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Old January 7, 2005, 12:10   #61
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Quote:
Originally posted by Nikolai
Battleships in 4000 BC? I've never seen that. Might it be because I never played higher than Prince?
At any difficulty level that seems very improbable.
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Old January 8, 2005, 18:25   #62
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Civ1: can't be modded

Civ2: excessive exploits; ICS, etc

Civ3: game is linear- yes there are the different national advantages for more choices, but these are choices made at the start, from which a predetermined course is proceeded on. The tech tree doesn't help.

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CTP2: Lots of bugs
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Old January 8, 2005, 18:27   #63
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CTP2: Lots of bugs
Not anymore *shameless plug*
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Old January 8, 2005, 18:55   #64
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Civ 3: Systematically crashes on Emperor on my system when I reach modern age.
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Old January 8, 2005, 19:58   #65
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Hardly Civ3's fault.
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Old January 10, 2005, 12:06   #66
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Civ I: Too old!
Civ II: Dreary end-game. Conquest-style victories boring to plough through, especially after tech has been maxed out.
Civ II Multiplayer Gold: AI too keen to gang up as one on you if you get ahead on it.
Civ III: Loathsome interface, interface sound effects and civilopedia graphics.
SMAC: Sci-fi tosh.
CtP: Derivative, unnecessary tosh.
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Old January 10, 2005, 19:33   #67
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Is that even mathematically possible?
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Old January 10, 2005, 20:16   #68
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Quote:
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Is that even mathematically possible?
I assume you are referring to the battleships in 4000 BC. No, not a standard game, I don't believe so.
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Old January 11, 2005, 12:00   #69
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CIV3- The inability to combine workers into some sort of worker gang.

CIV3-Inability to change a Civilizations name when a PBEM is started.

C3C-Corruption model is less than desireable. FP is not powerfulenough. Im not asking for RCP back, Im just asking that the FP again be something more usefull like in PtW.

Civ3_Difficult modding
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Old January 11, 2005, 15:12   #70
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Civ1: Annoying caravans/spys
Civ2: Annoying caravans/spys, was played in a window
Civ3: Lousy governments, feature bugs (culture flipping, etc)
Ctp1/2: Bugs, too much micromanagement (annoying trade system, PW, etc)
SMAC: Colors, too much micromanagement with unit-creation
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Old January 11, 2005, 15:34   #71
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Quote:
Originally posted by Adagio
Civ1: Annoying caravans/spys
It's been a long time, but were there spies in Civ1?
Quote:
Civ2: Annoying caravans/spys, was played in a window
So was Civ1.
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Old January 11, 2005, 16:00   #72
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What was Civ1?
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Old January 11, 2005, 16:04   #73
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Windowed.

EDIT: Or at least so was the first version I played.
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Old January 11, 2005, 16:05   #74
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as in annoying caravans and spies
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Old January 11, 2005, 16:06   #75
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No it wasn't... Amiga doesn't have Windows

Never tried the PC version of the game, so I have no idea how different it was from the Amiga version...
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Old January 11, 2005, 16:08   #76
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Okay. Haven't played any other version than the Windows version and a DOS version I have understood was released a while after. I might be wrong on that though, I wasn't very old at that time, born in 1986 and all.
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Old January 11, 2005, 16:29   #77
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Amigas did have windows (note little w), occasionally.

Civ1 was not windowed in them days. You also had to keep changing discs unless you turned off lots of options.
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Old January 11, 2005, 19:24   #78
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Quote:
Originally posted by Dauphin
Amigas did have windows (note little w), occasionally.
Yeah, but you only seldom saw them if you like me mostly just used the Amiga for gaming, and most games are not windowed

Quote:
Originally posted by Dauphin
Civ1 was not windowed in them days. You also had to keep changing discs unless you turned off lots of options.
Or if you had an extra disk drive... very usefull
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Old January 12, 2005, 12:05   #79
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There was a Civ1 for Windows? I only knew the DOS version...
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Old January 12, 2005, 12:42   #80
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Oh? As mentioned, I first found the Windows version.
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Old January 12, 2005, 15:06   #81
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Quote:
Originally posted by Dauphin
Amigas did have windows (note little w), occasionally.

Civ1 was not windowed in them days. You also had to keep changing discs unless you turned off lots of options.
You old git.








And yeah, it was quite annoying.
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Old January 13, 2005, 00:57   #82
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What are the worst things?

Civ 1: 1 hp units (made combat far too unpredictable)
Civ 2: the game was way too easy to win (I never lost once on any level!)
Civ 3: AI settler diarrhea
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Old January 13, 2005, 16:39   #83
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Quote:
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You old git.








And yeah, it was quite annoying.
I'm just old enough to remember when Floppy Discs were floppy and looked like vinyl album covers.
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Old January 13, 2005, 17:43   #84
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I bet you remember Granny's Garden too.
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Old January 13, 2005, 17:56   #85
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??
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Old January 13, 2005, 17:59   #86
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Obviously not. What was it btw?
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Old January 13, 2005, 18:18   #87
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Its a kids computer programme from the early 80's, apparently.
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Old January 13, 2005, 18:20   #88
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Although I am rather concerned by the other results of my google search.
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Old January 13, 2005, 19:41   #89
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??
So you are not that old after all.
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Old January 13, 2005, 22:46   #90
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Quote:
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Although I am rather concerned by the other results of my google search.
Just put that on my "Never Google This" List.
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