Thread Tools
Old March 22, 2003, 13:50   #1
ivujosev
Settler
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 14
Air Power in CivIII ?!?!
I know this has been discussed a few times, but!

1) Have you ever defended against an enemy interceptor while bombing with a Bomber, i.e. destroyed the interceptor?

2) Have you ever defended against an enemy interceptor while bombing with a Jet Fighter?

3) Have you ever sent Figters/Bombers to flush out interceptors by bombing a particular square. Find that there is no interceptor nearby (within 3 squares of the bombed square). Then send your helicopters, to the same square, only to see them intercepted!?

My answers for the questions in SP are ALWAYS
1) NO
2) NO
3) YES

Anyone had different outcomes? Is is just me or is air power in the game really badly unbalanced?
ivujosev is offline  
Old March 22, 2003, 15:06   #2
WarpStorm
King
 
WarpStorm's Avatar
 
Local Time: 17:19
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Right down the road
Posts: 2,321
For me it is usually:

Yes
Yes
No

It's just you.
__________________
Seemingly Benign
Download Watercolor Terrain - New Conquests Watercolor Terrain
WarpStorm is offline  
Old March 22, 2003, 15:06   #3
VJ
King
 
VJ's Avatar
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Dec 2001
Location: Helsinki
Posts: 2,247
Quote:
Anyone had different outcomes? Is is just me or is air power in the game really badly unbalanced?
It is.
Then again, most games are over by the time I get necessary techs.
VJ is offline  
Old March 22, 2003, 17:03   #4
CerberusIV
lifer
C4WDG United Dungeon DwellersC4BtSDG Templars
Emperor
 
CerberusIV's Avatar
 
Local Time: 23:19
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
1 Yes

2 No, I switch to stealth bombers and ignore interceptors

3 I never bother with helicopters. Send in MI, not paratroops.
__________________
Never give an AI an even break.
CerberusIV is offline  
Old March 22, 2003, 19:40   #5
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
1. Bomber defeats interceptor: Yes, once many moons ago. The interceptor may have been a fighter (not jet), I don't recall.

2. Have you ever defended against an enemy interceptor while bombing with a Jet Fighter?
Yes, quite OFTEN. OTH, I have increased fighter defense strengths to 'offense strength minus 1' to enable this offensive air superiority role (F-15 excepted where offense/defense are both 8).

3. Fighter sweeps performed and then have bomber (not helicopter) intercepted:
On occasion. If it didn't once in a while I would be disappointed.

NOTES: My mod includes increasing chance to intercept to 67% (from default 50%). I may reduce jet fighter defense strength to 6 as my latest game involved TOO MANY successful fighter sweeps (7 defense + 10% = 7.7, though I am not sure that the 10% is applied in air-air combat).
Jaybe is offline  
Old March 23, 2003, 10:34   #6
ivujosev
Settler
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 14
phew, going by those first replies i thought i was the only one but i'm glad you posted Jaybe even if your experience isn't as extreme as mine.

i suspect the glorious stories of that bomber defending against the fighter spread like bush fire throughout your lands.

anyway after posting i changed the jet fighter defence to 6 but left the intercept rate the same for now. too early to decide if its working yet.
ivujosev is offline  
Old March 23, 2003, 10:49   #7
ivujosev
Settler
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 14
oh another thing. has anyone found a use for the stealth fighter?

if so would you be so kind as to let me in on the secret of its purpose, apart from being an impotent half price stealth bomber?
ivujosev is offline  
Old March 23, 2003, 13:05   #8
CerberusIV
lifer
C4WDG United Dungeon DwellersC4BtSDG Templars
Emperor
 
CerberusIV's Avatar
 
Local Time: 23:19
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
I will use a couple of stealth fighters for recon missions but that is about all.
__________________
Never give an AI an even break.
CerberusIV is offline  
Old March 23, 2003, 13:48   #9
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
Quote:
Originally posted by ivujosev
oh another thing. has anyone found a use for the stealth fighter?
...
The stealth fighter is fine, it just came with the wrong values.
Give it a bombardment strength of 8, keeping the RoF of 2 & range of 8, and it's just fine.

This way it is weaker than a bomber, but its other attributes make it a valuable adjunct to your air force.

To make a long story short, following is a list of all my changed air units (stealth bomber not changed):

Unit: A/D; B/RoF; Range (changes in bold)
Fighter: 4/3; 2/1; 4
Stealth Fighter: 0/0; 8/2; 8
F-15: 8/8; 6/2; 8
Jet Fighter: 8/7; 4/1; 6
Jaybe is offline  
Old March 23, 2003, 16:52   #10
Jarvin
Chieftain
 
Jarvin's Avatar
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Jun 2002
Location: America!
Posts: 35
1) I did defend from a jet interceptor with a bomber... just once, and i was so suprised i soiled myself.

2) I dont use fighters to bomb, they fail too much.

3) I dont use helicopters.
__________________
Shouldn't you be dead or something?
Jarvin is offline  
Old March 23, 2003, 18:01   #11
ivujosev
Settler
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Feb 2003
Posts: 14
I only bomb with fighters to flush out the interceptors. And don't remember the last time they actually managed to damage anything. Like I said if there are interceptors, my fighters just burn.

Regarding helicopters I thought I'd give them a try in my latest game. So far I'm not impressed.

Thanks for the stats Jaybe.

On a side note, is there a way to change the game rules for saved games. I.e. change the bix file and load an old game while having the new rules?
ivujosev is offline  
Old March 23, 2003, 18:05   #12
Sava
PolyCast Team
Emperor
 
Sava's Avatar
 
Local Time: 17:19
Local Date: November 1, 2010
Join Date: Mar 2001
Location: mmmm sweet
Posts: 3,041
I haven't played a game yet where the computer has air units
__________________
(\__/) "Sava is teh man" -Ecthy
(='.'=)
(")_(") bring me everyone
Sava is offline  
Old March 23, 2003, 19:55   #13
Unconquered
Warlord
 
Unconquered's Avatar
 
Local Time: 16:19
Local Date: November 1, 2010
Join Date: Nov 2001
Location: America
Posts: 136
Has anyone ever seen a SAM intecept anything... I haven't
Unconquered is offline  
Old March 24, 2003, 05:58   #14
CerberusIV
lifer
C4WDG United Dungeon DwellersC4BtSDG Templars
Emperor
 
CerberusIV's Avatar
 
Local Time: 23:19
Local Date: November 1, 2010
Join Date: Oct 2002
Location: on the Emerald Isle
Posts: 5,316
Quote:
Originally posted by Unconquered
Has anyone ever seen a SAM intecept anything... I haven't
If you mean intercept an AI bombing one of my cities then no. I've never seen the AI bomb a city.

If you mean an AI SAM shoot down a human player bomber then yes. I actually lost a stealth bomber to a SAM once and have lost a bomber a couple of times.

I do use air bombardment heavily and that is three losses in hundreds of bombing missions so I would not say it is a significant factor in the game.
__________________
Never give an AI an even break.
CerberusIV is offline  
Old March 24, 2003, 06:35   #15
TheStinger
Civilization III Democracy Game
King
 
TheStinger's Avatar
 
Local Time: 23:19
Local Date: November 1, 2010
Join Date: Apr 2002
Location: International crime fighting playboy
Posts: 1,063
I use bombers but my fighters pretty much restricted to recon
__________________
Space is big. You just won't believe how vastly, hugely, mind- bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.
Douglas Adams (Influential author)
TheStinger is offline  
Old March 24, 2003, 20:11   #16
Theseus
PtWDG Gathering StormApolyton UniversityApolytoners Hall of FameBtS Tri-LeagueC4DG Gathering StormApolyCon 06 Participants
Emperor
 
Theseus's Avatar
 
Local Time: 18:19
Local Date: November 1, 2010
Join Date: Apr 2002
Location: The warmonger formerly known as rpodos. Gathering Storm!
Posts: 8,907
Yes
Yes
No, but I also have had Bombers attacked after sending out Fighters / Jet Fighters / F-15s... but that is the way it works.
__________________
The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

Duas uncias in puncta mortalis est.
Theseus is offline  
Old March 25, 2003, 17:04   #17
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 18:19
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
1) Yes
2) Yes
3) Yes (but like Theseus it usually is a bomber, not a chopper)

No. After modding the air aspect of CIV3 is quite balanced

Unconquered:

No I haven't had a city of mine intercept a bomber with a SAM, the AI tends to bombard areas around a city not the city itself. Had plenty of my units downed by SAMS though
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline  
Old March 28, 2003, 14:26   #18
GarP2
Civilization III Democracy Game
Chieftain
 
Local Time: 22:19
Local Date: November 1, 2010
Join Date: Dec 2002
Posts: 74
I use bombers a lot, and I dont remember a fighter coming up after my bomber and failing to intercept. Does the game just not tell you if the AI's fighter intercept fails? Sometimes they dont come up even though I know they are there. What determines whether they will try to intercept?

Also, in one or 2 cases, interceptors have shot down my bombers and on the next turn I captured both the city being bombed and the only other city close enough for the fighter to have come from, and no fighters were destroyed when I captured the cities. How does that happen?

GarP
GarP2 is offline  
Old March 28, 2003, 17:03   #19
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
GarP, yes you get a "we shot down an enemy fighter" when you are intercepted but the interceptor loses the combat. In the Editor: General Settings tab: Various Unit Abilities there is a "Chance to Intercept air Missions." Its default setting is 50%.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old April 2, 2003, 14:20   #20
Mizaq
Prince
 
Local Time: 14:19
Local Date: November 1, 2010
Join Date: Nov 2001
Location: Chandler, AZ
Posts: 329
I believe stealth fighters and F15s can use precision strikes, that's what good about the stealth fighters IIRC.
Mizaq is offline  
Old April 5, 2003, 19:07   #21
Kuciwalker
Deity
 
Kuciwalker's Avatar
 
Local Time: 18:19
Local Date: November 1, 2010
Join Date: Feb 2001
Posts: 21,822
Precisions strikes suck.

I don't WANT to bomb their improvements, I want to bomb their UNITS.

Now, if they let you PICK which improvement... then heck yes. Or especially if you could kill wonders.
__________________
[Obama] is either a troll or has no ****ing clue how government works - GePap
Later amendments to the Constitution don't supersede earlier amendments - GePap
Kuciwalker is offline  
Old April 6, 2003, 10:09   #22
Flanker
Warlord
 
Flanker's Avatar
 
Local Time: 23:19
Local Date: November 1, 2010
Join Date: Mar 2002
Location: Sala, Sweden
Posts: 113
I think SAM:s would be much more worth the effort to build if they could defend the area around a city as well, not just the city itself. To not overpower the SAM:s, it changes to do a successful shot might be rather low.
Flanker is offline  
Old April 6, 2003, 13:30   #23
Jaybe
Mac
Emperor
 
Jaybe's Avatar
 
Local Time: 15:19
Local Date: November 1, 2010
Join Date: Sep 2001
Location: Henderson, NV USA
Posts: 4,168
skywalker, what the 'bleep' are you talking about!? The 'magic' of this game is that if you don't want to do precision strikes then use cruise missiles, which only target the units (not improvements/population).

Some players want to take cities intact, others want to knock them down to small towns to avoid culture flip potential. With me, it varies with the situation.
__________________
JB
I play BtS (3.19) -- Noble or Prince, Rome, marathon speed, huge hemispheres (2 of them), aggressive AI, no tech brokering. I enjoy the Hephmod Beyond mod. For all non-civ computer uses, including internet, I use a Mac.
Jaybe is offline  
Old April 6, 2003, 18:59   #24
Unconquered
Warlord
 
Unconquered's Avatar
 
Local Time: 16:19
Local Date: November 1, 2010
Join Date: Nov 2001
Location: America
Posts: 136
What does the animation for a SAM intercept look like?
Unconquered is offline  
Old April 6, 2003, 21:23   #25
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 00:19
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
hi ,

yes X 3

; for those who have not had it yet , use the editor , ....

have a nice day
Panag is offline  
Old April 7, 2003, 20:01   #26
Mad Bomber
King
 
Mad Bomber's Avatar
 
Local Time: 18:19
Local Date: November 1, 2010
Join Date: Nov 2002
Location: Columbus, Ohio
Posts: 1,119
Quote:
Originally posted by Unconquered
What does the animation for a SAM intercept look like?
a streak of light followed by your bomber blowing up then you get the infuriating message "our (unit) has been intercepted by SAM" (not a litteral quote, but close enough)
__________________
* A true libertarian is an anarchist in denial.
* If brute force isn't working you are not using enough.
* The difference between Genius and stupidity is that Genius has a limit.
* There are Lies, Damned Lies, and The Republican Party.
Mad Bomber is offline  
Old April 8, 2003, 15:24   #27
Gramphos
staff
Civilization III MultiplayerC4WDG Team ApolytonCivilization IV: MultiplayerAge of Nations TeamC4BtSDG Realms BeyondCivilization IV Creators
Technical Director
 
Gramphos's Avatar
 
Local Time: 00:19
Local Date: November 2, 2010
Join Date: Apr 2001
Location: Chalmers, Sweden
Posts: 9,294
Yes
Yes
No
__________________
ACS - Technical Director
Gramphos is offline  
Old April 9, 2003, 10:53   #28
Panag
MacCivilization II Democracy Game: ExodusC4BtSDG Rabbits of Caerbannog
Emperor
 
Panag's Avatar
 
Local Time: 00:19
Local Date: November 2, 2010
Join Date: Oct 2000
Location: MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Posts: 8,117
Quote:
Originally posted by Gramphos
Yes
Yes
No
hi ,

gramhos , would it be possible to create a program or so that woul increase the usage of the SAM

have a nice day
Panag is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 18:19.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team