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Old February 20, 2001, 14:23   #31
kcbob
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Okay, let's get this baby cranked up. Just one question. How do you eliminate huts? If you can do that easily, then I'll start this up tonight. If you have to edit some file somewhere, it might be safer if someone else generates the map.

So far:

1. kcbob (kcbob49@hotmail.com & robert.a.sorter@dfas.mil)
2. John-SJ (jdulleck@pacbell.net)
3. Roman (lajciak@hotmail.com)
4. thoth (dv685@ncf.ca)
5. Julius (julius.brenzaida@infomaniak.ch)
6. Scouse Gits (git1@scousers.net; git2@scousers.net)
7. Ribannah (broeder@bart.nl)
8. DaveV (dave_v9@yahoo.com)

Diety level
Large map
Random terrain settings
Raging hordes
Restart Civs
No huts
Max of 7 game turns per succession turn (less is optional ) until 1000 AD, max of 5 after that
24 hour rules as stated above

If I missed anything, let me know.

Now, if anybody wants to volunteer to generate the map, please post to that effect and generate away. If you're on the roster of players, we'll just start with you at that spot. Simply start another thread (after posting in this one) and rotate the roster lineup to put yourself at 1. Or, if it's somebody outside the roster, please send me the beginning position and I'll kick it off.

Now, once more... into the breach! (I hope that's how you spell 'breach')

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Old February 20, 2001, 14:37   #32
Scouse Gits
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kc -
Generate game as normal - open cheat menu - say Yes - click on Cheat Menu | Scenario parameters tick the check box entitled 'Wipe all goody boxes' and then 'Save as Scenario' - exit Civ - - restart civ select open Scenario and you are in business - -

Good luck

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Old February 20, 2001, 14:43   #33
DaveV
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quote:

Originally posted by kcbob on 02-20-2001 01:23 PM
How do you eliminate huts?


Under the cheat menu, scenario parameters I think, there is an option to wipe huts. So the procedure is: generate your random map, enable cheat mode, wipe the huts, then either save as a scenario or play with cheat flag on. Saving the game as a scenario will give the human player the option to research any tech at any time. Saving as a game with cheat mode on, however, causes several situations where it's possible to cheat inadvertently by pressing the wrong button. And there's that annoying "cheat" on the score...
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Old February 20, 2001, 15:42   #34
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Oh ... kc ... most important - cities to be in the "Classical Style" please!

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SG(2)
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Old February 20, 2001, 18:37   #35
kcbob
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quote:

Originally posted by Scouse Gits on 02-20-2001 02:42 PM
Oh ... kc ... most important - cities to be in the "Classical Style" please!

-------------

SG(2)


What, no three story mud huts?

I'll get on this tonight.

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[This message has been edited by kcbob (edited February 20, 2001).]
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