Reply
 
Thread Tools
Old March 10, 2003, 23:56   #1
PaulNAdhe
Chieftain
 
Local Time: 15:25
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Little Rock, AR USA
Posts: 56
Battleship Problem
I've got planets that have the Shipyard Capacity to build Battleships, but the Shipyards don't seem to be able to design a Battleship. In an earlier game I could design and schedule a BB (it never was completed).

What could be preventing the Shipyard from designing ships that the Planets have the capacity to build? Is it some Technology issue? If so then how can the Planets learn the technology to build a ship that the Shipyard can't design?

This game is frustrating. I start playing and liking it a lot, then I run into something that is just plain stupid.
__________________
A dictatorship wouldn't be so bad. As long as I'm the dictator. G. W. Bush
PaulNAdhe is offline   Reply With Quote
Old March 11, 2003, 00:03   #2
Tuberski
 
Tuberski's Avatar
 
Local Time: 16:25
Local Date: November 1, 2010
Join Date: Feb 2002
Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
This happened to me with Titans, except in reverse, I could design Titans, but none of my shipyards could build them.

Meaning that I didn't have the required infrastructure available.

ACK!
__________________
"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
Tuberski is offline   Reply With Quote
Old March 11, 2003, 00:24   #3
PaulNAdhe
Chieftain
 
Local Time: 15:25
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Little Rock, AR USA
Posts: 56
O Wa Ta Goo Siam
what?

O Wa Ta Goo Siam
(say it fast doofus)

Oh What a goose I am.
__________________
A dictatorship wouldn't be so bad. As long as I'm the dictator. G. W. Bush
PaulNAdhe is offline   Reply With Quote
Old March 11, 2003, 02:12   #4
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 17:25
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
You need one tech to have the knowledge of any ship (in this case a BB) and then you need to have enough ship building techs to get the planet up to the level that it can build the ship.
Basic System Module +1 (usually to DD)
Space Environment Module + 1
Matter conversion Module + 1 (now up to cruiser)
Material Processor + 1
Automated Assembly Module + 1 (now BB)
Of course they can be added in any order, one does not lead to a specific class of ship.
vmxa1 is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 17:25.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team