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Old February 7, 2003, 08:54   #181
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F*cking stupid Hydey forgets to turn ICQ on
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Old February 7, 2003, 10:00   #182
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Well we played a 4 way with trev, a very harmonious and cooperative session.
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Old February 7, 2003, 19:36   #183
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Do I have the groups permission to post King Chat?



More later...
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Old February 7, 2003, 20:41   #184
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Quote:
Originally posted by Alexander's Horse
Well we played a 4 way with trev, a very harmonious and cooperative session.
Yes, possibly our most harmonious and cooperative session ever. In fact, I would propose sending Horse to Iraq and Deity to North Korea on diplomatic missions. With their patience, tact and tolerance, Iraq and North Korea would both succumb to their diplomatic skills and the world would be a safer place.

I'd suggest Hydey go too, except he'd probably forget to go to the airport.
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Old February 7, 2003, 21:01   #185
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Since I don't think a harmonious session would generate such interest and a request to post King's chat I am tempted to believe there were fireworks.......
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Old February 7, 2003, 21:03   #186
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LMAO!

Please say yes guys! I want to post it!
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Old February 7, 2003, 21:05   #187
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Since I don't think a harmonious session would generate such interest and a request to post King's chat I am tempted to believe there were fireworks.......
Cynic.
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Old February 7, 2003, 21:06   #188
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Cynic.
Realist.

My curiosity is well and truly piqued. I'm going to bed now but I'll check back in the morning for a juicy story.
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Old February 7, 2003, 21:38   #189
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*sigh* go ahead and post it deity.
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Old February 7, 2003, 23:19   #190
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It wasn't my turn that went for 20 minutes so I have no objection to the King chat being posted
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Old February 7, 2003, 23:23   #191
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It was longer than 20 minutes. A 20+ minutes turn in the B.C. era would have to go down in Civ folklore.
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Old February 7, 2003, 23:50   #192
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The circumstances were unique.
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Old February 8, 2003, 01:30   #193
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deity's log: Star date 1650BC as Aussies enter timewarp...
deity (3150 B.C.): this is all a bit slow tonight guys
From Dictator Trevriffic (3100 B.C.): Some peoples turns seem to take forever
deity (3100 B.C.):
From Madman Don Rumsfeld (2900 B.C.): afk 2 mins
deity (2250 B.C.): it froze for a minute
deity (2100 B.C.): aha!
deity (2100 B.C.): tis a horse

1650BC and 10:30pm What follows is Horse taking an hour to negotiate two borders – one with Trev and one with me. He pauses on his turn and refuses to continue the game play.

deity (1650 B.C.): horse, you want a border down there?
From Mr. Horsie (1650 B.C.): where?
deity (1650 B.C.): not there!
From Mr. Horsie (1650 B.C.): where my horse is - yes
deity (1650 B.C.): south of the river
From King Horsie (1650 B.C.): why? you've got no cities there.
deity (1650 B.C.): nor have you
deity (1650 B.C.): i claimed it first
From King Horsie (1650 B.C.): you never claimed it
deity (1650 B.C.): i saw it first then
From Dictator Trevriffic (1650 B.C.): Have a battle, see who gets the region
deity (1650 B.C.): and we need a border too trev
From King Horsie (1650 B.C.): so where do you want this border?
From Dictator Trevriffic (1650 B.C.): I need one with horse too
From King Horsie (1650 B.C.): shut up trev
deity (1650 B.C.): latitude 40
From Dictator Trevriffic (1650 B.C.): are you talking to me or horse
deity (1650 B.C.): horse
From King Horsie (1650 B.C.): okay deity I'll do 40, if you go further west than....
deity (1650 B.C.): trev at longitude 45
From King Horsie (1650 B.C.): sorry we're negotiating borders, here
deity (1650 B.C.): do it later
deity (1650 B.C.): keep the game moving
From King Horsie (1650 B.C.): no, I want to settle this, you go no farther west than 56
deity (1650 B.C.): me?
deity (1650 B.C.): lat? long?
From Madman Don Rumsfeld (aka finbar) (1650 B.C.): what's going on?
deity (1650 B.C.): come on
deity (1650 B.C.): i'm negotiating out of turn
From King Horsie (1650 B.C.): we're negotiating borders.....
deity (1650 B.C.): who's WE?
From King Horsie (1650 B.C.): I've got 2 border negotiations running here
deity (1650 B.C.): well clarify
deity (1650 B.C.): this is not normal horse
From Dictator Trevriffic (1650 B.C.): good for me, ok horse
deity (1650 B.C.): wasting time
From King Horsie (1650 B.C.): 56,40 is your border you get everything north east including the river
deity (1650 B.C.): yeah that’s fine, and you Trev?
From King Horsie (1650 B.C.): I am not wasting time, I cannot complete my turn until I know what I am doing with my horses
deity (1650 B.C.):
deity (1650 B.C.): a horse always knows about horses
deity (1650 B.C.): I said fine horse!
deity (1650 B.C.): move on
From Dictator Trevriffic (1650 B.C.): 46
deity (1650 B.C.): 46 is fine Trev
From Dictator Trevriffic (1650 B.C.): ok
deity (1650 B.C.): at least we did that out of turn
From King Horsie (1650 B.C.): deity could you stay out if this
deity (1650 B.C.): I’m talking to Trev about MY border with him you idiot
From King Horsie (1650 B.C.): I was talking to him first
From Madman Don Rumsfeld (1650 B.C.): see Trev? Told you so
deity (1650 B.C.): he just agreed with you 5 mins ago
From Madman Don Rumsfeld (1650 B.C.): this is the longest B.C. turn in the history of the game
deity (1650 B.C.): ridiculous
deity (1650 B.C.): this is not kosha horse
From Madman Don Rumsfeld (1650 B.C.): kosher
To Dictator Trevriffic, Madman Don Rumsfeld, King Horsie (1650 B.C.): exactly
From King Horsie (1650 B.C.): Trev, what do you want again? (shut the fvck up deity)
deity (1650 B.C.): I’m posting about this unfair shite
From Madman Don Rumsfeld (1650 B.C.): sh1t
deity (1650 B.C.): shite
From Dictator Trevriffic (1650 B.C.): You said lat 40 east of 56
deity (1650 B.C.): I feel a lil Scottish
From King Horsie (1650 B.C.): no that's with deity
deity (1650 B.C.): fvck
deity (1650 B.C.): this chat is classic Aussie stuff up
--
deity (1650 B.C.): I’m not coming to dinner unless horses finishes now!
From Dictator Trevriffic (1650 B.C.): lat 33 and north for me
deity (1650 B.C.): this is very indecisive stuff guys, the generals want war....
From Dictator Trevriffic (1650 B.C.): the second number, whatever that is
deity (1650 B.C.): it's just a game horse, play on now or we are quitting
From Dictator Trevriffic (1650 B.C.): move south so I can build there, and stay out of city range, that will do for now

11:30pm

From Dictator Trevriffic (1550 B.C.): top 2 cities to me
From King Horsie (1550 B.C.): clap, clap, clap
From King Horsie (1450 B.C.): sorry about the bad language deity - it was uncalled for
From Madman Don Rumsfeld (1450 B.C.): he said the poo word - even if misspelled
deity (1450 B.C.): no wuckers!
From King Horsie (1400 B.C.): and sorry about the delay guys - I couldn't move my horses till I knew what was going on
From Madman Don Rumsfeld (1350 B.C.): apologies don't become you, Horse
From King Horsie (1350 B.C.): its mainly for Trev's sake - he's new
From Madman Don Rumsfeld (1350 B.C.): don't worry, he sees through your apologies
From King Horsie (1350 B.C.): you should send in inspectors.........
From Madman Don Rumsfeld (1350 B.C.): you'd only move your bad language around in semi trailers or on rail tracks
---
deity (925 B.C.): you ok fin?
From Madman Don Rumsfeld (925 B.C.): I’m fine thanks
From King Horsie (925 B.C.): we're such happy little vegemites
From Madman Don Rumsfeld (925 B.C.): for breakfast lunch and tea
From Mr. Trevriffic (875 B.C.): got monarchy now
---
From King Horsie (800 B.C.): could you move your archer please deity
To Imperator Trevriffic, Madman Don Rumsfeld, King Horsie (775 B.C.): it's on the border horse
From King Horsie (775 B.C.): the horse is south of the border
From King Horsie (775 B.C.): now I can't move my settler
deity (775 B.C.): I plan to explore your land as you have mine
deity (775 B.C.): where's it going?
From King Horsie (775 B.C.): you withdraw your horse and I'll withdraw mine
From Madman Don Rumsfeld (775 B.C.): don't get between them, Trev
deity (775 B.C.): you've been exploring for eons, too late
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Old February 8, 2003, 08:12   #194
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1 hour!! I thought Deity was the slow one.
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Old February 8, 2003, 10:25   #195
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didn't take anything like an hour
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Old February 8, 2003, 19:34   #196
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It was about 30 minutes. Roughly 5 minutes to the hour - I think it was 11pm - till about 25 past the hour.
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Old February 8, 2003, 20:28   #197
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I wonder if Deity can spell hyperbole.
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Old February 8, 2003, 21:47   #198
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30 mins, one hour, same difference at 1650BC!

The point remains, regarless of the hyperbolism ...
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Old February 8, 2003, 21:52   #199
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Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders! You do NOT EVER slow down the game play like this. It is a most selfish act.

I quite often have to move units NOT knowing the outcome of negotiations that are under way... it's part of the dynamics of an evolving situation. In fact I use this to enhance the negotiations. Horse does not realise how close he came to war in that first session...
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Old February 8, 2003, 22:39   #200
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Quote:
Originally posted by deity
Horse does not realise how close he came to war in that first session...
A Deity warrior blitzkrieg? Horse would've been trembling in his hooves.
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Old February 8, 2003, 23:23   #201
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Well, I had many more units than him and chariot and archer and phalanxes on the border. He only had Horses I think.
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Old February 8, 2003, 23:36   #202
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Quote:
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Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders!
No, that's not true I had units to move but couldn't do so until the outcome of the negotiations was known.

Quote:

Horse does not realise how close he came to war in that first session...
That would have been a laugh.
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Old February 8, 2003, 23:39   #203
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Horse has had not much more than one unit per city all game...
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Old February 8, 2003, 23:42   #204
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Quote:
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Remember, this was Horses turn where he held up play for 30 mins at 1650BC and was NOT moving any units. He was simply negotiating borders! You do NOT EVER slow down the game play like this. It is a most selfish act.
No I had units to move subject to the outcome of the negotiation. That was the problem. I was also negotiating with 2 people at once. Highly unusual.

Quote:

Horse does not realise how close he came to war in that first session...
That would have been a laugh - you had like 3 cities and a couple of NON units and I had something.

I thought the outcome was fair. So its saved a lot time in the long run.
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Old February 8, 2003, 23:45   #205
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Originally posted by Alexander's Horse
No, that's not true I had units to move but couldn't do so until the outcome of the negotiations was known.
Yes Horsie, we all know you had two units to move two squares in 30 mins..... I've never played anyone else who has held up play for half an hour before moving units pending the outcome of negotiations.

Horsie - you are a joke

A very nice one. Dinner will be interesting this year...
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Old February 8, 2003, 23:49   #206
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Deity, your wrong.
Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
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Old February 8, 2003, 23:51   #207
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That would have been a laugh - you had like 3 cities and a couple of NON units and I had something.
You had a couple of horses miles from home. LOL!

Cities/Units in 1650BC
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Old February 8, 2003, 23:54   #208
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Quote:
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Deity, your wrong.
Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
Thank you makeo

And all that KC shows is what normally takes 5 minutes with a rational player takes 5 times longer when you're trying to get some sense out of a shrieking parrot.
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Old February 8, 2003, 23:54   #209
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Quote:
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Deity, your wrong.
Its completely justified to hold play until a border dispute is worked out. The result of the border dispute weighs on which direction you would move your units.
So you think it's OK to hold up play for 30 mins while negotiations occurr?

You never did that. You always negotiated within seconds!

This is not even a diplo game...
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Old February 8, 2003, 23:57   #210
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Thank you makeo

And all that KC shows is what normally takes 5 minutes with a rational player takes 5 times longer when you're trying to get some sense out of a shrieking parrot.
I suggested a grid reference and you agreed 20 minutes later...

You seemed to be talking to Trev most of the time.

I spent the whole 30 mins whinging about you, not negotiating...
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