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Old February 25, 2003, 19:04   #1
DaveMcW
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Formula for city tile shields
I decided to test what affects city tile shield production, to figure out why some city centers produce more shields than others. Here's what I found.

Shields from unimproved terrain
+Shields from bonus resources
+1 if city size >= 7
+1 if industrious and size >= 7
+1 if city size >= 13
+1 if shields==0 so far
+1 if in golden age/mobilization

The interesting part is you only get the 0-shield-terrain bonus if the city is size 6 or less. Building on shielded grassland is not any worse than building on regular grassland after you reach size 7!
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Old February 25, 2003, 19:14   #2
Nor Me
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Re: Formula for city tile shields
Quote:
Originally posted by DaveMcW
+1 if industrious and size >= 7
I only get this in size >= 13.
That's in PTW 1.14f. I heard a rumour that this is new in PTW though.
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Old February 26, 2003, 09:40   #3
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I thought it was both +1 in > 6 and +1 > 12 for Industrious. That's what the Industrious trait makes it sound like...


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Old February 26, 2003, 10:11   #4
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The Industrious bonus was pushed back to Metros in PTW.
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Old February 26, 2003, 18:36   #5
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So Dave, I'm being lazy here...with this information what is the best terrain to found a city on according to shields?
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Old February 26, 2003, 23:50   #6
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I believe founding a city on a hill with coal would give your best city-tile shields, especially if you're industrious and it grows into a metro.

But, it's often a crapshoot, as most of us are long done building once we find coal, heh. Though I've been known to dismantle cities and build a new iron works town, heh.
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Old February 27, 2003, 08:43   #7
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Is there any rule for the food in the city tile? Or the city gets 2 Food always from the tile, where the city itself is?

I made a few tests. If there is a food-bonus (Cattle or Wheat) on the tile, the city doesn't benefits from that. It still shows only 2 food on that tile.

Please help! Thanx

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Old February 27, 2003, 12:54   #8
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Bluefrog,

yeah, hills with coal, but take out all resources excluding luxuries (since we usually don't get to see them till after REXing) and what are we left with? hills? grasslands + shield?
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Old February 27, 2003, 12:55   #9
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Cumi,

food on the city tile is always 2 unless in a golden age (I think).
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Old February 27, 2003, 16:31   #10
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Quote:
Originally posted by badams52
unless in a golden age (I think).
?

Does anyone know what the Palace commerce bonus is (or whether it exists)? I've seen 0-3 and odd things like the tiles in the city window showing different commerce than the total below (without other improvements obviously).
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Old March 6, 2003, 05:51   #11
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What's about the french in PTW?
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