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Old March 11, 2003, 09:09   #151
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Quote:
Originally posted by Cifer Almasy


Why not having regions on that map which are as full as possible with cities?
It would also show why Hitler wanted to conquer "LEBENSRAUM" in the east! its because in Germany there wasnt anymore.
Would just be realsitic!
The map is already kind of cramped...But I will explore all possibilities!
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Old March 11, 2003, 09:11   #152
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I could test out the Barbarossa thing, but I need to know what unit you think it should be. I was thinking the Supply Truck, but then I was worried that it might not get attacked because it was only a supply truck...

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Old March 11, 2003, 09:20   #153
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Quote:
Originally posted by Pap1723
I could test out the Barbarossa thing, but I need to know what unit you think it should be. I was thinking the Supply Truck, but then I was worried that it might not get attacked because it was only a supply truck...

Pap
How about the Commando?
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Old March 11, 2003, 09:20   #154
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Weak defenses?
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Old March 11, 2003, 09:24   #155
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Quote:
Originally posted by Cifer Almasy Why not having regions on that map which are as full as possible with cities?
Cifer, I have tried your idea, and it might work!

Here is a screen shot that makes me wonder 2 things:

1. I might change Germany's civ colour back to blue or white. In order that you can see things better.

2. Do you have a city in mind that would be most appropriate for the square the Engineer is on?

All suggestions welcome!



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Old March 11, 2003, 09:31   #156
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Quote:
Originally posted by Pap1723
Weak defenses?
To make it less obvious, can we make it a barb unit?
And would this not ruin the automatic game flow?
It means you could delay the attack...

If we can arrange to have something happen in the German turn that will be guaranteed to work, the German civ can launch into war against the USSR...

Unless the Japan idea works...

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Old March 11, 2003, 10:00   #157
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Stuttgart or Augsburg would work well there, I would say Stuggart though.

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Old March 11, 2003, 10:03   #158
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Didn't the German's dress up some concentation camp prisoners in german uniforms and have them shot, to make it look like they had been the victim of a Russian raid to provide an excuse for invading?
It would take up a unit slot, but you could have a barbarian "slave labour" unit be to be killed by Germany to trigger the war: would make it seem a bit more logical.
The "slave labour" unit could be build by the germans (and Japanese and Russians) or given via event using the settler slot? So you dont waste the unit slot.
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Old March 11, 2003, 10:04   #159
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Quote:
Originally posted by curtsibling


Cifer, I have tried your idea, and it might work!

Here is a screen shot that makes me wonder 2 things:

1. I might change Germany's civ colour back to blue or white. In order that you can see things better.

2. Do you have a city in mind that would be most appropriate for the square the Engineer is on?

All suggestions welcome!


YEAH! Its a real big honor for me that such a great scenario designer like you are listens to my suggestions...

Your screenshot looks good!

The field the engeneer is on is almoust Nuremberg
in fact its a little more in the West - but its okay! (And Nuremberg was a real important city for the Nazis).

Perhaps a light brown could do it? Or a blue?

Little report: I took playing the Axis LONDON in turn2! Is that meant like this? (i played deity). I will see, if I am able to hold it now...

And I do not wanna annoy you but... what about a second Italian city? Like Milan perhaps? From then on ill shut up!

Milan, Turin and Genua are the econmocly strong North of Italy (somehow compareable with the Ruhrgebiet) so one city could represent it well!

Pap was right with Detroit and Pittsburgh, I think.

Greetings, Cifer

PS: I hope that the balance between the different civs is not change too heavy then.
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Old March 11, 2003, 10:25   #160
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turn3= newcastle+bristol occupied!

(soem more reports will be edited)
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Old March 11, 2003, 10:46   #161
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Quote:
Originally posted by greeny
Didn't the German's dress up some concentation camp prisoners in german uniforms and have them shot, to make it look like they had been the victim of a Russian raid to provide an excuse for invading?
It would take up a unit slot, but you could have a barbarian "slave labour" unit be to be killed by Germany to trigger the war: would make it seem a bit more logical.
The "slave labour" unit could be build by the germans (and Japanese and Russians) or given via event using the settler slot? So you dont waste the unit slot.
The slave labour thing is an interesting idea...
British and US infantry = Japanese Slave labour
Russian Infantry = German Slave labour
German Infantry = Soviet Slave labour

I was thinking of a barb infantry or engineer unit,
It opens an interesting chance...
The choice of opening Barbarossa or not?
It would only trigger the Eastern war if Germany attacks it.
I reckon the AI would always attack it too...

Other scenarios have the Eastern Front as a foregone conclusion...
But this might be a way to decide history, sort for rolling Open season and regualr Dictator together!

I will think on this...
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Old March 11, 2003, 10:55   #162
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Quote:
Originally posted by Cifer Almasy YEAH! Its a real big honor for me that such a great scenario designer like you are listens to my suggestions...
And it's my honour to have such dedicated Civ players helping me!
The scenario would never be as cool with out the help of you fine playtesters and advisors!
Together, we will make this one of the funkiest WW2 global scenarios!

Quote:
Originally posted by Cifer Almasy The field the engeneer is on is almoust Nuremberg
in fact its a little more in the West - but its okay! (And Nuremberg was a real important city for the Nazis).
Nuremberg is more in tune with the WW2 mood.
That blank square was crying out for an Axis city!

Quote:
Originally posted by Cifer Almasy Perhaps a light brown could do it? Or a blue?
I will experiment with some colours!

Quote:
Originally posted by Cifer Almasy Little report: I took playing the Axis LONDON in turn2! Is that meant like this? (i played deity). I will see, if I am able to hold it now...
Owning London is the key to Axis triumph in Europe, did the H-Class ships event work OK?
If so, you will have a super navy soon!

Quote:
Originally posted by Cifer Almasy And I do not wanna annoy you but... what about a second Italian city? Like Milan perhaps? From then on ill shut up! Milan, Turin and Genua are the econmocly strong North of Italy (somehow compareable with the Ruhrgebiet) so one city could represent it well!
Dude, All suggestions are considered!
Good Idea...I will try and fit Milan in!

Quote:
Originally posted by Cifer Almasy Pap was right with Detroit and Pittsburgh, I think.
Yep, Pittsburgh is now a unit making powerhouse!

Quote:
Originally posted by Cifer Almasy PS: I hope that the balance between the different civs is not change too heavy then.
I think the German AI civ needs more power in this scenario, more cities will help without making any unbalancing issues.

Last edited by curtsibling; March 11, 2003 at 11:07.
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Old March 11, 2003, 11:19   #163
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I am looking forward to your next update!
(with those city changes the map will be a really good simulation.)
Meanwhile I played a little more and it is really fun! Great work!
Just one question: What does the ability to build railway yards depend on?

Oh yes the MEGA Battleship event worked! Nice idea!
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Old March 11, 2003, 11:28   #164
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Cifer, I'm pretty sure it needs the Factory improvement and Heavy Industry technology.
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Old March 11, 2003, 11:46   #165
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I will post you guys a new update tonight!
It won't be a big email, just new versions of the rules, events, cities and units files!

I am going to try a few theories on this Barbarossa attack...

@Cifer Almasy,
I'm glad the H-Class worked! It is a killer vessel!
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Old March 11, 2003, 12:08   #166
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By Jove!

I think I have it!
The Barbarossa invasion solution that is!

It may require a slight twisting of history events...
What do you guys think of this!

In april 1941, the German civ announces it's 'invasion' of Yugoslavia...Thus:

@IF
TURN
turn=12
@THEN
TEXT
^Taking advantage of the confusion in Yugoslavia,
^the German high command orders an attack on the country.
^It begins with air raids, followed by the ground forces that advance from all sides.
ENDTEXT
JUSTONCE
@ENDIF

Then followed by this trigger...

@IF
TURN
turn=14
@THEN
TEXT
GERMAN WAR MACHINE UNLEASHED IN THE EAST!
^June 22, 1941 - Hitler sends more than three million German soldiers,
^reinforced by half a million auxiliaries from Germany's allies, to attack the USSR.
^This is the conflict of the dictators that will decide the world's future...
^"All we have to do is kick in the door and the whole rotting edifice will collapse" - Adolf Hitler
ENDTEXT
MAKEAGGRESSION
who=Third Reich
whom=Eastern Allies
PlayWaveFile
Extra8.wav
JUSTONCE
@ENDIF

@IF
UNITKILLED
unit=anyunit
attacker=Germans
defender=Eastern Allies
MAKEAGGRESSION
who=Third Reich
whom=Soviet Union
JUSTONCE
@ENDIF

Voila! War in the East, and on Germany's turn too!
Attacks on Yugoslavia can be put down to 'anti-partisan attacks'...

And if the anyunit trigger does not work, I can just make two, one with: 'unit=Infantry' and 'unit=Partisan'...
I know there is these units in Belgrade and Bucharest, the two cities that get attacked right away!

What do you chaps think?
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Old March 11, 2003, 12:10   #167
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Very similar to my idea, but much better because it fits in the war situation much better. Great job Curt!

Pap
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Old March 11, 2003, 12:12   #168
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I couldn't have done it alone!

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Old March 11, 2003, 12:25   #169
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Played a game as the United States and I was planning on staying out of the war until I was attacked or until the war got out of control.

-Juneau and Anchorage started in Disorder
-Should US be able to build GI Infantry from start?
-I think the Rising Sun in the Jap flag on the cities is a little too big

June 1940
-No fighting, I decided to concentrate on building Academies in all my cities so I can get my science rate up high later on
July 1940
-After the Neutral Allies started demanding techs from me, I decided it was time to attack them and take care of the problem
-Took Mexico City
QUESTION-Partisans seem a bit too strong, don't know yet though, depending on what you are going for
QUESTION-Noticed something weird, the AI was able to contact me, but I couldn't contact them?
-Hanoi taken over by Eastern Allies
August 1940
-Possibly give the Americans more buildings to build from the start, what I mean is maybe give them less buildings in their cities from the start of the war. Pretty soon I will start building military exclusively and the build-up will start a little too soon IMO.
-Japanese capture Kaifeng
-Third Reich captured Belgrade
SEPTEMBER 1940
-Eastern Allies captured Bucharest
-Japanese captured Hanoi
-Third Reich captured Bucharest
OCTOBER 1940
-Third Reich develop Army Groups
NOVEMBER 1940
-Captured San Jose
-British Allies Develop Aircraft Design II
-Japanese capture Kunming
-Third Reich capture Athens
-Neutral Allies develop Arms Companies
DECEMBER 1940
-Captured Caracas
-Forced to sign a cease fire with the Neutral Allies
-Violate cease fire
-Capture Santa Domingo
-Japanese capture Wuchang
JANUARY 1941
FEBRUARY 1941
QUESTION-I think Pittsburgh should really have more production
-Japanese develop Ship Design V
MARCH 1941
-Captured Natal
APRIL 1941
-British develop Ship Design V
MAY 1941
-Third Reich develop Uber Soldaten
JUNE 1941
-Americans develop Homefront Labor
-I like the new camo pattern on the German motorized vehicle, but I think there should be brown instead of gray
-Germans should be able to attack first during Barbarossa, hmmm, any ideas?
-Third Reich captured Odessa
JULY 1941
-Captured Rio De Janeiro
AUGUST 1941
-War between the Third Reich and Soviet Union Ended?
-Soviets captured Langchow
-Japanese captured Chunking
-Third Reich develop Ship Design III
SEPTEMBER 1941
-British develop Research Effort
-Neutrals develop Research Effort
-Neutrals develop Government Party
OCTOBER 1941
-Barbs appeared near Juneau with Sherman tanks?!
NOVEMBER 1941
-Captured Reykjavik
-Japanese develop Aircraft Design II
-Japanese captured Mandalay
DECEMBER 1941
-No war?
-Captured Buenos Aires
JANUARY 1942
-Japanese declare war on USA
-Soviet Union Captured Urumqi
-Americans develop Heavy Industry
-Still at peace with Germany
-British captured Chengtu
FEBRUARY 1942
-At war with Third Reich
-Captured Bogota
-British Allies develop Military Transport
-British Captured Lhasa
-Soviets develop Ship Design IV
-Soviets captured Warsaw
-Japanese captured Chengtu
-Third Reich develop Ship Design IV
MARCH 1942
APRIL 1942
-Japanese capture Guam
-Third Reich develop Tiger Tank
MAY 1942
-British develop Royal Commandos
JUNE 1942
-British develop Advanced Flight I
JULY 1942
-Captured Rio Gallegos
-British captured Mandalay
-Neutral Allies develop Secret Service
AUGUST 1942
-Captured Lima
-Third Reich develop Advanced Flight I
SEPTEMBER 1942
-Americans develop Ship Design V
-Captured Brest
-British develop Typhoon Fighter
OCTOBER 1942
-Soviets develop Red Army Regiments
-Japanese capture Hong Kong (hell of an attack too, using combined arms)
NOVEMBER 1942
-Captured St. Nazaire
-British develop Tail-Warning Radar
DECEMBER 1942
-Japanese capture Mandalay
-Third Reich captured Warsaw
JANUARY 1943
-Soviets develop Stormovik
-Soviets captured Warsaw
-Japanese captured Rangoon
-Third Reich captured Warsaw
FEBRUARY 1943
-Captured Santiago
-third Reich develop Panther Tank
-Japanese develop Advanced Flight I
-Third Reich develop Advanced Flight II
MARCH 1943
-Soviets develop Red Air Force
APRIL 1943
-British develop Sonar
-Yes, finally, I get the ability to build the B-17, did you have it so late to show that it was the B-17G version?
MAY 1943
-Captured La Paz, Minor Allies are off of the American continent
-There was a message with the B-17 about P-47's are they in the scenario? If they are, I can't build them still, if not I would suggest removing them from the text.
-Soviets develop Rocket Artillery
JUNE 1943
-Americans develop Aircraft Design II
-Captured Toulouse
JULY 1943
-Neutral Allies capture Toulouse
-Soviets captured Warsaw
AUGUST 1943
-British develop Tank Companies
-Third Reich develops Miniaturization
SEPTEMBER 1943
-Soviets devlop Red Counterstrike
-Minor Allies captured Tobrok
OCTOBER 1943
-Japanese develop Electrization
-Third reich undertakes great project Weapons Test Lab
NOVEMBER 1943
-Captured Toulouse
-Soviets captured Prague
DECEMBER 1943
-British captured Adis Abeba (Addis Adaba?)
-Japanese captured Calcutta
JANUARY 1944
-First B-17's arrive in Europe, German soldiers are seen hiding in corners crying as bombs rain down
-British develop Heavy Industry
-Japanese develop Code of Honor II
FEBRUARY 1944
-Third Reich develop King Tiger
-Soviets develop Research Effort
-Soviets captured Vienna
-Soviets captured Odessa
-BERLIN builds Weapons Test Lab
MARCH 1944
-Breakout begins Captured Paris
-Captured Marseilles
-Soviets captured Hamburg
-Soviets captured Munich
-The race to Berlin is on, but it looks like the Soviets will get there first
APRIL 1944
-Third Reich develop Research Effort
MAY 1944
-Captured Lyon
-Captured Lille
-Captured Amsterdam
-Emptied Berlin thinking I would have enough move points to get there, but now the Soviets will get it next turn
-British Allies develop Army Corps
-Soviets capture Berlin
-Japanese develop Advanced Flight II
-Japanese capture Suva
JUNE 1944
-Americans discover Rockets
-Largest fleet ever to sail has left Pearl Harbor today heading for an undisclosed location
-Pershing text came 2 turns after I was able to build them
-Soviets captured Flensburg (I think this should be Copenhagen)
-Soviets captured Frankfurt
JULY 1944
-Captured Madiera
-Captured Rome
-Captured Belgrade
-Captured Bucharest
-Japanese develop IJN Air Force II
AUGUST 1944
-Third Reich develop Jet Flight
SEPTEMBER 1944
-Captured Tripoli
-Soviets captured Tehran
OCTOBER 1944
-British develop Artillery II
NOVEMBER 1944
-Captured Athens
-The Third Reich has been removed from Europe, small pockets of resistance remain in Norway
-Battle of Guam has began
DECEMBER 1944
-Battle of Guam continues, island beleived to be cleared of resistance
-Soviets develop Advanced Flight I
-Japanese develop Tank Divisions
JANUARY 1945
-Captured Guam
-Americans develop Jet Flight
FEBRUARY 1945
-Captured Oslo
-Captured Formosa
-Captured Okinawa
-British develop Miniaturization
-Eastern Allies develop Regional Control
-British develop Centurian Tank
MARCH 1945
-Captured Trondheim
-Captured Kagoshima
-Captured Osaka
-Captured Kyoto
-Japanese captured Osaka
APRIL 1945
-Captured Narvik
-The Third Reich has been completely destroyed, pretty cool that it was in April of 1945 though
-Japanese capture Rio Gallegos
MAY 1945
-Captured Osaka
-Captured Hong Kong
-Captured Saigon
-Captured Nagoya
-Neutral Allies Sneak Attack (I was waiting for this, this should be fun)
-Neutrals captured Athens
JUNE 1945
-Americans develop Jet Fighter II
-Captured Tokyo
-Captured Lisbon
-Captured Madrid
-Captured Bucharest
JULY 1945
-Neutrals captured Tunis
-UN Peace with Neutrals (for 2 turns, shhh)
-Captured Sendai
-British develop Industrial Research
-Soviets develop Miniaturization
AUGUST 1945
-Soviets captured Keshih
-Japanese captured Kabul
SEPTEMBER 1945
-Captured Shanghai
-Captured Sapporo
-Captured Mukden
OCTOBER 1945
-Americans complete wonder Advanced Aircraft Plant
-Americans develop Atomic Research
-Americans develop Nuclear Fission
-Captured Algiers
-Captured Tunis
-Captured Istanbul
-Captured Peking
-Captured Rio Gallegos
NOVEMBER 1945
-Captured Casablanca
-Captured Stockholm
-Captured Kaifeng
-Captured Harbin
-British develop Advanced Flight II
-Soviets captured Kabul
-Soviets captured Kashgar
-Eastern Allies are destroyed
DECEMBER 1945
-Captured Athens
-Captured Tobruk
-Captured Nanking
-Soviets captured Ankara
JANUARY 1946
-Americans build Atom Bomb Project
-Captured Wuchang
-Soviets develop Amphibious Assault
FEBRUARY 1946
-Captured Santa Cruz
-Captured Chunking
-Captured Suva
-British develop Rockets
MARCH 1946
-Discovered Jet Fighter III
-Captured Bangkok
-The Neutral Allies have been destroyed
-Captured Canton
-Captured Chengtu
-Captured Kunming
APRIL 1946
-Captured Hanoi
-Captured Mandalay
MAY 1946
-Captured Rangoon
-Captured Calcutta
-The Japanese have been destroyed, the war is over

It took a year longer than in real life, but at the same time, I did not use any nukes, and I did have to fight through every city. I played very cautiously the whole game, only attacking if I was sure I would win the battle. The B-17 was the weapon of choice and I will give some production numbers so you can see what happnened.


At the end of the war, I had 32 B-17's located split between both fronts. I lost 84 B-17's throughout the course of the war, so I managed to produce more than 100 B-17's from mid 1943 to early 1945 as I stopped building all weapons in late 1944 because they were not needed anymore. I built 20 Battleships very early, all before 1942 and I only ended the war with 1 remaining. I worked on building Super Battleships also, but only managed to produce 10. I did very little ground fighting because the M4 was inferior to the German tanks and they could not attack amphibiously in the Pacific. I did build more than 60 Shermans, but only 20 or so survived and they were used to garrison cities until Motor Infantry could be built.

It was a good game and I enjoyed it very much, I'm actually going to continue this and probably start a war with the Russians who control more than half of Europe. I may attempt a war with the British also, but that will come later.

Curt, I just did this so you could see how the war was progressing to see if you wanted to change anything etc. I don't expect you to read half of this, but at least you have it to look back at.

Pap
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Old March 11, 2003, 12:30   #170
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Just picking out a few things from there that I didn't bring up...

1. There seems to be a lot of techs that are dead ends, is this done for a reason?

2. I think Flensberg should be renamed to Copenhagen as it is the biggest city there and the capital of Denmark

3. I was able to build the M26 Pershing 2 turns before the text popped up for it? Don't know what happened.

The units look great though and so does the interface.

Pap
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Old March 11, 2003, 12:37   #171
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Jep pap is right with Copenhagen - i am just not sure if it was German in 1940!?

I would also rename Toulouse - cause where it stands theres Bordeaux in reality.
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Old March 11, 2003, 12:39   #172
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Well, Copenhagen was actually conquered before Norway because the airfields in Denmark were used for the invasion of Norway.

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Old March 11, 2003, 13:03   #173
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I think you guys will like the latest version!
I have to go to college now but I am going to send the latest file to you before I leave!

The Barbarossa attack works!
The destruction event of an Eastern Allied unit on June 1941 opens the gateway of Germany launching a devastating attack on Russia!

Ya gotta see it!

I will email the files to you, just overwrite the existing ones, and delete any old saves!

I am afraid you will have to start new games to take advantage of the events changes!

I hope the new balance is to your liking!
PS
Civ colours will change, I didn't have time to make any edits!
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Old March 11, 2003, 13:04   #174
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And Pap, a great victory, sir!

I will read thru the report when I get back tonight, you made a great effort, and I will repay by taking the time to read through it all!
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Old March 11, 2003, 13:10   #175
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Quote:
Originally posted by Pap1723
Just picking out a few things from there that I didn't bring up...

1. There seems to be a lot of techs that are dead ends, is this done for a reason?

2. I think Flensberg should be renamed to Copenhagen as it is the biggest city there and the capital of Denmark

3. I was able to build the M26 Pershing 2 turns before the text popped up for it? Don't know what happened.

The units look great though and so does the interface.

Pap

Thanks!
I put the city as 'Flensburg' for WW2 significance...
But I could change it!

I will look into these Pershing issues!

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Old March 11, 2003, 13:31   #176
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Perhaps Infantry units should have the "ignore AT Defense" flag.
Because in reality you cant storm a city just with tanks and artys.
That way there would be am good balance - an army only equipped with infantry wouldnt manage to survive on the open battlefields where tanks and artillery are heavily needed - but to occupy a city infantry would be really important.

What do you think?

Greetings, Cifer
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Old March 11, 2003, 14:29   #177
FiGu
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I think germany still got too many aircrafts. It was easy for me to take Britain. And with the Soviets did I launch an offensive on Germany and captured Berlin in 1943.

And I had no problems with Japan, i captured Australia and India and landed in California.

With the US did i only build Aircrafts and Ships.
When the Japanese declared war on me, did i launch an large Navy offensive against them. And captured an large part of their empire.


I think you have done great improvements from the 1.0 version and i like the new sounds.
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Old March 11, 2003, 19:11   #178
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Quote:
Originally posted by Cifer Almasy
Perhaps Infantry units should have the "ignore AT Defense" flag.
Because in reality you cant storm a city just with tanks and artys.
That way there would be am good balance - an army only equipped with infantry wouldnt manage to survive on the open battlefields where tanks and artillery are heavily needed - but to occupy a city infantry would be really important.

What do you think?

Greetings, Cifer
In the new version, all Infantry can ignore city walls!
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Old March 11, 2003, 19:13   #179
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Quote:
Originally posted by FiGu
I think germany still got too many aircrafts. It was easy for me to take Britain. And with the Soviets did I launch an offensive on Germany and captured Berlin in 1943.

And I had no problems with Japan, i captured Australia and India and landed in California.

With the US did i only build Aircrafts and Ships.
When the Japanese declared war on me, did i launch an large Navy offensive against them. And captured an large part of their empire.


I think you have done great improvements from the 1.0 version and i like the new sounds.

Does everybody think it should be tougher?

I was thinking of staggering the Battle Of Britian attack, with only 10+ aircraft available on the first turn...
This way, the Luftwaffe don't get the upper hand too quickly...
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Old March 11, 2003, 22:31   #180
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If you're starting anew...would you like a third playtester? If not that's ok, but still...

bananarepublik@aol.com
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