View Poll Results: Which trait is best?
Industrious 20 60.61%
Militaristic 3 9.09%
Scientific 2 6.06%
Commercial 4 12.12%
Expansionist 2 6.06%
Abstain 2 6.06%
Voters: 33. You may not vote on this poll

 
 
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Old April 1, 2003, 16:21   #1
realpolitic
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Poll:Which trait is best?
Before we decide between 24 civs, it might be good to choose among 5 traits.
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Old April 1, 2003, 16:35   #2
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Is this poll:

* which trait is best in the game ?

or:

* which trait will create the biggest challenge to us ?

?
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Old April 1, 2003, 16:40   #3
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I voted militeristic as that is the one I would like to see us use in this game.
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Old April 1, 2003, 21:07   #4
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This may certainly help decide which civ we choose, but we can't just take this in isolation. A civ choice involves the UU, Culturally-linked civs (we have voted majority in favour for this option), RP opportunities and the other trait as well. I like Scientific though.
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Old April 2, 2003, 17:48   #5
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Quote:
Originally posted by BigFurryMonster
Is this poll:

* which trait is best in the game ?

or:

* which trait will create the biggest challenge to us ?

?
Which trait is best for a civs victory
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Old April 2, 2003, 19:16   #6
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I like scientific.
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Old April 2, 2003, 19:29   #7
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Expansionistic!
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Old April 2, 2003, 21:50   #8
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Since this poll is for best trait for victory, I voted Industrious. But this is the last trait I'd want us to have in the next game; let's use a harder civ this time.
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Old April 3, 2003, 02:09   #9
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since this thread is "what trait is best" I choose industrial.

However, I would like it to be more challenging
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Old April 3, 2003, 02:28   #10
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industrial is hands down the best trait, but i've become dependent on it recently.

i've been playing a game as the Vikings, and i realize how few workers i actually build, now that they take their sweet time on those jungles.

really an eye opener
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Old April 3, 2003, 12:34   #11
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Industrious is best, which is why we DON'T want to pick them.
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Old April 3, 2003, 12:51   #12
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Industrial is the best, I think, but I'm doubting between Industrious and Militaristic. I'm not really a warmonger, but when there is war, there is always a direct challenge in the game while there is less with building.

I voted Celts in the other poll, so I'm really doubting.

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Old April 3, 2003, 13:04   #13
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Quote:
Originally posted by realpolitic

Which trait is best for a civs victory
was posted in response to the above question by BFM. There has been much debate on various fora on this topic - the generally held view being that industrious is probably the best for SP, followed by religious.

But BFM's question was very relevant. We can pick a strong civ, with strong traits. But as many have already suggested, including joncnunn - let's give ourselves a challenge here. Let's pick a crappy civ and handicap ourselves as much as possible.

So - maybe the poll should read - what are the worst traits - and which combination of those worst traits will make the game a bigger challenge - and therefore more fun - for us the members.

I abstain.
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Old April 3, 2003, 15:51   #14
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I voted the English in the other thread! Let's have a challenge.
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Old April 3, 2003, 18:19   #15
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Quote:
Originally posted by BigFurryMonster
I voted the English in the other thread! Let's have a challenge.
Right behind you.
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Old April 3, 2003, 19:22   #16
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religious

a religious will give plenty of roleplaying, and it isnt too bad in the game either
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Old April 3, 2003, 23:11   #17
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Militaristic - But thats just because of my play style.

I depend on Great Leaders to build my wonders. And I depend on expanding my empire by taking AI cities.

Good lord I have tried being a builder. My current game is the americans @ emporer level. But its just too easy to go for a military win, and I have been at war with every Civ (5 of them) that I share my continent with.
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Old April 4, 2003, 01:03   #18
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Industrious and religous are both very powerful
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Old April 4, 2003, 17:51   #19
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I just noticed - religious isn't an option
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Old April 6, 2003, 20:31   #20
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hi ,

industrious has to be the best , followed by expansionist , combined its the best ya can get

have a nice day
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Old April 7, 2003, 14:16   #21
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Quote:
Originally posted by panag
hi ,

industrious has to be the best , followed by expansionist , combined its the best ya can get

have a nice day
Insane startup... I agree. Only reason why Industrious is better than exp IMO is that Ind is useful later in game as well as early in game.


Anyways typical civs considered "useless" ::

Americans - I'd disagree on the traits (strongly), but their UU sucks. So its worth considering

English - Trait isnt too bad IMO... a weird combination... but UU makes it worthy of being one of "useless" civ.

Russians - Im playing them right now, and I'm realizing Sci/Exp isnt too bad. It was really easy for me to secure Iron early on and it helped me alot. Nevertheless, its another civ ususally called "useless".

Koreans - not too bad trait, cause Commercial is lot better now, but They still got sci. Only reason they arent as playable as greeks is because of GA problem. UU isnt too bad.. but once again, the GA problem is huge. and the fact Greeks werent that good to start out with and then you add another downside to it by changing a UU to not trigger GA makes it "useless"

Indians - Rel Com is pretty good. But most people think their UU is terrible. I disagree, but its debateable, since it depends largely on circumstances.

Germans - normally not in the "useless" list for most people... but I really dont see how they are good(except for the fact that they start out with both spearmen and archers and can research IW right away for ultra early war).
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Old April 8, 2003, 06:21   #22
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Quote:
Originally posted by Calc II


Insane startup... I agree. Only reason why Industrious is better than exp IMO is that Ind is useful later in game as well as early in game.


Anyways typical civs considered "useless" ::

Americans - I'd disagree on the traits (strongly), but their UU sucks. So its worth considering

English - Trait isnt too bad IMO... a weird combination... but UU makes it worthy of being one of "useless" civ.

Russians - Im playing them right now, and I'm realizing Sci/Exp isnt too bad. It was really easy for me to secure Iron early on and it helped me alot. Nevertheless, its another civ ususally called "useless".

Koreans - not too bad trait, cause Commercial is lot better now, but They still got sci. Only reason they arent as playable as greeks is because of GA problem. UU isnt too bad.. but once again, the GA problem is huge. and the fact Greeks werent that good to start out with and then you add another downside to it by changing a UU to not trigger GA makes it "useless"

Indians - Rel Com is pretty good. But most people think their UU is terrible. I disagree, but its debateable, since it depends largely on circumstances.

Germans - normally not in the "useless" list for most people... but I really dont see how they are good(except for the fact that they start out with both spearmen and archers and can research IW right away for ultra early war).
hi ,

well the americans are the only one who combine those two special traits , and when combined together , it rocks , .....

UU , okay the F - 15 comes a later on , but a good player does not need a UU from the start , and the F 15 comes in handy for later parts of the game , then its a good thing you have it when you need it

have a nice day
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