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Old January 29, 2003, 20:38   #1
Killazer
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OMG! Never deal with the UN =/


I was nearly half an era ahead of everyong technologocially and I take a UN vote in 1850 and I LOSe the game grrr =/ Is it possible to load the save back and win?

Now I know why the USA hates the UN lol
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Old January 29, 2003, 21:20   #2
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it might be possible, if you have some saves: try getting RoPs/MPPs/per tur-deals one turn before the UN is completed, then make many gifts...et voilà everybody loves you. Of course, civs that you had many wars with will still not vote for you
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Old January 29, 2003, 23:43   #3
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Yes, you can win with the UN. I've done it (a long time ago). Concentrate of gaining alliances and trading relationships in the 10 to 20 turns prior to the UN being built.

Then again... A cheesy trick is to figure out who is number 2 (assuming you are #1). That civ will be your competition in the vote. Go to war with them and enlist most other civs in militariy alliances against them. Your allies will vote for you, not them. et voila, Diplomatic victory.
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Old January 30, 2003, 04:21   #4
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another one learns the hard way. Luckily by that point I was saving every turn, so a quick reload fixed that.
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Old January 30, 2003, 05:00   #5
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Build the UN, then don't call a vote. Ha ! That'll teach those peace mongers ! Then abandon the city. Thn Nuke everybody and take off in your spaceship. Next time the AI will learn to vote for you.


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Old January 30, 2003, 05:04   #6
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Does no one have the finesse to win by diplomacy?

I keep the UN as a bail out position to end games I do not want to continue. I can't imagine losing a vote. I figure if I lose on the UN, I don't deserve to win.

Can't you outsmart the AI at just this one issue?
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Old January 30, 2003, 08:04   #7
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Re: OMG! Never deal with the UN =/
Quote:
Originally posted by Killazer


I was nearly half an era ahead of everyong technologocially and I take a UN vote in 1850 and I LOSe the game grrr =/ Is it possible to load the save back and win?

Now I know why the USA hates the UN lol
hi ,

yes , just reload the auto save from the turn before , but the best is to reload from a couple turns before , ...

have a nice day at the UN
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Old January 30, 2003, 10:11   #8
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Quote:
Originally posted by notyoueither
Does no one have the finesse to win by diplomacy? ... I can't imagine losing a vote. I figure if I lose on the UN, I don't deserve to win.
Thank you!
It's possible to play a very agressive game, fight a lot of wars, soundly defeat (not necessarily eliminate) several AI civs, and still win the UN vote. Or build the UN and use it as a fallback victory. Since I figured this out the worst I've done in a UN vote is a "no majority" - very disappointing.
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Old January 30, 2003, 10:20   #9
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I always get "no majority" (when I let them vote) I vote for me, my rival votes for themselves and everyone else abstains, even if they are "gracious" towards me. Grr. Nuke 'em. If you can build the UN, you can build the Manhattan Project. At this stage of the game its usually just playing it out for points/fun anyway.

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Old January 30, 2003, 12:02   #10
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I usually play games where other civs are always furious of me

This usually happens because I start wars with troops inside their territories and ending peace early if I see their military has gone weaker.

Especially after I learn the Ultimate Archer Rush strategy from this forum.

So Diplomatic Victory is not an option. Sure it's nice to trade for luxury, techs etc. But extortion feels muuuchhh nicer...
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Old January 30, 2003, 14:44   #11
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I think the UN should defenetly have more abilities than just winning a diplomatic victory. Why isnt there a vote for "Lets destroy the filthy germans because they broke a trade allianca and has nuclear weapons"

I think UN as a wonder is great, but the benefits and use of it has never been as great as they could be

and btw, diplomatic victory. Whats that. Ending a game when it starts getting fun.
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Old January 30, 2003, 16:29   #12
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I play on Tiny maps; and every time I've had a vote, all remaining AIs could vote for themselves and did.
So far in my tiny games, at least 1 AI is always killed before the modern era. Sometimes 2 of them are, like in my current game. (Actually; it's possible that I might win a domination victory as soon as the cities I recently captured get 100 points of culture each even if there is no additional wars with the Zulu.)
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Old January 30, 2003, 19:22   #13
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Winning a UN victory "honestly" can be one of the most difficult, and rewarding, ways to play.
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Old January 30, 2003, 22:06   #14
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I forget, but wasn't it the UN in Civ2 that would let you force the other nations to declare peace? They used to pop up and threaten me and say if it was not for the UN I would blah blah blah. I guess I am going to have to fire up civ2 to get a refresher.
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Old January 30, 2003, 22:22   #15
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Quote:
Originally posted by Theseus
Winning a UN victory "honestly" can be one of the most difficult, and rewarding, ways to play.
Theseus to all the computer civs - "Honestly take all my money. It's a gift. No, it's no trick. Just remember who gave you all this money next turn when the UN calls a vote. Honestly."

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Old January 30, 2003, 23:47   #16
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Uhh, sure, that's the ticket!

Seriously, win a diplo as a warmonger, with no excessive bribing... it ain't easy.
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Old January 31, 2003, 00:27   #17
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Quote:
Originally posted by Theseus
Winning a UN victory "honestly" can be one of the most difficult, and rewarding, ways to play.
"Honestly" being the key word here. Bribing everyone in the last 10 turns stretches the meaning of "honestly".
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Old January 31, 2003, 00:49   #18
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Quote:
Originally posted by vmxa1
I forget, but wasn't it the UN in Civ2 that would let you force the other nations to declare peace? They used to pop up and threaten me and say if it was not for the UN I would blah blah blah. I guess I am going to have to fire up civ2 to get a refresher.
Yup, it did that. Too bad in civ 3 it does not have attributes such as peacekeeping and the like.
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Old January 31, 2003, 06:17   #19
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Do you need to be in peace with all nations to build the UN?
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Old January 31, 2003, 06:58   #20
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No.

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Old January 31, 2003, 12:07   #21
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Quote:
Originally posted by Kingof the Apes

Yup, it did that. Too bad in civ 3 it does not have attributes such as peacekeeping and the like.
hi ,

this is something they should get inside in the next XP or so , it should ba seperate civ or so , he who builds the un should get control over them , together with the other four biggest civ's , each civ should pay to the un or so , .... un tropps should be poorly equiped , cost loads of money , and they should be neutral and be able to move where they want , ...

have a nice day at the UN
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Old February 1, 2003, 01:47   #22
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Quote:
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Do you need to be in peace with all nations to build the UN?
No. In fact, you don't have to be at peace with all nations to win a UN vote.
I'd like to see a peacemaking function - i.e. "Bismark, if Hannibal gives you Aluminum and 15 gpt, would you give him a peace treaty and ROP?" If you barter the peace treaty you'd get something - reputation boost, gold from both parties (like a commission, lol), extra votes in the UN, whatever. I'm sure that'd be a monster to implement, though.
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Old February 3, 2003, 19:21   #23
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Nuke the city with the UN inside it, then invade and burn it to the ground!
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Old February 4, 2003, 04:46   #24
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I have won by diplomacy once. I wan't impressed.

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Old February 4, 2003, 05:05   #25
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I want a bit more than a movie, I mean what's all this "Build the UN, do you want to call a vote, click yes, click your own name, win (or lose) game." It's the lamest way to win, only good if you can't be bothered to wait for the SS to be built. And very bad if you lose the vote. (Thank God for autosave )

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Old February 4, 2003, 07:17   #26
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Quote:
Originally posted by Datajack Franit
Nuke the city with the UN inside it, then invade and burn it to the ground!
hi ,

or better yet , declare war on the civ's that start to build it , nine out of ten they shall abandon the UN , .....

and you can build it yourself , .......

have a nice day
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Old February 4, 2003, 07:35   #27
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The UN needs more options other than diplomatic victory. SHouldn't you be able to vote for things like nuclear disarmament?
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Old February 4, 2003, 07:57   #28
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In the real world we have UN sanctions. How about giving the civ3 UN owner the power to hold a vote on sanctions against a civ. Lasts 20 turns and no-one is allowed to trade with that civ. Taking out their strategic resources would really be worthwhile then.
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Old February 4, 2003, 08:06   #29
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In the real world we have UN sanctions. How about giving the civ3 UN owner the power to hold a vote on sanctions against a civ. Lasts 20 turns and no-one is allowed to trade with that civ. Taking out their strategic resources would really be worthwhile then.
hi ,

sounds great , but like in the real world there shall always be civ's that deal with countries that have an embargo upon them , how shall this be reflected then , .....

have a nice day
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Old February 4, 2003, 11:38   #30
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The UN vote wouldn't be such a farce if the civs were not allowed to vote for themselves and with no abstentions. That way it becomes vaguely tactical.
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