Thread Tools
Old February 26, 2003, 04:36   #1
Gatekeeper
Mac
King
 
Gatekeeper's Avatar
 
Local Time: 14:24
Local Date: November 1, 2010
Join Date: Feb 2000
Location: United States of America
Posts: 2,306
Why is it so Damn Hard to Get Specials?
Everyone:

The Germans are especially hard in regards to this. All I get with them are frickin' grassland squares on the standard Earth map. Even when I mess around a bit, adding in plains and forests and maybe even a hill, it's next to impossible to get a frickin' special.

At least now I know why I *loathe* trying to play as the Germans. I spend more damn time trying to get a frickin' special — just one, mind you! — than I do actual game play. Meanwhile, the piece of living crap AI gets specials *and* two damn settlers.

Gatekeeper
__________________
"I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire

"Wheresoever you go, go with all your heart." — Confucius
Gatekeeper is offline  
Old February 26, 2003, 06:30   #2
DrSpike
Civilization IV: MultiplayerApolyton University
Deity
 
DrSpike's Avatar
 
Local Time: 21:24
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Enthusiastic member of Apolyton
Posts: 30,342
The colour of the civ can influence where you get placed, but the civ can't. I don't think any colour can necessarily gets fewer specials anyway, unless you are purple and start on the poles.

Work out the pattern (or use hut finder 1.4) and it will seem like you have tons more. You don't have to found exactly where you are placed.
DrSpike is offline  
Old February 26, 2003, 08:52   #3
PDifolco
Civilization II Succession Games
Chieftain
 
PDifolco's Avatar
 
Local Time: 21:24
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 94
It's widely known that Germans work much harder than say, French, Spanish or Italians.. So they don't need frigging Spezialen, let Camembert squares to French and Pasta squares to Italians !
PDifolco is offline  
Old February 26, 2003, 11:37   #4
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 15:24
Local Date: November 1, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
According to the AI, a lot of grassland squares and a river (the Rhine?) is a GREAT start But you won't see many specials
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old February 26, 2003, 14:40   #5
Gatekeeper
Mac
King
 
Gatekeeper's Avatar
 
Local Time: 14:24
Local Date: November 1, 2010
Join Date: Feb 2000
Location: United States of America
Posts: 2,306
Grasslands and rivers are good for creating big, fat, juicy cities ... RIPE FOR THE CONQUERING! (At least early in the game.)

I thought about setting the "resource seed" to a certain number, but then you end up knowing where the specials are in the long run, and that's no fun after a game or two. So I've always kept it at random ("1"), but it doesn't seem to help with the Germans.

So I started a game with the Aztecs in Central America. Yep, you guessed it: I got two whales right away. I can only wish that almost every game started out that generous.

Gatekeeper

(And being the "Earth-centric" player I am, I refuse to wander out of a nation's birth lands, so to speak. IOW, Berlin won't ever show up in Italy.)
__________________
"I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire

"Wheresoever you go, go with all your heart." — Confucius
Gatekeeper is offline  
Old February 26, 2003, 18:08   #6
Six Thousand Year Old Man
Civilization II Succession Games
King
 
Six Thousand Year Old Man's Avatar
 
Local Time: 15:24
Local Date: November 1, 2010
Join Date: Aug 2000
Location: Ad Rock
Posts: 2,665
It's been ages since I played on the real world map. Thanks for the idea

The only other suggestion I can come up with is to modify the map - create your own map with a larger than usual Europe, and plug in some non-grass squares. Or mine the grass looking for silk/birds.
__________________
"I'm a guy - I take everything seriously except other people's emotions"

"Never play cards with any man named 'Doc'. Never eat at any place called 'Mom's'. And never, ever...sleep with anyone whose troubles are worse than your own." - Nelson Algren
"A single death is a tragedy, a million deaths is a statistic." - Joseph Stalin (attr.)
Six Thousand Year Old Man is offline  
Old February 27, 2003, 03:47   #7
Gatekeeper
Mac
King
 
Gatekeeper's Avatar
 
Local Time: 14:24
Local Date: November 1, 2010
Join Date: Feb 2000
Location: United States of America
Posts: 2,306
STYOM:

If you want to play on an Earth map, I highly recommend the "Northern Hemisphere" file, which can be DL'd from the files section here.

You have to add some geographical features to it (I think ... it's been a while since I've "customized" my NH file), but the continents and islands are all there, along with some major features like mountain ranges and some rivers.

Gatekeeper
__________________
"I may not agree with what you have to say, but I'll die defending your right to say it." — Voltaire

"Wheresoever you go, go with all your heart." — Confucius
Gatekeeper is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 16:24.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team