View Poll Results: shall we set a science goal?
No Goal! 7 53.85%
"Soft Goal" 5 38.46%
"Hard Goal" 1 7.69%
Wake me up, when we have nukes. 0 0%
Voters: 13. You may not vote on this poll

 
 
Thread Tools
Old April 5, 2003, 10:21   #1
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
Official: Science: case on case vs. greater goal
As our scientific output should soon rise drastically due to trade posts, science boosting buildings and general growth of our nation and our cities the average time needed to research a specific science should decrease. if we also play turns faster due to more turn threads and hopefully a decreasing amount of unit management per turn we might quite often reach the point, where the MoDST, his delegates or the president himself (who is actively playing the game) will have to decide for a new research goal, though there hasn't been a poll open for a couple of days on the subject. for this reason i would like to set a goal, which will give the responsible persons a better idea of what is wanted in the near-/midterm-future.

No Goal: as the name says, every decision will be polled case by case.
"Soft Goal": the designated goal will act as a guideline. every decision will be polled nevertheless (though the poll might sometimes bring results after the chosen science has been researched already). the responsible persons might choose a science not on the path, if otherwise rp would be wasted (when we already have a higher output per turn as that science will need)
"Hard Goal": A choosen goal is a choosen goal. no sideways. no further polls until that goal is in reach or unforeseen events might happen.
"nukes": aka abstain
Zaphod Beeblebrox is offline  
Old April 5, 2003, 11:21   #2
Gilgamensch
Call to Power II Democracy GameCall to Power II MultiplayerCTP2 Source Code Project
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Jun 2002
Location: France
Posts: 1,986
I can't decide between no goal and soft goal.

Soft goal would leave the MoDSaT a bit more freedom while playing (so long he decides in the best interest of the game ).

But Hard goal would leave to many people outside, so that's not really a choice.

I am leaning more towards soft-goal, but I haven't decided yet.
Gilgamensch is offline  
Old April 5, 2003, 11:32   #3
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
Quote:
Originally posted by Gilgamensch
But Hard goal would leave to many people outside, so that's not really a choice.
well, no goal or soft goal would actually leave those people out who visit the forums only once a week or so. on the other side, those few people who participate here at all, seem to be here almost every day. of course even if we have a hard goal there would be polls about what to research or how to decide what to research when the community wants them.
Zaphod Beeblebrox is offline  
Old April 5, 2003, 11:43   #4
Gilgamensch
Call to Power II Democracy GameCall to Power II MultiplayerCTP2 Source Code Project
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Jun 2002
Location: France
Posts: 1,986
You said on the top:

"Hard Goal": A choosen goal is a choosen goal. no sideways. no further polls until that goal is in reach or unforeseen events might happen.


This would mean, that there might be no poll for 'ages'.

On the other hand, you said:

of course even if we have a hard goal there would be polls about what to research or how to decide what to research when the community wants them.

I am a bit !?!?
Gilgamensch is offline  
Old April 5, 2003, 11:49   #5
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
Quote:
Originally posted by Gilgamensch
of course even if we have a hard goal there would be polls about what to research or how to decide what to research when the community wants them.
thats one example for an unforeseen event
Zaphod Beeblebrox is offline  
Old April 5, 2003, 12:01   #6
Pedrunn
Call to Power II Democracy Game
King
 
Pedrunn's Avatar
 
Local Time: 20:10
Local Date: November 1, 2010
Join Date: Jul 2001
Location: of Natal, Brazil
Posts: 2,555
My votes in previous scince polls were always based in no goals. And i think i will keep this way.

Unless of course a revolution kind of goal like it was for getting monarchy or in the future probably Industrial Revolution and nuclear power. So, should i have voted 'Soft Goal'? Too late now.
__________________
"Kill a man and you are a murder.
Kill thousands and you are a conquer.
Kill all and you are a God!"
-Jean Rostand
Pedrunn is offline  
Old April 5, 2003, 12:09   #7
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
well, if we had goals right now, i would vote for bureaucracy as next goal. that gives a clear path as well (at least after we got geometry):

masonry (aqueducts, our biggest cities will need them soon) -> feudalism (knights, pikemen) -> bureaucracy (republic, better science though harder to wage war; diplomats!)
Zaphod Beeblebrox is offline  
Old April 5, 2003, 13:47   #8
Martin Gühmann
staff
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Super Moderator
 
Martin Gühmann's Avatar
 
Local Time: 01:10
Local Date: November 2, 2010
Join Date: Mar 2001
Location: Tübingen, Germany
Posts: 6,206
I think it became clearer and clearer after poll that we had a goal, so poll on a advance by advance base and once we see a certain advance on our whish list make the final poll: Go directly to that tech. So no goal in general.

-Martin
__________________
Civ2 military advisor: "No complaints, Sir!"
Martin Gühmann is offline  
Old April 5, 2003, 14:44   #9
HuangShang
Call to Power II Democracy GameCTP2 Source Code Project
King
 
HuangShang's Avatar
 
Local Time: 16:10
Local Date: November 1, 2010
Join Date: Jul 2002
Location: Berkeley
Posts: 1,375
no wait, i want hard goal to nukes

i voted soft, for then, there will accually be a goal
otherwise, all our science research would be eratic and aimless
HuangShang is offline  
Old April 5, 2003, 16:23   #10
child of Thor
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
 
child of Thor's Avatar
 
Local Time: 23:10
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
I guess i must be a democrat after all, i voted for no goal.
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

Bush's Republican=Neo-con for all intent and purpose. be afraid.
child of Thor is offline  
Old April 5, 2003, 19:42   #11
Tamerlin
Call to Power II Democracy GameCTP2 Source Code Project
King
 
Tamerlin's Avatar
 
Local Time: 01:10
Local Date: November 2, 2010
Join Date: Apr 2002
Location: Toulouse (South-western France)
Posts: 2,051
In order to adapt our strategy to the events and circumstances I don't think we should define goals but rather research the advances we need at a given moment. This does not preclude us from aiming a goal when the need arises.
__________________
"Democracy is the worst form of government there is, except for all the others that have been tried." Sir Winston Churchill
Tamerlin is offline  
Old April 5, 2003, 23:53   #12
Gamer man
Call to Power II Democracy Game
Settler
 
Local Time: 23:10
Local Date: November 1, 2010
Join Date: Jul 2002
Posts: 2
It is my opinion that:

I say we need to make a soft goal, a goal that will give us focus and direct it a bit otherwise we will be all over the place. We need the freedom to react to a situation with technology so that rules out Nuke and Hard goal and if we are all over the place and it will hurt us in the fact that our technology will be varied but with some over others. If we can split the technology evenly this would be fine as one group will back us up if we fall behind in another. If we are Focused we can have one group dominate enough to act as an umbrella to our weaker departments of reserch. If we go with a non focused non balanced departments then we will have some better than others but not enough to cover the departments we lack in
Gamer man is offline  
Old April 6, 2003, 02:33   #13
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
a new face
welcome aboard gamer man
Zaphod Beeblebrox is offline  
Old April 7, 2003, 08:25   #14
Devil of Truth
Call to Power II Democracy GameCall to Power Democracy GameCTP2 Source Code Project
Prince
 
Devil of Truth's Avatar
 
Local Time: 01:10
Local Date: November 2, 2010
Join Date: Sep 2002
Location: Keep honking... I'm reloading.
Posts: 351
All this talk about "hard" and "soft" goals, not to mention the buggering in this thread, got me thinking... Zaphod, are you trying to tell us something?

IMHO, I think we should go with a soft goal.
__________________
If something doesn't feel right, you're not feeling the right thing.
Devil of Truth is offline  
Old April 7, 2003, 18:06   #15
child of Thor
Call to Power II Democracy GameCTP2 Source Code Project
Emperor
 
child of Thor's Avatar
 
Local Time: 23:10
Local Date: November 1, 2010
Join Date: Jan 2002
Location: UK
Posts: 3,272
Hi Gamer Man!
It is true that we need some focus, something to aim for. The only problem is that if the game can change its outlook so quickly, like now for example with the germans taking one of our cities and breaking our treaty, then you have to be able to change your goal in an instant. We need to be flexible like a reed in the wind
We could always state in threads(poll it) if we want a long term goal, like prefering Comunism over repbublic for example?
__________________
'The very basis of the liberal idea – the belief of individual freedom is what causes the chaos' - William Kristol, son of the founder of neo-conservitivism, talking about neo-con ideology and its agenda for you.info here. prove me wrong.

Bush's Republican=Neo-con for all intent and purpose. be afraid.
child of Thor is offline  
Old April 12, 2003, 04:28   #16
huhahu
Call to Power II Democracy Game
Settler
 
Local Time: 23:10
Local Date: November 1, 2010
Join Date: Apr 2003
Posts: 25
i have some good feeling for no Goal.
Because thats the best way for our system, a democratic one.
When the time comes we need more flexible we can make new decisions or we need may some emergency rules ?
what ever , my vote goes for no goal!
huhahu is offline  
Old April 12, 2003, 07:29   #17
Zaphod Beeblebrox
Call to Power II Democracy Game
King
 
Local Time: 00:10
Local Date: November 2, 2010
Join Date: Aug 1999
Location: aachen, germany
Posts: 1,100
and another new face
herzlich willkommen huhahu
Zaphod Beeblebrox is offline  
 

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 19:10.


Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Apolyton Civilization Site | Copyright © The Apolyton Team