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Old February 5, 2003, 05:04   #31
jim panse
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yeah fairline, i "closed" your ZSU-57 and i also removed the designer initials because i add a file containing the unit credits to the scenario. and the canberra will also be changed.

btw, has anyone a U-2 Recon Aircraft graphic?!
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Old February 5, 2003, 09:21   #32
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Ok guys, here is version 0.9 (playtest) any bugs or something like bugs i´d like to have reported. thanks and have fun.

part 1

should include: units.gif, terrain1.gif, terrain2.gif, title.gif, cities.gif, people.gif.
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File Type: zip cold war crisis.zip (430.3 KB, 54 views)
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Old February 5, 2003, 09:26   #33
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part 2

should include: coldwarcrisis.scn, events.txt, game.txt, labels.txt, pedia.txt, readme.txt, rules.txt, unit credits.txt.
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Old February 5, 2003, 09:27   #34
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and finally the introducing text document (coldwarcrisis.txt).

anyone else interested in a pbem playtest? academia was the only one who wanted to do so.
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Old February 5, 2003, 11:59   #35
Shaka Naldur
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I can´t download the coldwarcrisis.txt fille
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Old February 5, 2003, 12:00   #36
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Looks great, but upon independent inspection, I found that all rebel cities had 4-6 rebel units in them, so perhaps you should tweak them down a little.
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Old February 5, 2003, 12:09   #37
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RULES.TXT UPDATE!!!!!!!
please download the rules.txt attached below and thanks fairline, your units helped me a lot.
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Old February 5, 2003, 12:17   #38
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Also, little misspelling of the Soviet leader's name, should be Khrushchev, not Krushchev.
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Old February 5, 2003, 14:41   #39
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Comment:
YOU STOLE MY TITLE.GIF!!!!!
I´m gonna sue you!!!!!


No, seriously speaking... I think you should use your own title.gif! A new one, original.
Think about this: 2 Scenarios with the same Title.gif? Mmm... do you really like that?
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Old February 5, 2003, 15:08   #40
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Regarding unit credits.txt:

* I found the initials "DC" in the Spy Satellite pic in one of my units galleries
* F-4B Phantom II: I think that´s made by BeBro
* Su-15 Flagon: I think BeBro too
* F-111A Aardvark: Mmm... Bebro?
* B-52 Stratofortress: Andrew Livings
* Mirage V:
* SSBN Submarine: Mmm... Andrew Livings too?
* SSN Submarine: Andrew Livings
* Tu-95 Bear: I found the initials AC in the pic
* Tu-16 Badger: AC initials too
* Ka-25 Hormone: My conversion of a real Ka-25 photo
* SA-341 Gazelle: My conversion of a real SA-341 photo
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Old February 5, 2003, 15:14   #41
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Nuclear Power:
Mmm... the soviets begin the game with 8 ICBM and 5 MRBM (Total= 13)
And the US: 10 ICBM and 2 MRBM (Total= 12)

Why did you choose that? You know, that´s not accurate...


These are the numbers for 1963:

ICBMS
USA: 424
USSR: 100

Total Nuclear Stockpile in 1963:
USA: 29,249
USSR: 4,248
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Old February 5, 2003, 15:17   #42
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USA-USSR Nuclear Stockpile
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Old February 5, 2003, 15:19   #43
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USA/USSR Strategic Bombers
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Old February 5, 2003, 15:19   #44
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ok, updated unit credits. thanx to academia

on the title.gif i´m still working

btw, have all of you checked the pbem thread out?
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Old February 5, 2003, 15:21   #45
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USA/USSR Strategic Bomber Weapons
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Old February 5, 2003, 15:23   #46
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to make it a bit more interesting and funny. imagine a nuclear pre-emptive strike of the US possessing 4-5 times more nukes than the USSR. who do you think will win?!?!?!
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Old February 5, 2003, 15:25   #47
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ok, updated unit credits. thanx to academia
You are welcome

Quote:
on the title.gif i´m still working
mmm... try here:
http://www.cca.org/woc/links/coldwar.html

You may find interesting soviet propoganda posters in this site
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Old February 5, 2003, 15:28   #48
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Quote:
to make it a bit more interesting and funny. imagine a nuclear pre-emptive strike of the US possessing 4-5 times more nukes than the USSR. who do you think will win?!?!?!
Ok dude. Your scenario, your choice
I´m just saying that i find it completely unrealistic.
We aren´t talking about a difference of 100 vs. 200 nuclear bombs.
IT´S 29,000 VS 4,000
ENORMOUS DIFFERENCE!!!!

All in all, i think that at least the US should have more nukes than the USSR in your scenario.
That´s all
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Old February 5, 2003, 15:31   #49
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don´t feel offended but the thing with the nukes is manageable

and i also know the difference was that enormous but just for the reason mentioned above ...... come on, don´t be that cruel
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Old February 5, 2003, 15:33   #50
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Quote:
and i also know the difference was that enormous but just for the reason mentioned above ...... come on, don´t be that cruel
Offended? no, why should i be?
I just wanted to make myself clear.
As I said:
Your scenario, your choice

Anyway, the most important thing is TO HAVE FUN PLAYING YOUR SCENARIO!!!
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Old February 5, 2003, 19:51   #51
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Quote:
Originally posted by academia
Regarding unit credits.txt:

* I found the initials "DC" in the Spy Satellite pic in one of my units galleries
* F-4B Phantom II: I think that´s made by BeBro
* Su-15 Flagon: I think BeBro too
* F-111A Aardvark: Mmm... Bebro?
* B-52 Stratofortress: Andrew Livings
* Mirage V:
* SSBN Submarine: Mmm... Andrew Livings too?
* SSN Submarine: Andrew Livings
* Tu-95 Bear: I found the initials AC in the pic
* Tu-16 Badger: AC initials too
* Ka-25 Hormone: My conversion of a real Ka-25 photo
* SA-341 Gazelle: My conversion of a real SA-341 photo
Pretty much, Acedemia. Here's some more, Jim:

- AC=Jimmywax
- The T-55-derived units are not mine, they are merely tweaks of BeBro/Curt Sibling originals
- Engineers=Nemo
- Curt Sibling also modified DannyEvilcat's infantry quite a lot; I think they are for a scenario called Soviet Steel (?)
- the Thunderchief is Techumseh
- The BMP-2 (not BTR-60!) is by Jimmywax, not me

I hope you update the credits file, because you have attributed some of these units to me.
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Old February 5, 2003, 20:30   #52
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Quote:
Originally posted by academia
Regarding unit credits.txt:

* F-4B Phantom II: I think that´s made by BeBro
* Su-15 Flagon: I think BeBro too
The F-4 looks like BeBro's but it looks modified, so I am not sure. I am positive the Su-15 isn't his though. He made the F-4 along with several other units for me and that was not one of them. I am sorry though that I am not sure who it belongs too. It might be Curt's or the same person who made the Mirage(Jim?).

Also, I am positive that Andrew Livings has an A-4 that would fit in perfectly with your graphics. I will post it and you can decide. I might also be able to help you with the U-2. I have an idea for it.
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Old February 5, 2003, 21:55   #53
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Just a couple bugs...

First, the date doesn't go forward. It goes backward.

Second, I believe "Mossul" is "Mosul," isn't it?

Third, not exactly a bug, but I wouldn't use the "Radio" slot if you don't intend to build more (unlimited movement) railroads. I noticed you don't allow construction of RRs, but you do allow building of airbases. Airbases can act as RRs.

Other than these three things, I love your scenario! An excellent piece of work that I am enjoying regardless of whatever bugs are currently in the game. Be proud.
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Old February 5, 2003, 22:14   #54
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Another thing, when the intelligence angecy wonder is built, it is said it has been "granted," when it of course has been built, not granted.
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Old February 5, 2003, 23:23   #55
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I wish to correct an earlier statement: all rebel cities have 4-5 rebel/neutral armies in them, except for Stockholm and Helsinki, which only had one each and were building cruise missiles
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Old February 5, 2003, 23:38   #56
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Also, when you take a city, IDF infantry appear outside the cities as partisans. How about replacing that non-used slot with the IDF and put a partisan unit in that slot?
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Old February 6, 2003, 09:23   #57
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Hey hey! Your scenario looks really cool! Im not the biggest fan of cold war scenarios but this one really could make me play such one!
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Old February 6, 2003, 10:26   #58
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Another nitpick: Shouldn't the UAR be communist? The UAR was highly socialistic, under the control of the Ba'ath Party in Syria and Nasser in Egypt. Political Islam, or Fundamentalism, did not really emerge as a major force until the 1979 Iranian revolution.
The Arab League should probably be a Parliamentary Monarchy, to reflect the powers of the Saudis and the royal families of Jordan, Iraq, Morocco, etc.
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Old February 7, 2003, 17:07   #59
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Quote:
Originally posted by rmsharpe
Just a couple bugs...

First, the date doesn't go forward. It goes backward.
The reason for this is simple: the starting date is set as -23549, when it should be simply 23549.
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Old February 7, 2003, 18:44   #60
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Yeah, I modified it on my own and changed it to the right way.
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