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Old April 26, 2003, 17:01   #151
Iron Chancellor
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Historically, Israel should be controlled by neutrals and attacked by barbarians. However, this really is meaningless as no one will care, it will just be eye candy.

For gameplay issues, the USA (from an historic standpoint) is likely the best.

If you do decide to reverse the Middle Eastern allegiences, Israel could probably do well as a WARPAC nation.

You can create barbarians via events if you text edit the file.

Why are Liberia, Madagascar, Java, and New Guinea controlled by America?
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Old April 26, 2003, 18:37   #152
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The colony of Liberia was originated by the U.S. as a haven for freed slaves.
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Old April 26, 2003, 21:42   #153
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Moving several hundred miles east of Madagascar, when was Diego Garcia first used as an American base?
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Old April 26, 2003, 23:10   #154
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It has always been British, the U.S. started leasing it just after WW2.
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Old April 26, 2003, 23:11   #155
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NKVD knocks on curts door
Quote:
Originally posted by curtsibling
I am thinking of making the 'rogue' states into 'independant' states...
Agh hmm curt, for Red Steel to happen in 1945+ you will need to ensure it doesn't fall in 1941, we are waiting for your turn in RFDG.
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Old April 27, 2003, 04:15   #156
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Comrade!

I'll be right there!
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Old April 27, 2003, 12:47   #157
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AND WE ARE WAITING FOR YOUR TURN IN THE DICTATOR II PBEM!!!

(Hey man its YOUR scenario - I guess you dont want to loose it, eh?)
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Old April 28, 2003, 05:07   #158
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I have checked in!

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Old April 28, 2003, 05:50   #159
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This is what I have so far for the units!
---------------------------------------------------------------------------------------------
Soviet Steel Units
---------------------------------------------------------------------------------------------
United States (NATO)
Riding high after their WW2 actions, America's units are reliable and inexhaustible.
During play, you may encounter any of these American units:

USAF Base (Command Unit)
NATO Infantry (Basic Infantry)
GI Infantry (Good Quality Infantry)
Green Berets (Elite Quality Infantry)
NATO General (Command Unit)
M48 Patton Tank (Good Medium Tank)
M60 Patton Tank (Very Good Medium Tank)
Rocket Artillery (Good Artillery Unit)
Helicopter (Good Multi-Purpose Unit)
P-80 Fighter (Decent Jet Fighter)
F-86 Fighter (Good Jet Fighter)
F-90 Fighter (Best Jet Fighter)
B37 Bomber (Good Heavy Strategic Bomber)
USN Carrier (Naval Command Unit)
Missle (Good Attack Unit)
Atomic Missile (Ultimate Attack Unit)



European Alliance (NATO)
The militarys of various nations combined under one flag, they include ex-Axis personnel.
During play, you may encounter any of these Euro units:

NATO Infantry (Basic Infantry)
Landwehr (Good Quality Infantry)
Scots Regiment (Elite Quality Infantry)
Royal Commandos (Best Infantry)
NATO General (Command Unit)
MI5 Agent (Harassment Unit)
M4 Sherman (Good Medium Tank)
PzKw V Panther Tank (Very Good Medium Tank)
Centurion Tank (Good Heavy Tank)
Veteran Tiger Tank (Superb Heavy Tank)
Rocket Artillery (Good Artillery unit)
V2 Artillery (Best Artillery unit)
Helicopter (Good Multi-Purpose Unit)
Meteor Fighter (Decent Jet Fighter)
Lightning Fighter (Good Jet Fighter)
Me109TL Fighter (Good Jet Fighter)
Fw250 Fighter (Superb Jet Fighter)
Missle (Good Attack Unit)



USSR (WARPAC)
The Soviet Union has near-limitless manpower, and has many solid, no-nonsense weapons.
During play, you may encounter any of these Russian units:

Red Insurgents (Decent Partisan Units)
WARPAC Infantry (Good Quality Infantry)
Rifle Brigade (Good Quality Infantry)
Barrage Battalion (Assault Unit)
VDV Paratroops (Elite Airborne Infantry)
NKVD Regiment (Elite Quality Infantry)
WARPAC General (Command Unit)
Soviet Agitator (Harassment Unit)
KV-85 Guards (Superb Medium Tank)
T-50 Tank (Good Heavy Tank)
T-60 Tank (Best Heavy Tank)
250mm Artillery (Superb Artillery unit)
Katyusha Rocket Artillery (Superb Artillery unit)
Helicopter (Good Multi-Purpose Unit)
Yak-9PD Fighter (Superb Piston Engine Fighter)
MIG-5 Scram Jet (Decent Attack Jet)
MIG-15 Fighter (Good Jet Fighter)
MIG-20 Interceptor (Superb Jet Fighter)
M-4 Medium Bomber (Good Medium Strategic Bomber)
Tu-95 Heavy Bomber (Good Heavy Strategic Bomber)
Hovercraft (Fast Transport Unit)
Soviet Carrier (Naval Command Unit)
Missle (Good Attack Unit)



Communist Allies (WARPAC)
The allies and sattelites of the USSR have their own militaries, who follow directives from Moscow.
During play, you may encounter any of these Communist units:

Red Insurgents (Decent Partisan Units)
WARPAC Infantry (Good Quality Infantry)
Rifle Brigade (Good Quality Infantry)
Barrage Battalion (Assault Unit)
WARPAC General (Command Unit)
Soviet Agitator (Harassment Unit)
KV-85 Guards (Superb Medium Tank)
T-50 Tank (Good Heavy Tank)
250mm Artillery (Superb Artillery unit)
Katyusha Rocket Artillery (Superb Artillery unit)
Helicopter (Good Multi-Purpose Unit)
Yak-9PD Fighter (Superb Piston Engine Fighter)
MIG-5 Scram Jet (Decent Attack Jet)
MIG-15 Fighter (Good Jet Fighter)


[b]Generic Units and Others States (China, Neutral, Independant, Rebels)/[b]
These are the units everyone can build or of other powers in the game, A wide mix of units from across the world.

Engineers (Workers)
Infantry (Basic Militia)
Arab Infantry (Decent Quality Infantry)
Chinese Infantry (Decent Quality Infantry)
Israeli Infantry (Good Quality Infantry)
Motor Infantry (Good Quality Infantry)
Swedish Artillery (Best Artillery unit)
Freighter (Baic Transport)
Escort Destroyer (Good naval Support Unit)
Battleship (Good Naval Supremacy Unit)
Submarine (Good Naval Attack Unit)

---------------------------------------------------------------------------------------------
Curt Sibling, (Enemy Ace)
April 2003.
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Old April 28, 2003, 06:41   #160
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Some screen shots, showing the current look of the scenario!



British/Israeli Assault!


Euro elements spearhead a NATO Invasion!


A Soviet Mastermind rallies his troops in Eurasia!


MIGs over Moscow!


The might of the Soviet Red Banner Fleet!


The NATO Fleet steams toward another battle!
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Old April 28, 2003, 07:21   #161
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I have but one, hyphenated word to describe this: sh1t-hot. If it plays half as good as it looks; let's just say, I'm glad I've just finished all my uni work for the next month or so.
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Old April 28, 2003, 09:47   #162
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awesome, literally, I am full of awe. My only suggestion would be to add a north-south railway from Krasnovodsk, but regardless, that looks great. So will China be under Mao or Chiang, and with which bloc is Israel allied?
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Old April 28, 2003, 10:14   #163
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Mucho thanks, guys!

I hope to make the scenario an interesting gameplay experience,
not just war-fighting, but with extra goals of hampering your rival.

Iron, I take your rail proposal into consideration!

PS
China is under Chiang, and at this stage, Israel is NATO-supplied.

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Old April 28, 2003, 13:38   #164
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Greece should be in NATO control as well.
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Old April 28, 2003, 14:40   #165
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Sounds good, but, as always, who will be the USSR's friend? :sad:
What do you think of a seperated People's Republic of China? (Part of WARPAC, probably would have existed as a USSR satellite had the US not failed to dissuade Chiang from launching 'one final blow' against the Communists, weakening his forces drastically and sealing his fate.)
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Old April 28, 2003, 16:27   #166
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I'm drooling over those screenshots, Curt...gimmie gimmie gimmie!
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Old April 28, 2003, 17:58   #167
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Looks fantastic Curt, as ever. When will it be finished?
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Old April 28, 2003, 18:17   #168
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I hope to have this baby in play test-mode in about 2-3 weeks!

A long wait, but I will be working flat out, so I might get done quicker.

I want to get this scenario done and onto my next project(s)!
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Old April 28, 2003, 18:18   #169
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Quote:
Originally posted by Palaiologos
Greece should be in NATO control as well.
It will be, old chap!
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Old April 28, 2003, 18:19   #170
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Quote:
Originally posted by Iron Chancellor
Sounds good, but, as always, who will be the USSR's friend? :sad:
What do you think of a seperated People's Republic of China? (Part of WARPAC, probably would have existed as a USSR satellite had the US not failed to dissuade Chiang from launching 'one final blow' against the Communists, weakening his forces drastically and sealing his fate.)
China is a seperate civ, with the choice of NATO and WARPAC as allies...

Or perhaps becoming the 3rd superpower!
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Old April 28, 2003, 19:38   #171
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Ah, sounds good...I was thinking of China as fundamentally a US ally, but it could go either way.
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Old May 2, 2003, 17:48   #172
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Hey Curt,

I know you're probably almost done with the units, but I was wondering if this one might come in handy. Be warned though, I've been having trouble with getting the colors to work in Civ2.

It's the Arado ar E. 555-10 long range/high speed flying wing bomber. It's the 10th design that was created before the project was cancelled in 1944. Feel free to mess with the camo.

-HT
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Old May 4, 2003, 07:05   #173
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@Harry!
I am very impressed with your Secret Luftwaffe Units!

I may very well find a use for them in a upcoming project!
Right now Sov-Steel is fully-packed for units.

But who knows, things may change...
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Old May 4, 2003, 10:38   #174
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How about making China in the middle of the Chinese civil war? You could simply place lots of barbarians in China for the Chinese player to have to overcome in order to unify the country,
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Old May 4, 2003, 13:54   #175
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Cool Curt, they're here if you need em
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Old May 5, 2003, 06:21   #176
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@Emugod:

Perhaps, It will give the Chinese civ something to focus on!

@Harry Tuttle:
I will look into trying to squeeze one of your super jet-wings into the game.
If not, I promise to use one in Dictator III for ToT!
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Old May 5, 2003, 12:34   #177
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And of course Dictator III will be ported to Civ MGE, right?
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Old May 9, 2003, 14:23   #178
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Sorry for lack of communication, folks!

Been busy offline, but now I am back.

@Iron Chancellor, yep eventually D3 would be made for MGE, but for ToT first I reckon...

I plan to get this Soviet Steel ready for play test this coming week.

No more delays!
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Old May 9, 2003, 14:43   #179
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Can't wait, may I playtest?
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Old May 9, 2003, 15:51   #180
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yeah, I would like to playtest too
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