View Poll Results: What do we choose as our civilisation?
Vikings 32 55.17%
Random Choice (please post your thoughts on how to make this choice) 24 41.38%
King Banana of the Yellow-headed pointy Fruits 2 3.45%
Voters: 58. You may not vote on this poll

 
 
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Old April 8, 2003, 03:29   #1
MrWhereItsAt
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Run-off poll: What is our choice of civilisation?
Well, the people have overwhelmingly voted in favour of TWO possibilities of civ choice. Although only one is really a civ and the other implies another decision to be made.

This is the last poll on civ choice. You may choose one option. The option with the most votes will be our choice.

Your options are:

Vikings
Random choice
Banana (abstain/don't care)


If anyone votes for random, please post your thoughts on how to determine the choice. I could always just random number generate with my calculator.

5 day poll, closing about 0737GMT Sunday (=0237EST Sunday).
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Old April 8, 2003, 05:41   #2
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Deity on a man made map ?????

I think we need a powerful civ, so I choose Vikings.
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Old April 8, 2003, 05:59   #3
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Random - lets keep it interesting.
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Old April 8, 2003, 07:02   #4
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hi ,

anything but vikings

have a nice day
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Old April 8, 2003, 07:34   #5
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Quote:
Originally posted by panag
hi ,

anything but vikings

have a nice day
Vikings.

No it is not, it is cold and rain,
let us see your day another day.
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Old April 8, 2003, 07:34   #6
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Vikings

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Old April 8, 2003, 08:37   #7
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Once again, my vote goes to Vikings.
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Old April 8, 2003, 08:54   #8
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To choose random, we could use an e-mail dice server like on http://www.irony.com/mailroll.html . Before we roll, we give each civ a number. Then on rolls a die and sets the e-mail-adres to a few forum members, who will post the number in this thread. Then we look what civ had the number on the die, and that will become the civ we play.
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Old April 8, 2003, 09:01   #9
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Actually - I'm a moron. You can select "Random" as a civ choice when starting the game.

Never mind - this seems to be the perfect way to randomly choose a civ - and the suspense will kill everyone when starting!

What do you expect - I AM Village Idiot.
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Old April 8, 2003, 09:26   #10
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Random. However, I think we should eliminate Egypt from the running, and possibly also the PtWDG civs (Spain, China, Ottoman, Arabia, Carthage, Persia). We could do this by making the random pick outside the game, or by simply restarting the game if we got one of them.
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Old April 8, 2003, 10:45   #11
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Vikings.
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Old April 8, 2003, 14:02   #12
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Vikings.
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Old April 8, 2003, 15:51   #13
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Old April 8, 2003, 15:55   #14
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Vikings. With our luck, we'll start in the middle of a Pangea continent...
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Old April 8, 2003, 17:06   #15
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Random (using the in-game Random, of course ). Definitely restart if we get Egypt... I dunno what other civs should be stricken from the list. Whatever the restart list is, we should finalize it before starting the game (if random wins, of course).
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Old April 9, 2003, 06:16   #16
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Vikings.
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Old April 9, 2003, 10:06   #17
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Random - and of course using the in-game option to choose a random Civ. If you aren't prepared to accept any Civ you shouldn't be picking random IMHO.
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Old April 9, 2003, 11:09   #18
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Random with the in-game selector. And yes, I would say restart if we get Egypt or Carthage.
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Old April 9, 2003, 12:44   #19
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Since I don't want about half of the Random selections since they are too similar to Egypt or Carthage:
Vikings.
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Old April 9, 2003, 13:19   #20
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Random, but lets use a random number generator and don't include the ones we don't want for various reasons. Thats what I do with my games so I can play all the civs, once I play one I take it out so I will get another. Also I know this is a stupid question, but how do you get all civs(24) playing.
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Old April 9, 2003, 14:21   #21
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Quote:
Originally posted by Aggie
Random, but lets use a random number generator and don't include the ones we don't want for various reasons. Thats what I do with my games so I can play all the civs, once I play one I take it out so I will get another. Also I know this is a stupid question, but how do you get all civs(24) playing.
Aggie
bigger maps

theres a scenar5io that has something like 35 or something
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Old April 9, 2003, 16:09   #22
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Aggie, you use the editor and revise the number of civs... don't remember the steps but it is fairly easy. YOu can even have all 24 on a tiny or small world if you like (kinda fun that way - one city each, be the first to get a couple of units and go at eachother....!!! )
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Old April 9, 2003, 16:20   #23
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I finally got my completely from scratch unit to work so if we choose Banana I can make an Armored Banana Warrior for our UU!


"Sire, the Babylonians fear our Bananas."
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Old April 9, 2003, 17:39   #24
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Quote:
Originally posted by GhengisFarb
I finally got my completely from scratch unit to work so if we choose Banana I can make an Armored Banana Warrior for our UU!


"Sire, the Babylonians fear our Bananas."
hi ,


, now that is a UU in all its aspects , .....


GF , make a poll on it , panag supports you all the way

and anyone who is not in favor for it shall be banana-ed to death

have a nice day
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Old April 9, 2003, 18:09   #25
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Would a warrior banana have the amphibious ability or perhaps hidden nationality?
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Old April 9, 2003, 18:19   #26
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I am hoping for Vikings. The map we're making would really be cool with Vikings.

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Old April 9, 2003, 18:23   #27
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Quote:
Originally posted by GhengisFarb
Would a warrior banana have the amphibious ability or perhaps hidden nationality?
hi ,

, hidden , and it should have almost the same movement as an explorer

have a nice day
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Old April 9, 2003, 18:29   #28
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Quote:
Originally posted by Togas
Awww ... I was hoping for Vikings. The map we're making would really be cool with Vikings.

--Togas

hi ,

héy , wait a minute , you just told in the other thread that it can be played by any other civ , ......


aldo a map with greenland , the UK and all the other territories know to the vikings might be intresting , .....

have a nice Viking day
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Old April 9, 2003, 18:30   #29
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Old April 9, 2003, 21:51   #30
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