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Old April 7, 2003, 03:35   #1
Gilgamensch
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Entertainers & sliders ?
That is mainly a question and suggestion at the same time:

How do you think of:

1.) adding an entertainer in each city
2.) increase the food-slider XOR gold-slider so that we either grow faster or have more research?

AFAIR we would get +2 from the entertainer and -2 because of the slider?

I have not yet tested if this would be useful, but I wanted to throw it in, maybe people already tried?

Reason, why I said food XOR gold, I think we have enough production in the moment.

Waiting eagerly for comments
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Old April 7, 2003, 05:27   #2
Locutus
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Providing the numbers would be helpful...

In my game I already have Wages and Working Hours maxed out, so no gains possible there anymore.

I just found out that all our cities have a happiness of 74 or higher (I hope others can confirm this as it seems odd: I don't believe this was the case last turn).

Moving the sliders shifts the happiness with +1 and -1. Here's a table that represents the options we have (the data is the data from the empire manager, the names I used may be confusing but you get the point).

Code:
Current settings:

          | Food Prod Gold
----------+---------------
Collected | 1355 1243  767
Used      |  756  721  450
Available |  416  210  284

Current settings, entertainers removed:

          | Food Prod Gold
----------+---------------
Collected | 1445 1318  821
Used      |  756  779  482
Available |  482  224  299

Move Rations slider 1 to the left:

          | Food Prod Gold
----------+---------------
Collected | 1355 1243  767
Used      |  567  713  444
Available |  594  207  281

Move Rations slider 2 to the left (and adjust Entertainers where needed):

          | Food Prod Gold
----------+---------------
Collected | 1302 1142  722
Used      |  378  646  419
Available |  737  189  267
As some of these numbers seem a little odd, I hope someone else can double-check them...

Note that some of this may be unreliable and we may be forced to add a few more entertainers here and there next turn if we max out anything...

But with the above numbers, it's clear that compared to the optimal settings with the current Rations level, the changes we get by maxing out the Rations slider are: +53% food (for growth), -17% production (and PW), -11% science and -13% gold.
If we only move the slider back 1 notch, the numbers are +23% food, -9% production, -6% science and -8% gold.

Personally, I would favour moving back the slider 1 notch, assuming no further changes in happiness occur in the next turn...
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Old April 7, 2003, 09:47   #3
Gilgamensch
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I had in mind that only in the plain and SAP, it was +-1.......
So we would get for 1 entertainer 2 notches?

If I take your figures for the best case (2 notches):

+53% food (for growth), -17% production (and PW), -11% science and -13% gold.

Did you check, how much difference it would make to the population growth (# of turns saved?).

Wanted to test myself, but CTP2 crashes on me in the moment. Will be fixed soon............

It might be still worth it, even if we just do it, while having PW at 80%. This way we could collect PW and increase quite a bit.....
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