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Old June 1, 2003, 00:18   #241
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looking more and more like its going to end quickly.

Romans: 2 cities, both in reach, although mostly by spies (we can always poison the water supplies if we don't know what to do with the spies )

Babylonians: 5 cites, 2 visible and in reach, others likely nearby

Germans: 2 cities - may need to trade maps as both are hidden, but should be nearby (seems to be someone's city SW of leipzig based on lack of recentering when clicking there)

then there are the 2 civs likely to be last

Spanish: 1 city - could be anywhere?

Indians: 7 cities, only 2 visible, both are isolated and we are still building transports to get to those 2 cities...

next player can probably finish off the first 3, and with a little luck the other 2 will be gone before my turn comes again.
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Old June 1, 2003, 20:17   #242
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Spanish: 1 city - could be anywhere?
Somewhere in the vicinity of Madrid, I presume.

Good job wrapping this one up.
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Old June 1, 2003, 21:50   #243
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Quote:
Originally posted by obiwan18


Somewhere in the vicinity of Madrid, I presume.

Good job wrapping this one up.
probably, but madrid was an island city, so who knows where Seville lies - those AI unsinkable triremes can stray fairly far sometimes looks like 2 of the more likely sites have been explored without finding the city
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Old June 2, 2003, 13:13   #244
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Figures those b*stards would build a 2nd city before our steamer could reach Madrid.
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Old June 10, 2003, 12:19   #245
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Hmmm a week has gone by & the action cools down...
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Old June 12, 2003, 03:03   #246
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Quote:
Originally posted by Scouse Gits
Play Order

SG[1]
SG(2)
Bloody Monk - temporarily out of play
SCG
La Fayette
-JRabbit
STYOM
obiwan18
Bob_Smurf42
Old n Slow

5 turns each please
Have I got this right - or am I up?
I have been out of the loop with piles of marking, but can now see the light at the end of the tunnel - if it isn't some b*stard with a torch and another pile of scripts

SG[1]
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Old June 12, 2003, 10:16   #247
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I went (5/29, followed by Bob_Smurf) & did some cleansing, but if there is more to do I can certainly go again…
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Old June 12, 2003, 16:11   #248
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Ho hum - that makes it MEEEEEE

Will get on it tomorrow guys

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Old June 13, 2003, 20:19   #249
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Interim log after one turn.....

1874 = . We HAD tanks asleep outside cities with no defence! A number of GRANARIES sold! (We do have the Pyramids); Sewer System in size <7 cities sold; Oh goody we are actually building a granary! Not any more! Someone needs a trip to The Institute! Babylon captured for 401g;
1875 = Barbarians develop Bronze Working; We build 9 SuperHighways; Combined Arms->Rocketry; Gems to Babylon, 618g; Uruk captured 298g; Kish captured 108g; Gems to San Francisco, 270g; Samarra captured 103g; hut 100g; Lutetia captured 18g; Karachi, 48g; Dacca, 17g; Oil to NY, 136g;

The SGs well sloshed
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Old June 13, 2003, 20:49   #250
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The FNSGS, Liverpool Chapter, obviously now in sesshionnnnn...
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Old June 14, 2003, 13:43   #251
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FNSGS?
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Old June 14, 2003, 20:23   #252
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Quote:
Originally posted by La Fayette
FNSGS?
Friday Night Strategic Drinki Gaming Society.

A euphemism for the weekly boozing at Ming's, I gather.
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Old June 16, 2003, 10:30   #253
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...while gaming, of course.

Hey, we have standards!!!
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Old June 22, 2003, 20:51   #254
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any updates SG's? did we win?

*wants to make sure it isn't my turn and just don't have a save to play *
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Old June 23, 2003, 04:36   #255
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continued from interim log above

Port India founded; Lahore captured 10 plundered; Hut Tribe: Himera;

1876 - Cloth x 2 to Maxwells Hammer 578/439; Cologne captured 77g; Bengal Captured 30g;
Jaipur captured 44g; Indus captured 19g Ganges captured 5g;
Indians Destroyed Other freights60/344

1877 - Rocketry -> Space Flight; Lagash captured 258g; Babylonians Destroyed
Lugdunum captured 10g Romans Destroyed
Oil to Atlanta 1027g Silk to Heaven's Gate 476g; Wine to Sticky Meanie 234g; Oil to Green Meanie 436; Oil to New York 442; Hides to Philadelphia 456g;
Only two AI cities left: Seville and Munich - but their locations are unknown. Bring on Apollo

1878 - Space Flight Oil to New York 1909g Gold to Punjab 798g - Tank kills Barb Leader! Oil to Beggarsville 274; Gems to Nineveh 268; Silk to Boston 1234g; Hides to Philadelphia 548; Silk to Heaven's Gate 740

1879 New York builds Apollo Program
Photographs of Earth reveal Munich and Seville are on continent 45 north-east of Nuremberg. The location of Seville so far north of Madrid is surprising.

The next player may have the pleasure of the final coup.

--------------------

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Old June 23, 2003, 10:51   #256
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Quote:
Originally posted by Scouse Gits The next player may have the pleasure of the final coup.

SG(2)
And that would be SCG... you are up!
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Old June 23, 2003, 22:42   #257
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have save, will travel (to Seville and Munich)

looks like it should be short work to victory (becoming a bit of a pattern here ) hopefully will be able to post results in next couple days
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Old June 26, 2003, 22:39   #258
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really short work
ok, so it only took till turn 1880 to finish off the world

highlights as i lost my (brief log)
1879: Built Launch Pad, rush transports in Nuremburg and Launch Pad
1880: Build The, End, bombard Munich with helicopter, then with 1 tank (rifleman and phalanx), bombard Seville with 1 tank (musketeer) and goodbye world

never did move the freight after i induced a few celebrations for bigger deliveries. forgot to save before wandering into seville so here is after conquering.
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Old June 27, 2003, 00:41   #259
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Nice work!

And, thanks for the game, SG's.
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Old June 27, 2003, 08:38   #260
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Thanks for finally delivering the coup de grace, SCG.


And thanks for the game, Scousers. This one was fun!
(What's next? )
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Old June 27, 2003, 11:07   #261
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(Marseillaise)
+

(God save the Queen)
+

(Stars and Stripes)
+

(...parce que le 21 juin était la fête de la musique)
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Old June 27, 2003, 11:14   #262
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Well said La Fayette

Thanks to all who played in this monster game!

---------------------------

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Old June 27, 2003, 11:52   #263
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Agreed -- nice work all.
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