Reply
 
Thread Tools
Old March 11, 2003, 12:17   #1
Q Classic
Emperor
 
Q Classic's Avatar
 
Local Time: 16:27
Local Date: November 1, 2010
Join Date: Apr 1999
Location: The cities of Orly and Nowai
Posts: 4,228
One thing I miss...
So I lied when i said i was going to give Moo3 a break.

One of the things I really appreciated about MOO2 was the ability to have it automatically resolve the attack for you if you so chose.

If there's a way to do this in MOO3, i'm missing it; if there isn't, i really wish there were. After all, when i'm in the middle of trying to build a massive fleet, i can't be bothered with such trivialities as defending my home system now, can i?

That, and I wish the mouse button commands were more obvious; i lost a lot of my early battles because my ships wouldn't attack~ silly me, i was left-clicking, not right-clicking; and silly cursor, it didn't change when i did either.
__________________
B♭3
Q Classic is offline   Reply With Quote
Old March 11, 2003, 12:38   #2
Harry Seldon
GalCiv Apolyton EmpireNationStates
King
 
Harry Seldon's Avatar
 
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Oct 2002
Location: Birmingham, AL
Posts: 1,595
You can cede control of the battle when you are engaged. You have to do this before you get to tactical combat.
Harry Seldon is offline   Reply With Quote
Old March 11, 2003, 13:16   #3
vmxa1
PtWDG Gathering StormC4DG Gathering Storm
Deity
 
vmxa1's Avatar
 
Local Time: 17:27
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Oviedo, Fl
Posts: 14,103
The most common reason that they appear not to attack is that they do not have good enough sensors to see the enemy at that range. Once the AI launched and is there for detected, they will engage if you just sit on your hands.
vmxa1 is offline   Reply With Quote
Old March 11, 2003, 14:41   #4
Eric S
Warlord
 
Local Time: 13:27
Local Date: November 1, 2010
Join Date: Jan 2002
Location: Las Vegas, NV
Posts: 188
Semi-related question: How does the AI launch missiles/fighters without a target? I know it does, I've seen it do it on "watch." More reasons that I only control combat when I have a good reason to (I want to control bombardment/invasion, I suspect that I'll want to retreat, or I've got an unconventional force that needs to be handled in a non-standard way).
Eric S is offline   Reply With Quote
Old March 11, 2003, 15:17   #5
Q Classic
Emperor
 
Q Classic's Avatar
 
Local Time: 16:27
Local Date: November 1, 2010
Join Date: Apr 1999
Location: The cities of Orly and Nowai
Posts: 4,228
harry, i don't want to cede control of the system. moo2 had it so that the game would automagically determine who the winner was, without having to go to the battle screen, without having to do anything other than click a button.

i miss that.
__________________
B♭3
Q Classic is offline   Reply With Quote
Old March 11, 2003, 17:16   #6
Alex-C
Chieftain
 
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Essex, England.
Posts: 95
You don't cede control of the system, you cede control of the battle and let your AI take care of it, which then gives you the results screen as the computer works out the combat for you, which was what you want i believe. Trust me, i've done it
Alex-C is offline   Reply With Quote
Old March 11, 2003, 18:24   #7
Q Classic
Emperor
 
Q Classic's Avatar
 
Local Time: 16:27
Local Date: November 1, 2010
Join Date: Apr 1999
Location: The cities of Orly and Nowai
Posts: 4,228
hmm. perhaps i need a better fleet then. seems like i lose control of the system whenever i do that, but if i do it manually, which is awfully tedious, i win.
__________________
B♭3
Q Classic is offline   Reply With Quote
Old March 11, 2003, 18:31   #8
Alex-C
Chieftain
 
Local Time: 21:27
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Essex, England.
Posts: 95
Well i done it with a scout ship encountering a Guardian, i ceded and it came up saying i was defeated. I couldn't have ceded the system as it wasn't mine to control, so that's what i'm basing it on. If it does cede the system, surely you wouldn't lose ur fleet? Well, thats how i see it anyway, and im pretty sure its just ceding control of the battle to your admiral
Alex-C is offline   Reply With Quote
Old March 11, 2003, 19:15   #9
Tuberski
 
Tuberski's Avatar
 
Local Time: 16:27
Local Date: November 1, 2010
Join Date: Feb 2002
Location: ACK!! PPHHHHTTBBBTTTT!!!
Posts: 7,022
That's what Cede Control does, it has the AI handle the battle. I usually do this when I have a planet blockaded. It saves a lot of time.

ACK!
__________________
"I think Bigfoot is blurry, that's the problem. It's not the photographer's fault. Bigfoot is blurry, and that's extra scary to me. There's a large out of focus monster roaming the countryside. Look out, he's fuzzy, let's get out of here."
Tuberski is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 17:27.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team