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Old April 4, 2003, 18:57   #1
raghar
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Civ what should I know?
So I have Civ 3 CD near and some patch and thinking should I and waste several hundred MB on HD or should I rather do my game?

What should I know before start?
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Old April 4, 2003, 19:46   #2
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english?
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Old April 5, 2003, 01:21   #3
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Flight, you're evil.

I'd say just grammatics.
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Old April 5, 2003, 03:42   #4
raghar
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I could speak english better than Firaxis do complex strategy. Next suggestions?
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Old April 5, 2003, 10:34   #5
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The problem is, we did not understand what you asked before. I have no clue of what you are asking. It seems that you forgot some part of your question when you were typing it.
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Old April 5, 2003, 12:03   #6
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I didn't understand him the first time nor the second.
Pedrojedi, you did?
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Old April 5, 2003, 13:36   #7
raghar
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I asked about your thoughts on this game. It's quirks, plaing behavior, stuff things that aren't in


The most important thing that I would like to know is: how long will take turn processing on larger maps on 450 Mhz box.
It could be fairly nasty if I'd start at huge map then dicovered I must wait half hour for next turn.
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Old April 5, 2003, 14:01   #8
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- Civ3 can be a fun game, it is a polished game (now, with the most recent patch) and offer a good replayability.

- Civ3 AI is well-thought and offer a challenge (provided you understand that they "dumbed down" some aspects of the game in order to make an AI that could be challenging)

- If you try to play huge maps with a 450 MHz processor you're going to suffer some slowdown, especially at the later stages of the game. If you have lots of RAM, though, this slowdown may be less pronounced, but it will be there nonetheless.

- I personally prefer SMAC (Sid Meier's Alpha Centauri), but this is a matter of personal taste, of course.

- I'd guess that if you're a Civ2 veteran you'll be mildly disappointed with the game. Otherwise, you'll probably enjoy it.
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Old April 5, 2003, 14:32   #9
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I love SMAC also, but I think Civ 3 is currently the best turn-based strategy game, so you cannot do better.

I'd say give it a try. Just stay away from huge or large maps and turn off as much animation as possible.

If it turns out to be too slow for your taste, you can always remove it from your hard drive.
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Old April 5, 2003, 15:48   #10
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Well, I agree with purple... Civ3 is currently, if not the best , one of best TBS (turn based strategy) games around...

I personally like it more than civ2, but, as Alexnm said, it is just a matter of personal taste.
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Old April 5, 2003, 17:26   #11
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much more challenging than Civ2, that alone makes the difference...
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Old April 6, 2003, 12:06   #12
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Quote:
much more challenging than Civ2, that alone makes the difference...
Well, it does make a big difference.

How can I slow down tech research? It could be more interesting with tanks at 1900 than 1600.

And thaks for tips.
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Old April 6, 2003, 13:02   #13
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Lots of wars have a tendency to make research slow down big time... But that's just my empirical experience.
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Old April 6, 2003, 16:09   #14
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Quote:
Originally posted by raghar

Well, it does make a big difference.

How can I slow down tech research? It could be more interesting with tanks at 1900 than 1600.

And thaks for tips.
Editor / Edit Rules / World Sizes / Tech Rate

it can go all the way to 1000 which would be the slowest

You can alter the time scale also (PTW and I think 1.29) which IMO is pretty screwed as it is.

Editor / Scenario Paramenters / Time Scale

I use the old Civ2 time scale which I think makes it a little more accurate when actually playing. The Civ2 time scale is:

First 50 turns = 50 units
Next 50 turns = 25 units
Next 50 turns = 25 units
Next 50 turns = 10 units
Next 50 turns = 5 units
Next 50 turns = 2 units
Next 50 turns = 1 unit

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Old April 6, 2003, 17:34   #15
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The time scale is pretty arbitrary as it is, and should not be a major consideration. Who knows, perhaps if the Great Library at Alexandria had not been burned, there WOULD have been tanks in 1600 AD.

OTH, without warfare, perhaps there would not be any tanks built, even today!
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Old April 7, 2003, 06:58   #16
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Ahem. The tech problem is solved easily without modding. Just play on higher difficulty. Its quite obvious youll get tanks in 1600 if you play easy.

Try that on Emperor....
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Old April 7, 2003, 10:30   #17
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er clearly works the other way round
most ppl on here in deity get tanks at some stupid year while lower down (cos the AI dont keep up at all) it's a slow plod all the way through to year 2000 for anything decent
tho i suppose if u play well on lower difficulties you can advance more rapidly

Last edited by Flight; April 7, 2003 at 10:37.
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Old April 7, 2003, 12:44   #18
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Actually, Leonardo da Vinci invented the tank in 1500 AD
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Old April 7, 2003, 15:18   #19
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And the chopper. Julio Verne is a good example of early ideas of Apollo Program and submarines.
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Old April 8, 2003, 06:14   #20
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play with accelerated building you get em before 1066
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