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Old March 5, 2003, 13:40   #1
Martin Gühmann
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Troop movements for the 12th turn chat
As the Minister of Defence is absent and noone of his deligates has started this discussion and every citizien has the right to do it I start this discussion:

The North:

In Pressburg and in Wels we have parts of our troops that should be moved. In Wels we have the size 9 stack called Lemuforce that should be moved to Pedrunnia so that it can be disbanded in Pedrunnia, in case we need to rush the Ramajana. The Lemuforce needs 8 turns to reach Pedrunnia. According to this plan Wels will only have one defender left. That means that we will loose the martial law in Wels. The result is that the happiness level in Wels drops without a conquest disstress decrease to 69. The consequence is that the city will riot for sure next turn. Therefore the army should stay there one more turn. Next turn we will have then Drama and can compensate the happiness drop with two entertainers, as the city will also grow next turn if we keep the farmer in the city for one turn.

In Pressburg we have a warrior called Bait, I think we should use him to explore the North, he could reach the unexplored terrain in 8 turns.


The South:

Here we have two problems one are the two Barbarian catapults, they seem to be damaged, but I want to go for sure and kill the two catapults with the defence force of four units from Colonia Locuta. After the completion of the mission the 4 defenders should return to Colonia Locuta.

Finally the lonly warrior in the South called Goodsight, he should go North-West so that he will stay one tile away from the Thai size 5 stack, because I don't trust the Thais, even if we have a peace treaty and they respect and trust us. Further moves of Goodsight have to be discussed in the turn chat.

-Martin

Moves in the North:
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Old March 5, 2003, 13:41   #2
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Moves in the South:
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Old March 5, 2003, 15:36   #3
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so far the plans seem fine.
we could think about splitting lemuforce: sending 4 units right now and the rest after we can compensate with entertainers. this wouldn't help us, if we had to spent units in a close wonderrace, but it would keep us more flexible in the defence against possible asutrian strikes. the way to pedrunnia is leading alongside the front anyways.
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Old March 5, 2003, 18:19   #4
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I am chaecking the saved game in a few hours...
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Old March 6, 2003, 09:34   #5
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The catapults should fall pretty easy.

But goodsight could out run the stack and continue to go east to sea what is there.

pluse

If he goes ne he could get into a spot where the stack forces him to run north.
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Old March 7, 2003, 10:36   #6
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Would disbanding Wels help much - in that it would free up the unit keeping it happy? Otherwise the plan seems fine. I'm a bit worried by that stack of 5 'green' army to the south west of Mapfipolis, are they a threat?
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