View Poll Results: Which options would you vote for
Rush Palace at Marcoss City 7 10.77%
Rush Palace at Old Avigon 2 3.08%
Rush Palace at Hole in the Wall 2 3.08%
Rush Palace at Here It Is 8 12.31%
Rush Palace at Ferroplis 3 4.62%
Rush Palace at optimum city ( E_T's & Roadcage's formula ) 13 20.00%
Rush Wall Street 10 15.38%
Rush Battefield Medicine 9 13.85%
Use as an Army 7 10.77%
Other (Please post) 4 6.15%
Multiple Choice Poll. Voters: 65. You may not vote on this poll

 
 
Thread Tools
Old January 9, 2003, 18:59   #1
joncnunn
Civilization III Democracy GameC3C IDG: Apolyton TeamCivilization III PBEMApolyton UniversityC3CDG Team BabylonApolyton Storywriters' GuildCiv4 SP Democracy GameC4DG SarantiumC4BtSDG Templars
Emperor
 
joncnunn's Avatar
 
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Sep 2002
Location: Maryland Heights, MO
Posts: 6,188
Unoffical: Which options would you support for Seti?
I think I listed all options I heard of and they are self expanatory, but left Other in case any more choices come up.

Please check mark every selection which you would vote Yes if such a Bill were introduced.
__________________
1st C3DG Term 7 Science Advisor 1st C3DG Term 8 Domestic Minister
Templar Science Minister
AI: I sure wish Jon would hurry up and complete his turn, he's been at it for over 1,200,000 milliseconds now. :mad:
joncnunn is offline  
Old January 9, 2003, 20:58   #2
Thud
Alpha Centauri Democracy GameCivilization III Democracy GameCivilization III MultiplayerPtWDG RoleplayInterSite Democracy Game: Apolyton TeamNever Ending StoriesC3C IDG: Apolyton TeamPtWDG2 Mohammed Al-SahafC4BtSDG Templars
Prince
 
Thud's Avatar
 
Local Time: 10:04
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Proud to be an American
Posts: 759
Patience is a virtue. Keep him around. Secondary: Build an army.
__________________
"The Enrichment Center is required to inform you that you will be baked, and then there will be cake"
Former President, C3SPDGI
Thud is offline  
Old January 9, 2003, 23:43   #3
roadcage
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton Team
Prince
 
roadcage's Avatar
 
Local Time: 08:04
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Minneapolis Kansas
Posts: 712
For those with short memories, "Old" Avignon is know called Los Alamos.
__________________
I used to be a builder. That was before I played Civ III
roadcage is offline  
Old January 10, 2003, 01:30   #4
Arnelos
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton TeamCivilization III PBEMPtWDG2 Mohammed Al-SahafACDG The Human HiveC3C IDG: Apolyton TeamIron CiversApolyCon 06 ParticipantsCivilization IV: MultiplayerC4DG SarantiumCiv4 InterSite DG: Apolyton Team
Emperor
 
Arnelos's Avatar
 
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Sep 2002
Location: of the Free World
Posts: 7,296
I wouldn't mind keeping him around. There are some wonders in the rather immediate future which would be pretty nice to rush.

That said, there are other things to do with him (army, small wonders, etc.).

Whatever we do, we should NOT rush the palace ANYWHERE - the palace should stay in Apolyton. We're so close to ending the game and any palace move will only serve to raise corruption in one area and reduce it in another ... it's going to be near pointless. This is ABOVE AND BEYOND the concern that the GL is better spent rushing wonders or creating armies AND that we should keep Apolyton our capital so near the end of the game!
Arnelos is offline  
Old January 10, 2003, 02:31   #5
Aro
lifer
PtWDG Glory of WarC3C IDG: Apolyton TeamC4DG Gathering StormCiv4 SP Democracy Game
Emperor
 
Aro's Avatar
 
Local Time: 11:04
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Botanic Garden, Rio
Posts: 5,124
Quote:
Originally posted by Arnelos

Whatever we do, we should NOT rush the palace ANYWHERE - the palace should stay in Apolyton. We're so close to ending the game and any palace move will only serve to raise corruption in one area and reduce it in another ... it's going to be near pointless. This is ABOVE AND BEYOND the concern that the GL is better spent rushing wonders or creating armies AND that we should keep Apolyton our capital so near the end of the game!
Completely agreed.
__________________
RIAA sucks
The Optimistas
I'm a political cartoonist
Aro is offline  
Old January 10, 2003, 17:04   #6
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 16:04
Local Date: November 1, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

wall street or an army for future use , ......

have a nice day
Panag is offline  
Old January 11, 2003, 09:06   #7
CiverDan
Civilization III MultiplayerPtWDG Lux InvictaInterSite Democracy Game: Apolyton TeamPtWDG Roleplay
Prince
 
Local Time: 09:04
Local Date: November 1, 2010
Join Date: Sep 2002
Posts: 733
Whatever we do, we should NOT rush the palace ANYWHERE - the palace should stay in Apolyton. We're so close to ending the game and any palace move will only serve to raise corruption in one area and reduce it in another ... it's going to be near pointless. This is ABOVE AND BEYOND the concern that the GL is better spent rushing wonders or creating armies AND that we should keep Apolyton our capital so near the end of the game! [/QUOTE]

At the expense of wasting (currently) half the shields of ferropolis? True a police station would help some, but we need the city to be as corruption free as possible to assist in building high-cost items such as armies and/or wonders. If the current Palace location is kept, Ferropolis will operating at 50% of its capability until a police station is built. Even then, it will always lose 25% to waste. Yes even for large jobs (like armies) we are only talking about shaving 1 turn off completion time, but that one turn, after 4 or 5 jobs, means one additional big (non-rushable) job than if the Palace had not been moved. This fact and the fact the Apolytonia would now have more cities Palace and FP centric (especially in Old France). Also Moving the Palace with lower our modified OCN value for corruption as their will be less overlap between our Palace and FP.
CiverDan is offline  
Old January 11, 2003, 10:35   #8
roadcage
Civilization III Democracy GamePtWDG RoleplayInterSite Democracy Game: Apolyton Team
Prince
 
roadcage's Avatar
 
Local Time: 08:04
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Minneapolis Kansas
Posts: 712
Thank you Civer Dan. Yes shields matter.

And yes Arneleos, a Palace move effectively changes WHICH cities are productive.

And that is it in a nutshell. Moving the Palace near to Ferropolis and the "Cities by the hills" of old France, makes a shield rich hill region productive at the expense of a shield poor region of jungle, coast and sea.

Ssgt roadcage (retired)
__________________
I used to be a builder. That was before I played Civ III
roadcage is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:04.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team