002, 14:39   #3
Randolph
Civilization III Democracy GameC4DG Gathering StormInterSite Democracy Game: Apolyton TeamCiv4 InterSite DG: Apolyton TeamApolyton UniversityPtWDG Gathering StormC4BtSDG Rabbits of Caerbannog
Prince
 
Randolph's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Washington, DC
Posts: 682


do you think you might be able to move good leader to new ships? I wouldn't be supprised if you just lost a great leader because you scraped his ship, remember you don't get to choose where your leaders are placed.
Randolph is offline   Reply With Quote
Old December 20, 2002, 14:48   #4
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
[erupt]
This is insane! Every day I read about something new being cut out of the design. What are they going to give us, MOO .5?!?!?
[/erupt]

*sigh* The'd better release the game before we find out about any of the other missing features or this baby's gonna rot on the shelves...
Harry Seldon is offline   Reply With Quote
Old December 20, 2002, 14:50   #5
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
My reaction exatcly! Now it wouldn`t be so bad if it were just one or two things inconveniently forgotten but every time you turn around there is a new cut!

RolandtheMad is offline   Reply With Quote
Old December 20, 2002, 14:55   #6
moomin
Alpha Centauri Democracy GameACDG Planet University of TechnologyACDG The Cybernetic Consciousness
King
 
moomin's Avatar
 
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
This is bad, bad news indeed. But upgrading was a pain in the posterior in Moo2 as well before they patched it so that you could refit by class.

Nevertheless, I'm starting to think of holding off on that buy until I see the patch. Seems to be a lot of small, nagging issues...
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
moomin is offline   Reply With Quote
Old December 20, 2002, 15:07   #7
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
It was a pain to refit, and often not worth it. I could usually hold off a fleet while my new builds were gaining experience in an Academy system. There were times when I HAD to refit, though. And if I did scrap a ship, I at least moved the leader someplace else. I know they posted a cut list somewhere (I never saw it) but I think I'd be more interested in a feature list. It's beginning to look as if it would be the shorter of the two lists.
Harry Seldon is offline   Reply With Quote
Old December 20, 2002, 16:36   #8
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
http://www.ina-community.com/forums/...hreadid=244454

Xentax - There are no bombs in MOO3.
RolandtheMad is offline   Reply With Quote
Old December 20, 2002, 17:54   #9
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
Well, you CAN use missles in their place. With all the major functions they've cut out, why not cut something small? You know, just pour the lemon juice into the gaping stomach wound...
Harry Seldon is offline   Reply With Quote
Old December 20, 2002, 18:00   #10
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
I agree. I don`t really care about the fact that there are no bombs now, but I am not happy about all these small cuts that are appearing. I`m becoming very wary of all this. I wonder what else will be revealed?

http://apolyton.net/forums/showthrea...1556926&t=3252

Last edited by RolandtheMad; December 20, 2002 at 18:52.
RolandtheMad is offline   Reply With Quote
Old December 20, 2002, 18:56   #11
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 08:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
No refit, ugly. I remember getting Ascendency and finally being able to upgrade my ships. Then Moo2 allowed this, I loved that feature.
vmxa1 is offline   Reply With Quote
Old December 20, 2002, 19:38   #12
Shnozwangler
Settler
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Toronto Area
Posts: 26
I absolutely can not beleive that Upgrading ships is out...!!!!

I know that the party line will be.... [anoying voice]"but you just need to beef up you ship build queue"[/annoyning voice]... This does not cut it. To quote "[19:24] [Chantz] sorry, i tried like *heck* to get that in ". Obvioulsy HE recognized the need for this! But ill bet it ended up on the floor because it would have been dificult. Just because something is dificult to pull off does not mean that it couldn't or should not be done!

All allong i have been hearing how the game is delayed one date after the next - i was one of the idiots who paid for the game in full in advance to ensure i got it right away. These kind of things i can live with becuse as Chantz keeps on saying it so they can "make the absolute best game"....

I can not concieve of a single legit reson to scrapp the retrofitting of ships other than the dificulty or too late to program for such (which is a cop out). As far as I am concerned now, they are not delaying to put their best foot forward - they are delaying because this is just another poorly managed Software Project.

.... Ok now that I got that out of my system... I do hardware and software design so if there is one thing that pisses me off is poor code for all the wrong reasons.

I am begging and pleading with someone to tell me that there is a legitimate game play reson for pulling Upgrading out of the game so i can make an public appology for this tantrum!

Shnozwangler is offline   Reply With Quote
Old December 20, 2002, 20:15   #13
Bane99
Settler
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Nov 2002
Posts: 28
Lame.

Last edited by Bane99; December 20, 2002 at 20:21.
Bane99 is offline   Reply With Quote
Old December 20, 2002, 22:49   #14
H Tower
Civilization II Democracy Game: ExodusScenario League / Civ2-CreationCivilization II Democracy Game: Red FrontCivilization II Democracy GameNationStates
 
H Tower's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Jul 2001
Posts: 6,135
i remain blissfully unaware of features that have been in the previous game that i'm going to be missing out on. and the more i think about it, the better i like the idea, i was extremely dissapointed by civ3 because of all the stuff i expected to be in the game that wasn't. now i'm going to get a game where i have almost no expectations, (beyond that it should be fun) I think i'll be much happier this way
H Tower is offline   Reply With Quote
Old December 20, 2002, 23:11   #15
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
Quote:
Originally posted by H Tower
i remain blissfully unaware of features that have been in the previous game that i'm going to be missing out on. and the more i think about it, the better i like the idea, i was extremely dissapointed by civ3 because of all the stuff i expected to be in the game that wasn't. now i'm going to get a game where i have almost no expectations, (beyond that it should be fun) I think i'll be much happier this way
Lucky, lucky man. My disappointment is slowly dissolving my desire to buy this game...
Harry Seldon is offline   Reply With Quote
Old December 20, 2002, 23:25   #16
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 08:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
I will take the disappointment as I would not like to have to give back all the fun I have had and still have with Moo/Moo2.
vmxa1 is offline   Reply With Quote
Old December 20, 2002, 23:37   #17
Shnozwangler
Settler
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Aug 2002
Location: Toronto Area
Posts: 26
To continue my rant...

Many moons ago i posted a message as Purple Sage on the original MoO3 forums which requested a streamlined ship upgrade/retrofiting system. In fact I got a pesonal reply from Alan E on the matter, indicating that this was definately on their must do lists...

Unfortunately I have rebuilt my PC since then so i have no proof of this.

Further, take a look at Space Empires IV... A very simple but effective game in the same genre as MoO. This game had a beautiful system for retrofits that did not have me spending half an hour every 5 turns or so as i tried to encorporate a new and necessary tech into my fleets - as done in MoO2.

If I am going on a little much on the subject, it is only because I find it hard to belive that the quality and quantity of resources that were/are available to IG could not succeed at what ever was established when they blew up the original game design. Surely there must be a way to make this work.
Shnozwangler is offline   Reply With Quote
Old December 20, 2002, 23:38   #18
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
I should clarify that the luck involved is not having to deal with the empty feeling inside as you watch your hopes and dreams for something you wanted so badly to be perfection in form dashed to the floor.

I'm sorry I didn't make that more clear in the previous post. This cross I've been dragging around sometimes gets in my way when I'm typing...
Harry Seldon is offline   Reply With Quote
Old December 21, 2002, 04:23   #19
Sarxis
Rise of Nations MultiplayerAlpha Centauri PBEMCivilization III MultiplayerCivilization III PBEMCTP2 Source Code ProjectCall to Power II MultiplayerCall to Power MultiplayerCivilization IV: MultiplayerCivilization IV CreatorsGalCiv Apolyton Empire
Emperor
 
Sarxis's Avatar
 
Local Time: 08:59
Local Date: November 1, 2010
Join Date: Sep 1999
Posts: 3,361
No refitting?

This vexes me. I am vexed.
Sarxis is offline   Reply With Quote
Old December 21, 2002, 04:57   #20
Crostoneman
Chieftain
 
Local Time: 12:59
Local Date: November 1, 2010
Join Date: Aug 2002
Posts: 96
If we cannot refit our ships, do we keep the old ones instead of having them all destroyed like in MOO? It could add a sense of realism since it would be cheaper to build a new Leviathan than to rip off all the armor, hull, the Ultra large spinal Phasor beam and build it up to to the new type.
For example, we cannot drag a F-15 and convert it to a F-16.

Last edited by Crostoneman; December 21, 2002 at 05:02.
Crostoneman is offline   Reply With Quote
Old December 21, 2002, 05:22   #21
RolandtheMad
Trade Wars / BlackNova TradersCall to Power II Democracy Game
Warlord
 
RolandtheMad's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 2002
Location: North Carolina
Posts: 243
I didn`t find the F 16 analogy very good. I liken space ships more to navy vessels - which are alike because of their scale and function. They don`t call them space SHIPs for nothing. Even then until some kind of stellar mass production became available it would be totally absurd to scrape a functional ship because it is outdated.

I also don`t think it would be a cheaper to build a new leviathan than to refit it. Remember these are massive vessels - it is the carrier, not the fighter.
RolandtheMad is offline   Reply With Quote
Old December 21, 2002, 06:32   #22
Proteus_MST
King
 
Proteus_MST's Avatar
 
Local Time: 14:59
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Yuggoth
Posts: 1,987
I´m a bit dissappointed, that they´ve left refitting out.

But on the other Hand I must agree with Crostoneman and Roland, that it may be more timeconsuming and costly to refit an existing ship than to build a completely new one.
And besides this, if I can´t refit my ships, my enemys (i.e. all other existing races in the universe ) also won´t be able to do it.

But one important question remains:
What about Ships currently being constructed?
For example I have one Leviathan in the Building queue which need 4 turns to be completed and now I discover the technology for Level 1000 MEGA-BLOCK-ALL-Shields.
Will I be able to change the ship currently built to a new template which sports the new technology without loosing all the construction points and time already spent on building the now obsolete Design?
__________________
Applications programming is a race between software engineers, who strive to produce idiot-proof programs, and the Universe which strives to produce bigger idiots. - software engineers' saying
So far, the Universe is winning.
- applications programmers' saying
Proteus_MST is offline   Reply With Quote
Old December 21, 2002, 08:15   #23
moomin
Alpha Centauri Democracy GameACDG Planet University of TechnologyACDG The Cybernetic Consciousness
King
 
moomin's Avatar
 
Local Time: 13:59
Local Date: November 1, 2010
Join Date: Jul 2000
Location: Moo Like In Moomin
Posts: 1,579
Realism is beautiful is a simulator. In a game, however, fun is the only parameter that counts.

And space vessels are more like the navy, anyway. Surface vessels get regular serious overhauls during their service spans. Sometimes with very significant systems upgrades.

They taking this out does not make me happy at all.
__________________
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
"I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
moomin is offline   Reply With Quote
Old December 21, 2002, 10:42   #24
vishniac
ACDG3 SpartansAlpha Centauri Democracy Game
Warlord
 
vishniac's Avatar
 
Local Time: 14:59
Local Date: November 1, 2010
Join Date: Feb 2002
Location: Martigny, Switzerland
Posts: 289
Even the only reusable spacecraft we've got enjoy major updates every few years.
The Space Shuttles have been refitted with all kinds of things: new computers, new cockpits displays, new avionics, new engines, and more are foreseen...
vishniac is offline   Reply With Quote
Old December 21, 2002, 15:55   #25
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 08:59
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
No, but you could make a new designation of say F-15A and have upgraded computers and missiles, ECCM and the like and that is what they sometimes do.
Moo2 did not let you make an upgrade of a BB to DS, only a newer BB.
vmxa1 is offline   Reply With Quote
Old December 22, 2002, 13:04   #26
Kc7mxo
King
 
Kc7mxo's Avatar
 
Local Time: 07:59
Local Date: November 1, 2010
Join Date: Dec 1969
Location: Seattle
Posts: 1,038
I suppose I can understand the removal of refiting. We're supposed to be going to have hundreds of ships right? So, they probably just decided it'd be too much micromanagement to upgrade your ships.

Still, its definetly going to be an irritating cut. In moo2 I constantly refit my ships to keep them in top form, its a lot cheaper than building new ones.
Kc7mxo is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:59.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team