View Poll Results: Should Princesses randomly wander?
No! I will not tolerate naughty princesses. 5 17.86%
Yes! Let her wander between cities. 12 42.86%
Yes! Let her wander within her borders. 9 32.14%
Not sure / Other. 2 7.14%
Voters: 28. You may not vote on this poll

 
 
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Old January 26, 2003, 12:33   #1
Sperricles
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Wandering Princesses
I have actually been quite disappointed with Capture the flag in SP and MP. It seems when the capital city is built right on the princess, the flag is just so hard to capture...sometimes it's easier just to kill the other civ.

I thought of an idea last night that could really improve the fun of this. What if the princess actually moved, but her movement was not controlled by you? (Picture one of those rebellious princesses who just won't listen to her father if you must)

The princess could just randomly move throughout any square within your national borders. Or she could move between cities at random.

Anyway just a fun thought I had last night. Let's see what everyone thinks.

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Old January 26, 2003, 13:43   #2
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I think it would make for an interesting game. You'd have to make sure that defenders were always following the Princess around. I like this idea. :b

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Old January 28, 2003, 12:19   #3
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I like this idea...

However, maybe it would be better if you could attach an entourage to the princess, else with the lag delay in simultaneous and turnless, you could snipe the princess before the defenders can catch up

I didnt include turn based, cause obviously, you cant snipe the princess if it is not your turn!
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Old January 29, 2003, 17:11   #4
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That sounds interesting....the princess is going over to Sparta to see her....friend

Either that, or make it so you can't build your city on the same square as the princess.
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Old January 29, 2003, 18:26   #5
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...to be kidnapped by Sicilians, and rescued by a dreadful pirate?
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Old January 29, 2003, 19:54   #6
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wouldn't that turn her into a King?
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Old January 29, 2003, 21:52   #7
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Diss...you've lost me! Why would she change gender?
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Old January 30, 2003, 01:21   #8
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she should wander with basic movement point and be able to "tag along" with other units, allowing for her 1 move point + their move point(s). She should also be able to "city teleport" if the city is conected by airport/harbor.
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Old January 30, 2003, 01:31   #9
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Quote:
Originally posted by omegamega
she should wander with basic movement point and be able to "tag along" with other units, allowing for her 1 move point + their move point(s). She should also be able to "city teleport" if the city is conected by airport/harbor.
That'd be a pain in the butt. One second your princess is in Berlin the next second you go to look for her but she's gone off to Frankfurt on the other continent. And of course, you don't have anyone to escort her over there. But it'd make it a good challenge.

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Old January 30, 2003, 05:34   #10
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I like they idea of the princess moving randomly around! Or, to make it more challenging, let the fairy maiden start some squares away from where you start!
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Old February 3, 2003, 03:59   #11
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Here's a thought on how to fix the princess = city square.

When you initiate the game, make it understandable amoungst all players that they must move their setler at least one square. You can identify if all the players had done so by their score.
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Old February 3, 2003, 04:07   #12
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Quote:
Originally posted by Sallandair
Here's a thought on how to fix the princess = city square.

When you initiate the game, make it understandable amoungst all players that they must move their setler at least one square. You can identify if all the players had done so by their score.
hi ,

why wait a turn , if some-one would send an excellent email to firaxis they might do something about our little daughter , ......

have a nice day
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Old February 5, 2003, 11:31   #13
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Sounds like a good idea to me. Here, Princesss, Princess.....


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Old February 6, 2003, 05:38   #14
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I like this idea.
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Old February 6, 2003, 07:11   #15
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Of course it would be fun.
There are too less women in CivIII.
The more females the better.
But I've to say I support the idea that you're allowed to attach a unit next to here so she won't get out of hand (eg even leave the whole continent and wander right into the hands of your enemies)
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Old February 6, 2003, 19:37   #16
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Kind of like the Trojans, Helen wonders into enemy hands and and launches a thousand ships from you to get her back. Nice idea.
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Old February 8, 2003, 23:19   #17
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Quote:
Originally posted by BigDork


That'd be a pain in the butt. One second your princess is in Berlin the next second you go to look for her but she's gone off to Frankfurt on the other continent. And of course, you don't have anyone to escort her over there. But it'd make it a good challenge.

BigD
It would be a knightmare! My soldiers would prefer to simply shoot her.

But I think it would be very interesting (the chase, not the target practice... )
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Old February 10, 2003, 11:37   #18
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Submitted to firaxis
Thank you so much for your ideas, suggestions, comments, and apparent support for this concept/idea.

I officially submitted the idea to firaxis this morning, and look forward to seeing what will happen. I welcome and encourage your continued comments, votes and support.

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Old February 10, 2003, 16:44   #19
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Yeah, I tend to steer away from princess games, but they'd be more entertaining if she wandered. I voted for the 'within borders' option. It would make for some interesting encounters when she approached a border with an enemy...
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Old February 19, 2003, 10:19   #20
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Awwww this thread is sooooo sweet! i never new there were so many incurable romantics playing civ
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